Skip to main content

Full text of "Australian Commodore and Amiga Review, The - Volume 11 Issue 7 (1994-07)(Saturday Magazine)(AU)"

See other formats


imnraii! 



-Volume 11, No 7 



»..v. ,j^j _j _r ^j J J J 



r 1 



modore & 




r JJ 



Jd£j 



iiurs siBjfl 







3D% 

SVJDfl'-iSlZ) 

r" rji: 






gs 



sua 



Sig 



smacom ^ 524 9846 

Leaders in Quality, Service & Price. 



Hot New products from DKB 

DKB 1202 A1200 RAM card - 

Replaces the MBX1200 as the Best 32Bit RAM Card for the 
A1200. Has two SIMM slots, clock and Maths Coprocessor. 
2Mb version No FPU $349 

4Mb version with 20Mhz 68882 $549 
Other configurations available Call 

High density Y es, Double your 

floppy drives - n^j ^ k Space , 

Now in .good supply D^E^der 

Internal $279 is the fest retoiife disk 

External $299. doublerfbr Amiga. 




July Specials 




Pro. Page 4.1- $99 




Imagine 



Hard Drive Corner 

SUPER 



LARGE FAST SCSI 2 Drives AnrplAI 
1.Q8Gb. Quantum $1499 Ql tUML 



S1849 



Seagate FAST IDE 
Drives for A4000 

$199 
$499 
$649 
$799 



1.8 Gb, Quantum 

Quantum SCSI & 
FAST SCSI-2 

52Mb Demos $199 Extra 120Mb 

105Mb Demos $299 260Mb 

I20Mb $399 340Mb 

450Mb 

Fast SCSI-2 Drives 525Mb 

27I)Mb FAST SCSI-2 $549 

340Mb FAST SCSI-2 $599 Bernoulli Multidisk 

525Mb fast SCSI-2 $799 System 

b FAST SCSI-2 $ 1499 Transportable scs| ^ ve wftfl 

35MB to 150MB removable media. 

Price for Drive & cartridge. 
Add-on & Replacement HDs Multidisk 150 Insider $1350 
Add Extra 120Mb drive $499 Multidisk 150 T'por. $1550 
Exchange 40 for 120Mb $399 Multidisk 90 Pro Insider $1260 
Exchange 40 for 200Mb $499 Multidisk 90 Pro T'por. $1420 



NEW Multisync monitor 
from Microvitec 

Finally a Multisync monitor 
that scans to all Amiga modes. 

Features: • .28 dot pitch 
•' 800X600 non 
interlace 




*799 

^MiCROWIfES 

Dealer enquiries welcome. 



New 28^K*g|^GFKa 

VFastFax- 799 

Data Modem 




Maestro 14/100 Fax/Date modem 
Maestro is still the Number One 

14.400 Fax/data modem, when 
compared to tiie other available 
brands. $/f Qfl 

"They just don't break!" ^^*ZJ 
said one long-time user. 

All out Maesfio modems come Willi r.PH'iix lax aoilvvarc. 



Printers 

Laser - Impact - Wax - Dye Sub. 

HP Deskjet Portable $499 

HP 520 Deskjet $699 

HP 500C Colour Deskjet $899 

HP 560C Colour Deskjet $1299 

Laserjet 4L $1499 

Frimera Wax Transfer $2099 

Primera Photo Realistic Dye Sub $Call 



A4000-030 Owners 

Commodore 68040 CPU cants. 

Qz '$995' 



Call for availability. 



Audio 


GVP Digital Sound Studio 


$1G9 


Sunrise AD1 01 2 12 bit DSP Card 


SCall 


Sunrise AD51S 16 bit DSP Card 


SCall 


Accelerators 




GVP A1 230 II 40MHz 030 SCSI 1Mb $999 


GVP A1 230 II other con figs 


SCall 


GVP G-FORCE Accel 40/40/4 


$1299 


GVP 040 A2000 33Mhz 4Mb RAM 


$1995 


A2620 Accel 2Mb Ex-Demo 


$399 


A2620 Accel 4Mb Ex-Demo 


$499 


A2630 Accel 2Mb Ex-Demo 


$699 


A2630 Accel 4Mb Ex-Demo 


$799 


G-Foree 25MHz Ex-Demo 


$799 


Base Machines 


CD32 


SCall 


Amiga 1200 all models HD 


SCall 


Amiga 4000 6B030 CPU 6Mb 1 20 HDS Call 


Amiga 4000 68040 CPU 6Mb 120HD$Call 


Amiga 4000 68040 Tower 


SCall 


Emulators 


GVP PC2SB IBM Emulator 


$199 


XT Bridgeboard Ex-Demo 


$100 


AT Bridgeboard Ex-Demo 


$249 


Golden Gate 386SX Bridqeboard 


$995 


Golden Gate 386SX Ex-Demo 


$€99 


EMPLANT Emulator Card 


$799 


AT-Once Emulator Ex-Demo 


$199 


Hard Drives (Bare Drives Only) 


120Mb HO for A1 200 


$499 


120Mb HD swap tor 40Mb 


$399 


200Mb HD for A1200 swap for 40MbS499 


Additional 40Mb HD for A1200 


$249 


260Mb Seagate IDE HD for A4000 


$499 


450Mb Seagate IDE HD for A4000 


$799 


525Mb Seagate IDE HD for A4O00 


$999 









- i '■. ■:.:-. 




170Mb Quantum SCSI HO S399 
270Mb Quantu m FAST SCSI-2 5549 


Xetec CD ROM Driver Software Kit $149 


Cinemorph 
Deluxe Paint AG A 


$99 
$150 


Monitors 


340Mb Quantum FAST SCSI-2 S599 
525Mb Quantum FAST SCSI-2 $799 


Devpac 3 
Directory Opus 


$165 
$109 


10B4S Stereo Monitor 


$299 


1 .08Gb Quantum FAST SCSI-2 S1499 


Microvitec Multisync Monitor 


$799 


Disk Expander 


$79 


1 .8Gb Quantum FAST SCSI-2 S1849 


Sony 14 Trinitron 


S899 


Distant Suns v4.1 


$99 


Syquest 88Mb C Removable w/Cart S749 
Syqueat 105Mb SCSI-2 Rem w/Cart $699 


NEC 3D Multisync Monitor Ex-Demo$699 


Electric Thesaurus 
Essence for Imagine 


$59 
$99 


RAM Expansion 


Syquasl 270Mb SCSI-2 Rem W/Cort $949 
250Mb Tape Ca rtridge S59 


Final Copy II UK 
Final Writer 


$139 
$219 


A601 1Mb BAM for AS00 


$135 


44 Mb Syquest Cartridge S149 


ChipEx 2Mb CHIP RAM with Agnus S349 


Fractal Universe 


$69 


8BMb Syquest Cartridge $189 


DKB1202 RAM Caret OK No FPU 


$199 


Glgamem 


$199 


1 05Mb Syquest Cartridge $125 


DKB1202 RAM Card 68882 OK 


$249 


GPFax 


$149 


Bernoulli 1 50Mb Insider w/Cart $1350 


DKB 1202 RAM Card 2Mb 


$349 


Hi-Soft High Speed Pascal 


$199 


Bernoulli 150Mb Transport w/Cari S1550 


DKB1202 RAM Card 2Mb 68882 


S399 


Hi-Soft Power Basic 


$119 


150Mb Bernoulli Cartridges $280 


DKB1202 RAM Card 4Mb 


$499 


Hotlinks 1.1 


$89 


Hard Drive Controllers 


OKB1 202 RA M Card 4 M b 68882 $549 
2Mb PCMCIA Card for A60O/A12OO $299 


Hotlinks Additions 
Image FX 


$159 
$449 


GVP Impact 500 HD 52Q Ex-Demo 3499 


4Mb PCMCIA Card lor A60O/A120O S449 


Imagernaster R/T 


$229 


$749 






Imagine V2 


$349 


GVP Impact 500 HD 120Q $949 


RAM Chips 


Intro Cad Plus 


$99 


GVP Impact 2000 HC3 No Drive $349 
GV P I mpa ct 2G0O 520 $499 


KDV5 
Megadisc 


$20 
$17.« 


1 Mb x 8 SIMM Ram (GVP) 


$100 


GVP I mpact 2000 1 20Q $749 


1Mb 32-blt SIMM for GVP Accel. 


$100 


Montage 


$499 


G VP 1 mapct 4008 No D rive $349 


4Mb 32-bit SIMM for GVP Accel. 


$399 


Morph Plus 


$299 


A590 20Mb HD OMb RAM Ex-Demo$399 


16Mb 32-bit SIMM for GVP 


$1995 


Morphus for Imagine 


$169 


A590 20Mb HD 1Mb RAM Ex-Demo S449 


4Mb 32-bit SIMM for A4O00 


$349 


Pagestream 2.2 


$159 


A590 20Mb HD 2Mb RAM Ex-Demo $499 


4Mb ZIP Static Column RAM A30O0 $499 


Powercopy 111 Copier 


$99 


Commodore A2091 Ex-Demo $149 
GVP SCSI/HAM A1200 No FPU OK $499 


2Mb DIP Ram for A59Q/A2091 


$199 


Professional Calc V2 
Professional Draw V3 


$169 
$169 


Software 


GVP SCSVRAM A12O0 No FPU 1Mb$599 
GVP SCSI/RAM A12O0 No FPU 2Mb$699 


Professional Page V4.1 
Proper Grammer II 


$99 
$89 


Adorage 


$199 


GVP SCSI/RAM A1200 No FPU 4Mb$799 


Aladdin 4D 


$529 


Quarterback 


$95 


GVP SCSI/RAM A12O0 882 4Mb $899 


Amiback 2 Tools 


$99 


Quarterback Tools 


$149 


Z3 Fastlane SCSI-2 Controller $895 


Anim Workshop 


$99 


Real 3D V2 


$799 


CD ROM Drives 


Arexx Cookbook 


$89 


Rexx Plus Compiler 


$209 


Art Department Pro v2.5 


$275 


SASC Leffice C V6.3 


$249 


NEC CDR-210 External with s/w $799 


Art Expressions 


$275 


Scala 500 


S149 


N EC CD R-25 External with s/w $399 


Bars & Pipes Pro V2 


$399 


Scala Multimedia MM211 


$299 


NEC CDR-600 Triple Spin with s/w $1099 


Broadcast Title r Super Hi-Res 


$299 


Scala Multimedia MM300 


$499 




NEC CD ROM Drives. 

NEC CDR-25 External Portable 
Single Spin - Incl. Xetec driver $399 

-NEW- 
NEC CDR-210 External Double 
spin rmiltisession No more Caddies! 
NEW Low price Incl. Xetec dvr$799 
NEC CDR-600 - External Triple 
Spin Incl. Xetec driver $1099 

tolite- 

your CD32I 
a Kodak 
io CD viewer ! 
■s no extra 
ware! 

Call for pricing. 




MPEG 

Movie Titles 

All $59 

Andrew lloyd Webber 
Collection 
Black Rain 
Bon Jovi - 

Keep the Faith 
Brian Adams - 
Waking Up The 

Neighbours 

Ghost 

Hunt For Red October 
Naked Gun 2.5 
Patriot Games 
Star Trek VI 

The Cure 

Tina Turner -RIO '88 

Top Gun 
Cartoon Carnival 
Space Ace. 



1 1*1 J '• 



kr> 







tlH nsfir files, 
Audi 




^p$* 



CD 32 Titles 




Zool 


$69 


Microcosm 


$129 


Sleepwalker 


$69 


Nigel Mansell's VWCps$69 


James Pond 2 


$69 


D-Generation 


$69 


Deep Core 


$69 


Whale's Voyage 


$69 


Pinbafl Fantasies 


$69 





Softfaces 


$95 


GVP Impact Vision Splitter 


$2499 




Superbase Pro 4 


$359 


GVP EGS Spectrum 2Mb 


$995 




True Print 24 


$109 


GVP GLock Genlock Only 


$699 




TVPaint Retina 


$699 


GVP GLock VGA 


$2149 




Vista Pro V3 


$99 


GVPTBC NoSMPTE 


S14S9 




Workbench V2.1 w/Rom 


$99 


GVPTBC SMPTE 

Nerlkl Genlock 

Opalvision 24-bit Display Csrd 

Vidit2 

vidua ht 


SCall 
$1199 


CD ROM Software 


5995 
$239 


Amine! 


$59 


$449 




Battlechess 


$59 


Vldl24 RT 


$649 




CDDemo Vol 1 
CDDemo Vol 2 
CDPD Vol 1 
CDPD Vol 2 


$69 
$69 
$69 
$69 


VLAB Y/C Framegrabber 


$699 


Printers 


Citizen 24 pin colour 


$499 




CDPD Vol 3 


$69 


Citizen printers 


SCall 




fiold Fish 1-1000 


$69 


HP DeskJet Portable 


$499 




Microcosm 


$129 


HP 520 B&W DeskJet 


$S99 




17BIT Collection 


$99 


HP S00C Colour DeskJet 


$699 




17bit Continuation 


$59 


HP 560C Colour DeskJet 


S1299 




SIMCITY 


$69 


HP 4L Laser 


$1499 




XenonZ $49 

Spare Parts & Cables 

68882 Maths Co-p'r for A4000/030 $139 


Star SJ- 1 44 Heat Fusion Colour 


$1499 


Modems 


Maestro 14,400 Data Fax Modem 


$499 




2.04/2.05 Kickstart ROM 


$99 


Maestro 28.8K Data Fax Modem 


$799 




8375 Agnus 

3-way Internal SCSI Coble 

PAR NET Cable 


$99 
$35 
$35 


Netcomm VFsst 28.8K Fax/Daia M1 1 F $799 


Miscellaneous 






A1200 clock 


S59 


A120O dual HD cable 

High Density Floppy Drive Extern 

High Density Floppy Drive Intern: 


$49 


Mice & Accessories 


al $299 
1 5279 




Axelen Optical Mouse 
Jin Colour Mouse 


$89 
$39 


GVP 10 Extender 

Keyboard Skin (suit all Ami gas) 


$299 
$39 




Mouse Master 


$69 


Kiekboard Plus 


$59 




Pen Mouse 


$59 


Kickstart 2.04/2.05 ROM 
Monitor Adaptor 23-1 5 pin 
Monitor Switch Box 
Quicknet Ethernet Card 


$69 


Video Products 


$99 


DCTV 


$499 


$475 




Electronic Design Y/C Genlock 


$799 


Rocllte External Floppy Drive 


$165 



Ex - Demo 




All with warranty. Call for availability 


Quantum Hard Drives 


SCall 


Amiga 2000 base machine 


$349 


External Floppy Drives 


$99 


XT Bridgeboard 


S1C0 


AT Bridgeboard 


$399 


AT-Once 286/16 


$199 


GVP Impact 500 No Drive 


$300 


GVP Impact 500 HD 520 


$599 


A590 20Mb HD OMb RAM 


$349 


AS90 20Mb HD 1Mb RAM 


$399 



A590 20Mb HD 2Mb RAM 


$499 


A2091 HD Controller 


S149 


Flicker Fixers from 


$249 


1084S Stereo Monitor 


$249 


NEC 3D Multisync Monitor 


$699 


68030 Accelerators - call for details 


Retina 2Mb & 4Mb 


SCall 


Visit our showroom at 




Suite 1 7, 20 - 24 Gibbs Street, Miranda - 


right behind Miranda Station. 





Our Guarantee to You: At Sigmacom You will receive great service and 
competent advice on all new & used Amiga products. 

If you are looking for something that \ T - "V 
we do not have advertised, please \ \ 

call as we have a lot more In stock X/ 



than we have space to list. 



\i 



Mau&csm 



(02) 



Sigmacom 

524 9846 i 







■Mobile: (018) 25 7471 
• Fax: (02) 540 4554 
Suite 17, 20 - 24 Gibbs Street, 
Miranda NSW Australia 2228 
Phone Orders Welcome 
Online ordering - Coll Labyrinth BBS (02) 580 5881 




AGC 




GVPProi 

**> EGS 28/24 $ TtiUM 



Fully supports the Display Database starting with Kickstait 2.04 
Any program using workbench-type screens runs on SPECTRUM 
in high-resolution colour. 

Paint package includes power features like • Pantograph ■ turbo 
airbrush * Real-Time 16-miliion colour painting * multiple images 
at once on high-resolution screens (up to 1600x1280) ■ compositing 
■ manipulating • Special EGS libraries (to develop professional, 
high resolution, true colour applications thai are portable, reliable, 
and productive) • flexible Relargetable Graphics Operating 
System ■ Amiga Pass-Through (allows native displays to reach the 
monitor under software control. This feature eliminates the need for 
two monitors without sacrificing features.) 



WmXBms 



GVPTBCPIus 

Time Based Corrector/~ u Y^ 

24-bit Frame Grabber 

Professional Composite & Y/C video SFX 
generator with real time 1 6.7m colour frame- 
grabber, with or without SMPTE.CaH for full details & Specs 
With SMPTE $Call - Without SMPTE $1499 

GVP A4000 SCSI + 

A40OO SCSI card with space for up to 8Mb RAM - $349 




GVP 40Mhz 68040 Card for 
A4000/A3000 

An Accelerator for all A4000's and A3000. AIBB tests rate the 
I maths at up to 25 times a standard A4000/040! A4000/040 

trade-in CPU boards accepted. 4Mb RAM std. SCSI-2 optional 
i i add-on. A3000 or A4000/030 $2799 A4000/040 with 

Trade -in $1995 

GVP AT 230 Series II 
40MHz/50Mhz 68030 +SCSI & RAM 

This A 1200 combo board has either a 40 or 50Mhz 68030 processor, 
optional FPU. up to 32Mb 60ns 32-bit RAM & SCSI controller. 

A1230 Scries II with 40Mhz, IMbRam $799 

Call for price on SOMhz, SCSI, more RAM, FPU, etc. 

aGv^ 16-bit PCMCIA sound Digitizer 

Suits A600 and A1200. CD Guaiity Sampling rate in full 
16-btt. Call for detaiis. 



PAL Personal Amination Recorder -from DPS 

Record & Playback full 24-bit, 25fps anim's - Here soon. Call for details. 
X-Calibur lor A4000/040 

Almost double average A4000 performance with 25Mhz or 33Mhz 
040, addressing 64-bit on-board RAM, tip to 128 Mb std SIMMs. 
Call for details & Pricing 








■Brilliance 
■Full featured Paint 
[Package offering best 
l2D animation 3279 



Final Copy II 

Power WP 'Scalable 
Fonts ♦ On-screen 
Drawing- 5139 



Gigamem 

Virtual Memory driver 
now supports 030 with 
WIMU&040. $T39 



ImageFX 

Image processing with 
built In Virtual RAM & 
PtotoCD support £449 




Bars & Pipes 
The very best 

MIDI/Sequencer 
software there Js £399 




CineMorph 
Static t Full Motion 
Mcrphing, animation fn 
24tttandeblt. S9Q | 


Deluxe Music 
Stave - based music 
corriposftlon and 
playback $239 



Final Writer 

Performance WP • 120 
PS fonts ■ extenswe 
features. £213 



SUPER II ■ 

■ SCMASotej , - ' 

i-szari t^ 



SCALA MM300 S499 
Echo contra) VCR & 
Camera for died edrfing 
finoin ScripLIn stock Now! 






!VldlAmiga12 

|Dlgltlsingridw&swfor 
real lime composite & 
S-Video capture, 3239 



Vidi24 RT 

Full 24blt quality 
digitising for all Am. gss. 
Sale Price &fi« 



Vista Pro 
Fractal Landscape 
generating software at 
its best. S99 



fiaal3D V2 

Simply the best 3D on 
any platform anywhere 
near this price. ?799 




Montage 

At last full 24bit titling 
with direct AGA24bit 
card support. S499 




AdPro Version 2.5 

Massive improvements, 
multiple screens/res, 
loola bexs, . ^275 



Deluxe Paint AG A 

AGA version -Full 24 
bit painting. 

fr1 Paint Software, £150 



Directory OPUS 
HD & Floppy Interface 
Customise functions & 
buttons. $109 




Bnriifiin 




Power Copy 

Simple disk to disk & 
copy work. Hardware 
included. $69 




AmiBack Plus Tools 
Survive Hard Disk 
backups or disasters, 
plus optimise. 599 



MMVMK'' ' -. 




ProPage 4.1 

This Ad was created 
entirely, concept to fifrn, 
on Pro Page 4,1 $@B 



At Sigmacom AMIGA Software still leads 
in power, performance and price. 




ProCalc 

Spreadsheet power & 
(unction + 123 wk me 
compattole. St 69 



Our Guarantee to You: At Sigmacom You 
will receive great service and courteous 
advice on all new & used Amiga products. 




Ph; (02) 



Sigmacom 

524 9846 



All prices subject to change without notice. 




• Mobile: (01 8) 25 7471 • Facsimile: (02) 540 4554 
Suite 17, 20-24 Gibbs St. Miranda NSW Australia 2228 

Phone Orders Welcome 
Online ordering - Call Labyrinth BBS (02) 580 5881 



CONTENTS 



Features 

1 3 Word worth 3.0 
First Impressions 

Now with dozens of new features, 
and a whole new interface 

20 Disk Expander 
Review 

Compress files and programs on 
the fly for extra space 

28 Imagine 3.0 
Review 

Same interface, but a lot 
more power 




Articles 





17 TypeSmith 2.02 

Convert or create outline and 
bitmap fonts 

24 Migraph MS1200 

Affordable colour scanning from a 
flat bed 

42 Networking Intro 

A guide to the business of 
connecting Amigas especially for 
beginners 

46 PARNET 

Budget networking 

66 Pagestream 3.0 

An update on delivery 

85 Video Creator CD32 

Create rave multimedia video clips 
using your CD32 and FMV or CD! 

84 Edutainment 

The Adventures of Noddy - now 
your kids can relive the fun of 
Toytown 



Cover: Rendered in Imagine 3.0, 

by Peter J. Ward. Image 1500 x 2000 pixels, 24 bit. 



10 
33 
36 
50 
56 
59 
62 
65 
69 
73 
75 
77 

79 
89 
92 



AMIGA Review 



July, 94- Vol 11, No 7 

Regulars 

Editorial 

News & Products 

Media Watch 

Letters 

Help Line 

HotPD 

AMOS 

CanDo 

ARexx 

Education 

Real 3D 

Online 

Blitz 

Desktop 
Publishing 

C64 

Entertainment 

Art Gallery 



The new 
Review 



I Welcome to your new 100% Amiga 
desktop published Amiga Review! Yes 
folks, at long last Australian 
Commodore and Amiga Review is 
produced using Amiga computers all the 
way to film. 

There's a few other important 
changes this month too! Yes, our cover 
price has gone up by $1, but we've 
thrown in an extra 16 pages of editorial 
too. No, there are not more ads, but 
more articles, more columns, and we 
hope an even better looking publication. 
Over the next few months, you'll see a 
lot more Amiga in Amiga Review - so 
stay tuned. 

On the Commodore front, Samsung 
has put its final bid in place and now the 
final decision is in the hands of the 
liquidators. 

We can look forward to a decision 
some time in July. Given that the official 
closure of Commodore International 
was only in late May, negotiations have 
moved fairly quickly. 

It's been an interesting time for us to 
see who was prepared to stand by the 
Amiga and who would depart to greener 
pastures. We're confident the Amiga is 
here to stay - regardless of who 
produces it. The machine has many 
strong supporters, lots of great software 
and plenty of comitted users. 

Once things are back up to speed, we 
can look forward to some amazing new 
Amigas, and a big push in the CD-ROM 
arena. As part of the bigger Amiga 
Review, we've included a 4 page CD 



section covering CDTV and CD32 titles. 

Something some of you won't like is 
the smaller games section. That was a 
tough decision, but one we decided had 
to be made. The best thing about the 
Amiga is not the games - although there 
are some impressive titles out there with 
more on the way. Amiga is more than 
that. 

What's more, in Australia it's pretty 
tough to try competing with other 
magazines from the heart of countries 
where the most popular entertainment 
software is produced - the U.K. and 
Europe 

So, we figured we would leave the 
beefy game reviews to the liies of 
Amiga Format and stick to keeping you 
informed more in other areas. 

That's not to say we won't be running 
game reviews - as you'll see in this 
issue. In fact, our new game reviews 
will be a lot more hard hitting and the 
games more thoroughly tested than ever 
before. 

We're still on the look out for 
columnists and regular contributors. So 
if you have something to add, please 
phone or write. 

Enjoy! 

- A ndrew Farrell 



□ 




Usher 
Storm Front Studios 

Editor 
Andrew Farrell 

Contributing Editor 
Daniel Rotter 

Art Director 

Stuart Farrell 

Advertising 

Ken Longshaw 

Film 
Access Graphics 

Distribution 
NDD 

Printer 
Hamianprhit 

Subscription Hotline 

008 252 879 

PQ BOX :88v Gtodeivlile V 1 1 
Editorial 

tel 02 879 7455 
tax 02 8164714 

Advertising 

tel 02 81712509 
(c) 1994 Storm Front Studios 

All iirtides appearing in (his 



J^^^J'Jjfc-ii 



AMIGA Review 




Titel & Graphics 




Trick effects 



enjoy your 
rafting tour 



Alpha channel 




J Separate microprocessor 
Alpha channel 
Auto facie control 

• Video-Enhancer 
Y-C and composite 
excellent quality 

# Standby mode 

Software control 

> For all Amigas and PCs 
via Pegasus PC->Video 



Authorized Dealers 

Headlam Computers West Leederville 

Phone: (09) 388 36 66 

Computer Discounts Chippendot 

Phone: (02) 281 74 1 1 

Amitech Cronulla 

Phone: (02) 544 1874 

Amadeus Computers Glenriorie 

Phone: (02) 652 2? 12 

Computa Magic P/L Moonee Pnds. 

Phone: (03) 326 0! 33 

Maxwell's Computer Center Abbotsford 

Phone: (03)419 68 11 

Phoenix Microtechnologies Keswick 

Phone: (08) 293 87 52 

Videos Audio Brisbane Toowong 

Phone: (07) 870 03 00 

Video&Audio Gold Coast Southport 

Phone (07S) 91 42 24 

The Floppy Shop Kobart 

Phone:(002)23 56 19 

MVE Computer Supptiies P/L Croydon 

Phone: (03) 72 56 255 

Computer Affair Willoughby 

Phone: (02) 41 7 51 55 

Computer Outpost Shop 7 Mono Wale 

Phone: (02) 979 58 33 

Computer Bits Shop 1 3 Armidale 

Phone: (067) 71 27 27 



IIOGICO 

MULTIMEDIA 



Authorised Amiga Dealer 
Visit Our Showroom. 
397 ENMORE ROAD 

MARRICKVILLE NSW 2204 



Phone Orders: 

(02)519 6719 

FAX: (02) 519 7213 



SOFTWARE 




Title Members Price 


LOP 


A-Train 


84.95 


83.95 


A-train Const. Sat 


47.95 


49.95 


Abandond Places II 


94.95 


89,95 


Alien 3 


64.95 


69.95 


Alien Breed 2 


74.95 


79.95 


Apocalypse 


S4.95 


69.95 


Armour Geddon II 


54.95 


69.95 


Ashes Of Empire 


S4.95 


89.95 


B1 7 Flying Fortress 


74.95 


79.95 


Battle Use '93 


64.95 


89.95 


BCKId 


64.95 


69.95 


Body Blows 


64,96 


69.95 


Body Blows Galactic 


64.95 


69.95 


Brutal Sports Footbal 


64.95 


59.95 


Burning Rubber 


64.95 


69.95 


Campaign ll 


64.95 


89.95 


Cannon Fodder 1 


47.95 


49.95 


Captive II 


74.95 


79.95 


Champ Manager 93 


64.95 


S9.95 


Champ Manager 94 


64.95 


69.95 


Champ Manager Italia 54.95 


69.93 


Chaos Engine 


64.95 


69.95 


Chuck Rock II 


64.95 


69.95 


Civilisation 


74.95 


79.95 


Combat Air Patrol 


74.95 


79.95 


Contraptions 


64.96 


69.95 


Cool Spot 


74.95 


78.95 


Darkmere 


74.95 


79.95 


Dark Seed 


74.95 


79.95 


Desert Strike 


7/4.95 7S.95 


Dune II 


74.95 


7S.95 


Elite II • Frontier 


74.B5 


79.95 


Eye of Beholder II 


64.95 


69.95 


F1 Racing 


64.95 


79.95 


F117AMJahtHawk 


84.95 


89.95 


Flashback 


64.95 


69.95 


Global Gladiators 


64.95 


69.95 


Goal -Kick Off 2 


74,95 


79.95 


Gooch's Cricket 


74,95 


79.95 


Gooch 2nd Innings 


74.95 


79.95 


Grand Prix 


74,95 


79.95 


Gunship 2000 


84.95 


89.95 


Heart of China 


64.95 


69.95 


Helmdall II 


74.95 


79.95 


Hired Guns 


64.95 


69.95 


Historylrne 


74.95 


79,95 


Humans II 


74.95 


79.S5 


Indiana Jones Atlantis 84.95 


89.95 









ANIMATION & 


John Madden footbai 
Jurassic Park 


47,95 

54.95 


49.95 
59.95 


RENDERING 




Legacy 


64.95 


59.95 




64.95 


69.95 


Aladdl n 4D New V3 4B9.95 499 .95 


Lemmings II 


74.95 


79.95 


Animation Workshop 89.95 99.95 


74.95 


79.95 


Brilliance 249.95 259.95 




64.95 


69.95 


Caligarl£4 465.95 475,95 




64.95 


69.95 


Deluxe Paint V4.1 B4.95 99.96 




74.95 


79,95 


Deluxe Paint AG A 139,95 1+9.95 


PGA Tour Golf 


47.95 


49.95 


Distant Suns V4.2 84.95 89.95 




39.95 


39.95 


Essence for Imagine 64.95 39.95 


Finball Fantasies 


74.95 


79.95 


Essence Imagn Vol2 159,95 1 69.95 




64.95 


69.95 


Imagine V3.0 $CALL 


Putty 


47.95 


49.95 


Interchange Plus V3 189.95 133.95 




74.95 


79.95 


Morph Plus 269.95 279.95 




47.95 


49.95 


Morph for Imagjie 109.95 119.95 


RuSes of Engagemt I 


94.95 


99.95 


Pixel 3D Pro + Anim 249.95 £59.95 




64.95 


69.95 


PSaymation 389.95 399.95 


Secret Monkey Is 2 


74.95 


79.95 


Real 3D V£ 739.95 749.95 


64,95 


69,95 


Scenery Animator 4 89.95 99.95 




84.95 


89.95 


Wsianarie 129.95 139.95 


Sim City 


74,95 


79.95 


Vista Pro V3.0 94.95 99.95 


Sim Earth 

Sim Life 

Simo*i the Sorcerer 


84.95 
84.95 
54,95 


89.95 

89.95 
89.95 




DESKTOP VIDEO & 
IMAGE PROCESSING 






74 95 


79.95 




Space Hulk 

Streetfigtoterll 
Syndicate 


7495 


79.95 


Art Dap Pro V2.3 269,95 279.95 


74,95 


79.95 


Art Dep Pro Control 89.95 99.95 


84.95 


39.95 


Art Dep Pro Tools 209.95 219.95 


7 ■ 


79,95 


Art Dep Conversion 79.95 S9.9S 




84.95 


89.95 


Broadcast TitlerHR 419.95 429.95 


Ultima VI 


34.95 


89.95 


Deluxe Video 3 94.95 99.95 


Wing Commander 
Yo ! Joe! 


39.95 

64.95 


94.95 

69.95 


Hyperbook 94.95 99.95 
I mage FX V1 .5 429.95 439.95 


Zco\2 


64.95 


69,95 


Montage 24 465.95 495.95 
ScaiaSQO 139.95 149.95 
ScalaMM£11 389.95 399.95 
TV Paint 2 Pro 5S9.9S 599.95 
Video Director 189.96 199.95 


A1200 AGA TITLES I 


Allan Breed a 


74.95 


79.95 


Body Blows Galactic 
Burning Rubber 


74.95 
64.95 


79.95 
69.95 




^H*WH;;.V,JLLtH 


Chaos Engine 


64.95 
84.95 


69.95 
89.95 


Introcad Cad Pkts 89.95 99.95 




64.95 


69.95 


Ultra Design Pro 219.95 229,95 




64.95 


69.95 


X-CADEQ00 339.95 349.95 


Morph 


74.95 


79.95 


X-CAD3OO0 689.95 699.95 


Plnball Fantasies 
Ryder Cup 


74.95 
64,95 


84.95 
89.95 




^^mdimu**^^ 




84.95 


89.95 






84,95 


39.95 


B.E.S.T. V3.0 389,95 399,95 


Soccer Kid 


74.95 


79.95 


Home Accounts 2 129.95 139.95 


Star Trek 


34.95 


89.95 


Maxiplan V4 169,95 179,95 


Zool 


64.95 


69,95 


Mini Office 139,95 149.95 
Pro. Calc 2.0 209 .95 21 9.95 







WORD PROCESSING & 


DESKTOP PUBLISHING 


Art Expression 


259.95 269.95 


Final Copy 2 


139.95 149.95 


Final Writer 


209.95 219.95 


Fantasia 300 Fonts 


79,95 89.95 


Kindwords 3 


119.95 129.95 


Oulline Fonts 


249,95 259.95 


PageSetter 3 


99.95 109.95 


PageSlream V3.0 


JCALl 


Pelican Press 


94.95 99.95 


Printmaster Plus 


89.95 99.95 


Pro Draw V3.0 


189.95 199.95 


Pro Page V4.1 


169.95 179.96 


ProTett V5.0 


269,95 £79.95 


ProWrile V3.3 


94.95 99.95 


Soft Faces 1-4 (ea) 


94.95 99,95 


TypeSmMi V2.0 


209.95 £19.95 


WordWorth V2.0 


169.95 179.95 


^■'H« : ^ 


Superbase Pers, 4 


189.95 179,95 


Superbase Pro. 4 


319.95 329.95 


j^M«:1!MH:l<- 


Amos Pro 


159.95 169.95 


Amos Pro Compiler 


69.95 79.95 


Arexx 


79,95 89.95 


Can Do V2.5 


209.35 21995 


CygnusEdProV3,5 109.95 119.95 


Easy Amos 


84.95 89.95 


Hisoft Baste Pro 


179.95 189.95 


Hisoft DevPac 3 


119,95 129.95 


Hisoft Extend 


79.95 89,95 


HiSpeed Pascal 
SAS Lattice C6.5 


189.95 199.95 


SCALL 


WSheH 


114.95 119.85 


^^Miimiu 


Action Replay 3 


169.95 179.95 


Ami Back * Tools 


109.95 119.95 


C-NetV3.0(New) 


259.95 £69.95 


Cross Dos V5 


59,95 69.95 


Directory Opus 4.1 


105.95 115,95 


Disk Master 


49.95 59.B5 


GigaMem V3 New 


189.95 199.95 


PowerCopy Pro 3 


79.95 89.95 


Quarterback V6 (new) 94.95 99. 95 


Quarterback Tools 


109.95 119.95 


Synchro Express 3 


109,95 119.95 



MUSIC & SOUND 




Elite II 
Frontier 
$79.95 



Sim 
Life 

S89.95 



MORTAL 
KOMBAT 

S69.95 



Apocalypse 

S79.95 





Second 

SAMURAI 
S69.95 



•SSjOSP 



«apg 



Legacy of 

SORASIL 

S79.95 



LOTUS 

TRILOGY 

S79.95 




Micro 
Machines 

S69.95 



Jurassic 
Park 

$69.95 



Simon the 
Sorceror 

S89.95 



Star Trek 

AGA 

$89.95 



The 

SETTLERS 

$79.95 



Liberation 

Captive II 

$79.95 



Audio Engineer Jnr 
Audio Engineer Plus 
Bars a Pipes Pro 2 
Deluxe Music 2 
Digital sound studio 
DrTs Tiger Cub 
Super Jam 1.1 



179.95 
329,95 
419.95 
179.95 
169.95 
129.95 
159.95 



189.95 
339.95 
429.95 
189.95 
179.95 
139.95 
169.95 



HARDWARE 



ACCELERATORS & 
RAM EXPANSIONS 



A500 

51 2k Ram Expansion w/CkKk 569 

GVP A530+ '030 401*1 Mb Ram $999 

VXL 030 25 Mhz No FPU 0Mb 1375 

VXL 030 25 Mh! 68882 FPU $574 
VXL32bilRam2MbE>lfj. Suit VXL 030 S475 

A600 

1Mb Ram Exp. w/Oock $119 

1 Sbli PC WCIA Credit Card Ram 2Mb $279 

16bt PCMCIA CreolCard Ram 4Mb $469 

A1200 

GVPA1S00 SCSI Nd FPU 0Mb $519 

GVP A1 200 SCSI 33MHz wFFU 4MB $949 

GVPA12300306aBB24oMta4lto $1175 

GVP Series II A 1230:'03C.-'K\1h^ , 4WD $1049 

GVP Swiss II A -IzmxmibzHWo $1450 

GVP SCSI Kit la suit above S200 

GVP FPU Kit 63682 4Miz $289 

GVP FPU Kl 69802 501*12 $Call 

MBX 1200 Ram Card 88181 Ok $27S 

MBX 1200 Ram Card 6S881 1Mb $349 

MBX 1 200 Ram Card 68881 2Mb $499 

MBX 1 200 Ram Card 6888 1 4Mb $599 

A2000 

GVP G-Force 030 2SMte 68682 1 Mb $750 

GVPG-Force03040Mriz6eB82«b $1299 

GVP G-Foree 040 33Mte 4Mb 60ns SCall 

A4000 

DKB3128Rame«> up to 128Mb Mbit $749 
GVPA4O0»HardCardupto8MblfM $349? 

Faster* SCSI II Bpansem Card £995 

A500, A2000 Chip RAM Expansion 

DKBMegaChlp board $369 



Title 



I I II II I II ^m 

Members Price LRP 



AMIGA CD32 
Alfred Chicken 
Arabian Nights 

Beavers 

D-Gsneration 

Deep Cora 

James Pond 2 

John Barnes Football 

Jurassic Park 

liberation 

Mean Arenas 

Morprt 

Nigel Mansell 

Morph 

Over Kin / Lunar-C 

Plnball Fantasies 

Prey 

Reach Out For Gold 

Sensible Soccer 

Sleep Walker 

Surf Ninja 

Total Carnage 

Trolls 

Whales Voyage 

Winter Super Sports 

Zool 



$685 $695 

64.00 69.00 

64.00 09.00 

64.00 69.00 

84.00 69.00 

64.00 69.00 

64.00 39.00 

84.00 69.00 

64.00 69.00 

64.00 69.00 

6400 69,00 

64.00 69.00 

64.00 69,00 

64 00 59. CO 

64.00 69.00 

64.00 69.00 

64.00 69.00 

64.00 69.00 

64.00 69.00 

64.00 59.00 

64,00 S9.00 

64.00 69.00 

64.00 69.00 

64.00 69,00 

64.00 69.00 

64.00 69.00 



Overnight Delivery $ 9.95 



LOGICARD MEMBERSHIP DETAILS 

Enclose $10.00 with your initial order & receive: 
; Catalogue. * Membership prh ilege card and PIN number 
\i least 5% discount. * Discount vouchers and unbeatable 
special odcrs. Safe hundreds uf dollars on recommended 

reluil prices. * Joining a club wah over 2000 members. 



Our objective and puliev is to be as competitive as possible with 

the lowest prices on all our prwtucts. It is no longer possible tor 
us to list all the products we sell. rfyou don't see it please call. 
All prices aud availability are subject to charge without notice. 



Name: , . 
Address: 



Mail Order Form to: 

PO Box 572 Marrickville NSW 2204 



Post Code: 



Qty 



Phone: Date Sent: 

□ Bankcard Q Mastercard DVisa rjAMEX 



Product/Program Name 



nchZ Mer ^ n-m rm 

_ Cheque ^ I I /rH — 



Trnrmn 



LojKOjuii^M.ACAIt 



Exp. Date [ 



| Signature: 



Total 



Price 



5.00 



Home 
Computer 
Show Report 



Sydney's Home Computer 
Show attracted over 30,273 
visitors last week, some of 
who were Amiga enthusiasts. 
Sadly, the World of Com- 
modore initially planned to be 
part of the event did not hap- 
pen. 

However, there was a 
small representation from 
Sigmac&m, Bytes and 
Games. Amiga Review and 
Amadeus. 

Despite the current stand- 
still at Commodore, there 
were a number of interesting 
new products released and we 
even spotted a couple of 
Amiga 1200s for sale along 
with a few Full Motion Video 
modules for CD32. 

Eager buyers snapped up 
these last remaining items, 
joining what developed into a 
frantic market atmosphere by 
the show's end on Sunday 
evening. 

GP -Software previewed a 
revamped version of Ea- 
syledgers, following their re- 
cent aquisition of the package 
from Sybiz. The new version 
sports a brand new Work- 
bench 2 compliant interface, 
requires a joystick port key to 
operate, and promises to fix 
some of the program's rather 
annoying bugs. 

I had a quick play with the 
new version, and can report it 
has a very snappy feel and is 
much easier to use than the 
earlier program. 



Amadeus Computers 

released the new Microvitec 
monitor at the show. De- 
signed as a replacement for 
the Commodore 1942, the 
Microvitec offers improved 
picture quality along with 
auto-centering. This feature is 
vital for use with AGA Ami- 
gas, where switching screens 
can mean changing scan rates. 
With auto-centering, the new 
picture will always be in the 
middle of the monitor, unlike 
the old 1942 which requires 
manual repositioning using 
the horizontal adjustment 
knob whenever you change 
scan rates. 

RRP is $799. For more in- 
formation contact Amadeus 
on (008) 808 503. 

Amadeus also had Digita's 
new Wordworth 3.0 on display 
- previewed elsewhere in this 
month's Amiga Review. 

There's lots of fancy new 
features, like tables and text 
effects, but they're hampered 
by sluggish performance and, 
according to some sources, a 
number of annoying bugs. 
Digita are about to ship an 
update to the original release 
which they promise will fix 
everything. 

Digita has also updated its 
personal finance program, 
which has been renamed 
Money Matters. The new ver- 
sion requires Workbench 2.x 
and sells for $129, 

□ 




PhotoCD 
support now 
on your CD32 



PhotoLite. distributed by 
Sigmacom and supported by 
Tech Media, allows access of 
PhotoCDs from a CD32. 
Commodore's games console 
actually has a multi-session 
PhotoCD capable CD-ROM 
drive - which means it can be 
used to view PhotoCD 's 
which have had more than 
one lot of images stored on 
them. 

PhotoLite turns the game 
controller into a simple 
forward and backward selector 
to step through the images on 
the disk. Images are viewed 
in 256,000 colours. A simple 
slide show option is 
included. Although designed 



exclusively for CD32, the 
software will also work fine 
on any A4000 or A1200 with 
a suitable CD-ROM drive. 

Photo Pro, a professional 
PhotoCD package for the 
A4000/1200 is expected 
soon, but will require 4Mb of 
RAM. 

Right now, a number of 
photo processing bureaus 
offer a film to disc service. 
PhotoCDs are an ideal alter- 
native to scanning images for 
presentations or desktop 
publishing. For more infor- 
mation contact Sigmacom on 
(02) 524 9846. 



IMPORTANT: Please FAX 


your 


product 


release information to 


(02) 


816 


4714 or 


post them to: 








Amiga Review, 








PO Box 288, 








Gladesvi lie 2111. 









AMIGA Review 




■ ■ :-:-->::::,-,., 



Afield 




Studio Print 

Manager 

Getting the result on the 
side of the box can be a real 
trick, especially when it 
comes to colour printers. 
However, the new Studio 
print management and drive 
package from the famous 
Wolf Faust is no available 
from GSOFT. 

It promises to deliver 
quality output from most 
modern printers. Features 
include support from 24 and 
48 pin heads, 16.8 million 
colours or 256 grey shades, 
ink compensation, gamma 
correction, multiple dithering 
methods, banding elimination 
routines, poster modes, com- 
pressed graphics support and 
special Pagestream drivers. 
RRP is $99. 

Dealer enquiries are 
welcome. For more information 
contact GSOFT on (08) 254 
2261. 

□ 

Etathurst 
Amiga Store 

Westcomp Computers are 
keen to have all those west of 
the great divide in New South 
Wales know that they are 
alive and well, and offering 
continued support for the 
Amiga. 

Lou Lucano's store sells 
Amiga hardware, software 
and peripherals as well as a 
smattering of Commodore 64 
stuff. Westcomp was once 
Commodore Education Dealer 
of the year. Check 'em out at 
96 Bentinck Street, Bathurst 
or call (063)32 2611. 

When we spoke to Lou he 
even had a couple of AI200's 
left! □ 



DPS Personal 

Animation 

Recorder 



Information is starting to 
trickle in of yet another 
contender in the non-linear 
digital video editing stakes. 
TV Graphics, a Melbourne 
based company, are currently 
supplying demo tapes of the 
Personal Animation Recorder. 

The system consists of two 
cards - the DPS DR-3150 
provides genlockable playback 
and the DPS AD-3000 does 
the grunt work of capturing 
video. The 3150 provides 
simultaneous playback in 
composite, Y/C and analogue 
component YUV. The card 
requires a Zorro IT slot, and 
includes an integrated IDE 
drive controller, which gives 
about 3.5Mb/second transfer 
speed when used with a 
Micropolis 525Mb, 1.05Gb 
or 1.7Gb IDE drive. 

Used with the Sunrize 
Studio 16 card, the board will 
also lock to SMPTE timecode. 

Video capture using the 
AD-3000 uses another Zorro 
II slot, and makes 3-5 
minutes of video possible on 
a 500Mb drive depending on 
image quality. The software 
has a single interface for im- 
porting and exporting IFF24, 
Targa, Toaster Framestore 
and SGI files. 

You can also convert 
24-bit files from its anim 
format and export to any 
Amiga partition, allowing 
rotoscoping of realtime video 
and 3D animations in ADPro, 



ImageFX or Imagemaster. 
The processed images can be 
reimported and output to 
video in real time. The 
resulting files can be backed 
up onto any Amiga partition. 

According to TV Graphics, 
tests on an '040 accelerated 
Amiga 2000 with 18Mb of 
RAM produced a 39Mb PAR 
file from 450 IFF24 images 
in 30 minutes. They say 
about the same amount of 
time is required to convert the 
same images into a HAMS 
anim using ImageFX. 

The resulting file was 
recorded to Betacam and was 
pronounced good enough for 
broadcast following examina- 
tion on a vectorscope. 

The capture card costs 
$2031, and the playback card 
$3921 (both ex tax). A 
suitable IDE hard drive will 
range from $1600 for 525Mb 
to $2000 for 1.7Gb (ex tax). 
For more information call TV 
Graphics on (03) 417 3175. 

□ 




3D 

Objects 
CD- 
ROM 

The new "Syndesis 3D- 
ROM" is a CD-ROM collec- 
tion of more than 500 freely 
distributable 3D models, all 
present in AutoCAD DXF, 
3D Studio, Wavefront .obj, 
Video Toaster Light Wave and 
Impulse's Imagine PC/Amiga 
formats. It's also got more 
than 400 tileable, wrappable 
texture maps. It includes a 
fully indexed, cross-referenced 
catalog of the objects. 

The disc includes demon- 
stration models from compa- 
nies such as Viewpoint 
Animation Engineering. 28 
Viewpoint demo models are 
present. More demo objects 
were contributed by 
Noumenon Labs, VRS Me- 
dia, Mira Imaging and other 
commercial modeling compa- 
nies. 

The 3D-ROM is a demon- 
stration of the translation 
abilities of Interchange, Syn- 
desis 's system for converting 
between 3D file formats. 

For more information con- 
tact: 

Syndesis Corporation 

P.O. Box 65 

235 South Main Street 

Jefferson, WI 53549 

(414) 674-5200 

(414) 674-6363 FAX 

CompuServe 76004,1763, 
support forum at 'GO AMI- 
GAV 

□ 



8 



AMIGA Review 



In the beginning *tie?r&* utfffeS ECS___ 
Then corner AGA,.. 

Now there i& EEtiS! 

EGS-28/24 SPECTRUM 

Takes your amga 
beyond aga! 

The EGS-28/24 SPECTRUM elevates your Amiga 
2C0Q, 3000, or 4000 Alwve mid Beyond AGA and 
rockets you into the world of jiowerliouae worksta- 
tion resolutions and teal- 
time 24-bit true-color, at a 
mere fraction of the tost! 
Uwk at the coiots — and fea- 
tures — in out SPECTRUM: 

• Programmable resolutions up to an amazing 
1600x1280 - 800x600 in 24-bit! 

• Real-Time 24-bit display and graphics operating 
system! 

• High-performance 24-bit EGS-Paint package for 
professional painting and photographic editing. 

• Amiga-RGB Pass -Through so the Amiga and the 
EGS-28/24 SPECTltUM Can share a single monitor! 

• Zorro-ir (16-bit| and Zorro-IH (32-bit' 
AutoSensing for maximum performance on all 
Amiga s ! 

• Hardware hlitter to accelerate all GUI operations, 
including the Workbench driver! 

■ System conforming applications can use the EGS 
screenmodes directly from the Display Database! 

EGS rip ires Kicfcsian 1.04 tir lilghef. 



Our AMIGAs don't 



iiifsmwtjtm 



Scream! 



X-Calibur 
35Mhz040 

A4000 Accelerator 
X-Calibur is a piggyback 

board for the A40OO/O4O board. 

It has space for 12S K of RAM on board so thel 

25Mhz version ean speed up A40O0 memory 

access by up to 400%. Overall 

increase and improve disk access 10-20%. More 

with a 35Mhz version, X-Calibur uses Std 

72pin SIMMs. 

Compatible with Opalvision* Emplant & other 

Amiga add-on devices. 

In Stock Wow 




- FAS ?Aih\ Spectrum Is a Iradcnurk g1 flnat Vallay ('rurjucis. Inc. EGS teffirattolSartl of Viona Ete^oprMfll 



Digital 

Non Linear Editing 

Digital 

Broadcaster 32 

Total broadcast solution on a card. 
[Features include ■ A/B Rolls, 'wipes, transitions & fedes * Rofcgscop- 
I ing ■ Time lapse • Stop motion * NTSC/ PAL convert * 16bit Audio 
I stereo parallel edit ■ 50 frames /sec * Full motion compression & de- 

crm-mrra&irm - instant random access to any fifame ■ l r LLll screen rideo 

-640x480 to 768x576, 
I Call for a price on a complete system ready to run or just the Digital 
I Broadcaster card. 




3gvH 04040Mhz 
^ Accelerator 

040 40M11Z + SCSI 2 + RAM 

G-Force 040 Accelerator from CVP is a 
piggyback card for the A4 000/040 board. It 
runs at 40Mhz and is ideal for anyone with 
huge speed expectations. 
Call for the best price now. 




Hard Drives 

270Mb aS" FAST SCSI II 
SyQuest Reliable, light and 
very Fast Call for more info, 
270Mb Int+1 $1295 
270Mb Ex +1 $ 
105Mb Ext+1 $850 
Quantum SCSI-3 

105Mb - LOSSg POA 
2.tf*ig Seagate Baracudda 

PQA 
Z3SCSI-II cards $989 
Monitors -NEC 
Multisync or 1943 Call 



WARP -the Ultimate 
Amiga Transputer 

Warp is a RISC T8Q5 or 
T9Q0Q Transputer 

aoceterator system for 
Amiga, Expandable modules 
mean almost urirestrfcted 
expansion * gives an Amiga 
200/50 (M1PS/M 1 FLOPS) 
(T90O0) or 30J3.4 (T805) ■ 
Max 80Q0/2QQQ ■ Seamless 
■ Networked » reafisrjc 
prices. 
Call for details 




Retina Z3 



The Wait ts OVER! 
Zorro m 24bft display 
"at least three times faster than any I have seen" 

Retina is a Zcaro IE 244?itdispkLr 1 152x862 32 hit board with blitter and 
Video RAM on-boanL For applications where you need to "see' the real thing in *Iivmg cobw' this 
board will make the whole job faster. With a blinding refresh rate from the on-board blitter and 4Mb 
of Video RAM there h literally NO WAITING with a Retina ZS. Call for a price now. 



Graphics Boards, 

1/ Peggy - MFEG enepder board NEW new new 

V FteeOtO Ntkw wtth Video Encoder Zgro II H El 3ilnl JfTG 



32GX2H)rMl280ili^r«ai^luteai(30M^«) 
a'PLtnMO LI FlTO hi rin No llnntCltlji RAM 
4/EGS2flr24 Spectrum ■ GVP^tafte*u?rtd*GfHptosiOS 
VtV35-AGA vcrr^rjnalorlbcA4WftGebftllJUffior24blts 
Video Dards - Harlequin 32-Bit Framebuffer. 

» Sunrise AJJ 51G H":l bit SfjuntJ itunV. 

• VLeib Ftame Grabtet* ■ Ppo. Genlocks. 
Monitors^ Sony Trinitron Miiltiscaii 
Phillips Brilliance HiKes 







S-VHS/Betacam A/B roll 
edit suite Tools 

Stop Frame Controller. 
NEWV2.0 $1200 

Australian designed & lnanuffletuned 

CPA Service Specialises in - 
• Personalised Training Courses 
■ Design • Digitising • 
Rendering • Animation * Stop 
frame animation. 



TBCPIus 

Con|nsilBlWV024Mt1nme 
grabberftutter. Fui SMPTE encode, 

hill software & ARexK interlace 

QyicknBi Network 

llyai nave Bra Am^ >«u nefidaNfiftvMt Snare 1b, drwes 
andresoiraes. 'RtiemetaflCCiftX ■ £ijtsA500,A2V3& 
A4O0O 

■Mow Networtdnp for CD32 

Authorised QuickNel Dealer 
A1200 PCMCIA Network LirnfUOTswith ilis 
simple and very wrsaffle Mtworkino system, cai for Specs. 

EMPUWT S7M.DS 

Mac/PC smulawr wSti Dpnonal Mac ligfi speed Serial ports, 

Apple T* & &CSS. AGA colour & 24.tit. plus. Mufli-taskmit 





Ph. (02) 337 



Fax (02) 337 6255 

Commercial Production oiAuslralii P.6 Bo«lS7, Vaucluse NSW 2030 

Australia's No.1 Specialist Video Dealer. 





w.wiuiiUBnnnM«MMi 



PhpA 



y 




Radio 

Scott Hillard of Computers and 
Things, Port Macquarie, spotted 
Ami gas on "Inspector Morse" and 
the Canon BubbleJet ad, and 
Amiga graphics in Club Keno and 
the ABC's "Live and Sweaty". 
Unfortunately, all of these have 
been done before, but he also 
mentioned that a local radio 
station's using an A4000/030 
running Final Copy II for all their 
correspondence, and plans to add a 
16 bit sampler and broadcast 
music direct from the Amiga. 

Learning Centre 

Phill Dearden of Menai, NSW 
spotted an article in the St George 
and Sutherland Shire Leader about 
a new computer learning centre at 
De La Salle high school, which is 
plainly shown in a photo to 
include an A2000 and that clunky 
old classic early 1084 monitor. He 
asks us to plug his BBS; fair 
enough. It's called Cerberus BBS, 
and it's on 543-0572 in whatever 
Menai's area code is. 

Shopping Mall 

Neil Bailey of Millicent, SA, 
has been told that the REM 
MYERS Centre in Rundle Mall, 
Adelaide, are using Amigas to run 
their information displays on each 
level. The machines use touch 
screens to let shoppers find 
information about different sec- 
tions of the store. 

Novel 

Doug Groat of Dee Why NSW 
found Amigas referred to a couple 
of times in the novel "The Long 
Lost" by Ramsey Campbell. One 
of the characters in the novel owns 
a store called "Computer 
Explosion" (with a name like that, 
he'd better offer danged good 
warranties...), and the Amiga is 
mentioned - as a games machine. 
Ah well. 



University 

fan Mitselburg of Glebe, NSW, 
was perusing Macquarie Uni- 
versity's guide for prospective 
students, and spotted an Amiga on 
page 24A in a video lab. It's a 
2000 with twin 3.5 inch and one 
5.25 inch drive and, wait for it, 
that ancient 1084 again. We're 
starting to think our Media Watch 
contributors are just faking these 
pictures, and have several Amigas 
to choose from but only one 
monitor. 

Skytrackers 

J. H. Roddick of Sale, Vic, 
found an Amiga reference in the 
Melbourne Age Green Guide of 3 
March this year, in a piece on a 
children's sci-fi/adventure TV 
program called "Skytrackers", 
Skytrackers' special effects are 
mainly done on enhanced A3000s, 
Deluxe Paint 3 (only 3?) and 
what's described as "Director and 
Animator software tools" (The 
Director? Aegis Animator??). 

Everywhere 

Mark Beijer of Busselton, WA, 
spotted some rather inconsistent 
Amigas in what he describes as the 
"pathetic" kid's show, "Ship To 
Shore". They certainly could do a 
bit better on the Amiga side; it 
features kids in a school typing up 
a newsletter in the Workbench 1.3 
Notepad, a game using what 



looked like DPaint animations and 
a scene of them using Workbench 
2 on a 2000. 

Mark also spotted an A2000 
and keyboard on the Red Dwarf 
sci-fi comedy show; Red Dwarf 
actually has a smorgasbord of 
low-cost computer debris all over 
it so it's hardly surprising an 
Amiga crept in. 

When watching the golf on TV, 
Mark noticed the scores were done 
on an Amiga, and he also spotted 
an A2000 displaying a graph in the 
background of a scene in The 
Gods Must Be Crazy II. 

Mark realised we're mean- 
spirited people here at ACAR and 
didn't ask for a free subscription, 
just a couple of back issues. 
They're on their way. 

RAAF News 

Sam Haddow of Katherine, 
NT, noticed a prominent Amiga in 
the RAAF News, where a couple 
of Air Force personnel are poring 
over a digitised image as part of 
their training in digital image 
processing at James Cook Uni- 
versity. It's a twin-drive 2000 with 
an old model 1084. Yes, the same 
one. This is getting frightening. 

Free sub, Sam? Well, you DID 
paste the clipping onto your letter, 
not just clip or staple it - oh, all 
right. 



Advertiser's 


Index 














Computa Magic 


81 


MIDS 


11 


ACAR sub form 




CompRepair 


45 


MVB 


IBC,96 


ACAR index 




CPA 


9 


Pel ham 


87 


Amadeus Computers 48,49 


Desktop Utilities 


81 


Peripheral World 


9,41,72 


Amiga PD Centre 


n 


Disk-O-Tech 


68 


Prime Artifax 


82,83 


Amitech 


29 


Digi Pix 


68 


Rod Irving Electronics 11 


Brideson 


u 


Electronic Design 


5 


Scarlett PD 


11 


Brunswick 


n 


Fonhof 


81 


Sigmacom 


1FC,1,2 


Computer Affair 


68,81 


Fat Agnus PD 


11 


Solutions Rendered 


12 


Computer Man 


OBC 


Logico 


6 


United) Electronics 


44 


Code One 


19 


Mallee 


16 


Wall Street Video 


37 


Compuparts 


19 


Megadise 


44 


Webb Electronics 


11 



10 



AMIGA Review 




COMSERV 

ELECTRONICS 

Local supplier of 
Hardware, Software and 

Peripherals. 

32 Gardens Hill Cres 
Stuart Park 
DARWIN 

81 6585 

Facsimile 41 2502 

^Commodore 

^ AUTHORISED SERVICE CENTRE 



Fat Agnus PD 

^4JBit Specialists 



Now you can access more than 

7000 DISKS! 

17BLt, United PD, Fish, TBag and many 
more. Heaps of 24Bit textures/pictures 

and objects for Imagine & ReaBD. 
Send $5.00 for a 4 disk catalogue: 

PO Box 296 Kalamunda 6076 
Wes temAustralia 



NO FRILLS 

PUBLIC DOMAIN & SHAREWARE 

SOFTWARE 



00 




PER DISK 



(Buy 10 & Get 1 Free!) 

To obtain catalogue disks, just send $2.00 
in postage stamps, or $20.00 will get you 

our intro pack of 12 disks comprising: 

Games, Utilities, Tutorials, Business etc 

PLUS our Catalogue. 

LEE JAN ENTERPRISES 

RO. Box 66 Happy Valley. S.A. 5159 

Ran keard/Mastercard/VLs a/Money/Order/Cheque 

MAIL ORDER ONLY. 



Memory Expansion 

ex tax prices at June 29 



1Ut>x1 -Mns 
J I 256 - SOfis 
1UBa4 21F>-M 

IMBxB-100 

IMBsS-SO 

4MB ifl-HO 

M Pir. 

tMb>.32.60GVP 

73 pin 

1 Mb X 32 ■ 70 4M 

2Mb ■ 32 - 70 8M 

4Mbl32.7016M 



7.50 


PCMCIA 


S.00 


1MB V2 BAT SRAM 


3a.tKj 


2MB VI BAT SHAM 




2MB V2 FLSH RAM 


sago 


42MB V2 HARD DRIVE 


54.00 


SEAGATE 2.5- DE 


210,00 


128MB 16ms 64K 




45SMB 16ms 12SK 


30D.OO 


SEAGATE 3.5" SCSI 




209MB 16ms B4K 


215.00 




415,00 


EXT FLOPPY 


830.00 


SONY B80K 



205.00 

aao.oc 

345,00 
560.00 

350.00 
892.00 



Please phone for the latest prices. Sales tax 2\% 
Overnight delivery, credit cards welcome. 



PELHAM PTY LTD 

Tel (02) 980 6988 Fax(02) 980 6991 

1st Floor, 100 Yanara Rd, Pennant Hills 212(1 

PO Bos 382, Pennant Hills 2120 



Market Place 

To advertise here contact 

Ken Longshaw on 

(02)8172509. 




COMMODORE & AMIGA 

. EDUCATION and GENERAL SALES 

• REPAIRS AND MODIFICATIONS 

• ALL ACCESSORIES 
.•SOFTWARE 
. • 12 YEARS IN BUSINESS 

1074 Mate St, 

Albury 2640 

Tel: (060) 25 4066 

■JrJEfeCtrOn ICS Fax: <060> to 1553 



COMMODORE 64 SOFTWARE 

Large range of disks for the CS4 

Games, Utilities, Word Processors, Geos PD, 

Demos & more. 

Write now for a Free Catalogue 

Brunswick Publications 

PO Box 745, Campsie NSW 2194 
Ph: (02) 759 7343 



AMIGA & IBM 

SHAREWARE 

OVER 1 2.000AMIGA DISKS & 35,000 IBM TITLES 

THERE'S A VERY LARGE VARIETY. FROM 11 .90 

FOR A CATALOGUE DISKSEND$2.00 

M.f.D.S P.O. BOX 524, HTH GEELQNG 9215 

ph: (052) 758690 



(fate Otte 

For all of the latest in... 

Graphics Software • Games • Utilities 
Business Software • Hardware Scan- 
ners • Accessories • Digitisers Printer 
Ribbons • Touch Screens 
Mice • Programming Languages 
Reference Books ■ Modems • C64 
Public Domain • Deja Vu Software 



What else do we offer? 

• Friendly, reliable service 

• Full backup and Support 

• Latest software releases 
• Competitive pricing 

• After T hours sales and support 

• Laser Printing 

• Typesetting & Print Services 

For a FREE catalogue detailing 

our products and services, 

simply call, write or fax. 




PO Box 192, 
Katoomba NSW 2780 
Tel/Fax (047) 57 3982 
Mobile 018 670 874 



F-BASIC 5.0 

THE FASTEST BASIC COMPILER 
AVAILABLE. SPEED & BENEFITS 
OF "C" WITH THE EASE OF BASIC. 

VERY FAST, COMPACT, STAND 
ALONE CODE. COMPATIBLE 
WITH DOS 1 .2 TO 3.0 AND ALL 
AMIGA PLATFORMS TO AMIGA 
4000. 

FOR DETAILS PHONE 008 634 844 
OR (097)258844; FAX (097)258814 
OR WRITE: BRIDESON PTY LTD 
P.O.BOX 1326 
BUNBURY WA 6230 



ROD IRVING €l€CTAONtCS 



BULK DISK PRICES 



Flii'.-':riilTinil 1-3 b(n 

m DS/TJD $4.50 $4.50 $4.50 $4.30 $3.95 

$<A DS/HD $7.95 $7.75 $7.50 $6.90 $8.90 

3'/; BS/DD $7.95 $7.50 $7.25 $6.90 $6.90 

m DS/HD $8.00 $7.95 $7.70 $7.75 $7.25 



1ft 



iff 



a t iiiKi^:/j::)ui=.iii7H^ *r 



FREE PACK & POST OVER St 00 & UNDER 




DINO-TimesTable 

Animation-prog. 



5 Disks 
$49.00 



Program which will teach you 
Times Table without touching 
a key. Watch and leant. It is most 
effective way how to leant Times 
Table in this CENTURY! 
This is a learning tool for 
Everyone - for Kids, Families, 
Teachers, Tbtors etc. 



Distr: J. SOOS 



L 



P.O. Box 1570: Wangara W.A. 
Australia 6065 



■ Cheque or money order 



Scarlet 

Amiga PD Software 

PO Box 458 
Doveton Vic 31 77 



(03)793 3814 



Phone for 
Catalogue Disk 

Open 9am - 1 0pm 



AMIGA Review 



11 



Do you want something to show on 
your New CDROM? 

We have heaps of high quality CDs titles from $45 



CD-Rom Titles 

Amine* C'T>-Rmii $49M 

1000s of progs/source code, sounds, denws, .games. 
Asim CDFS V2.0 NEW Version $U$M 
Clip Art Warehouse NEW 360.00 

11,000 bit mapped -ulips in PC formats. Yon"! need 
ADPro or storiiar to convert ttacse-PCX, XFF etc 
Corel Professional Photos NEW $79.00 es 
100 \rohuues of Kodak Photo-CDs each containing 100 
of the kosttpaaliiy images yaul] Hud anywhere. Perfect 
for presentations, DTP (3C All images are 24 bit and 
convert to HAM-& nkeEy- Alt royalty fte^a 
Fred Fish CuILcction on CD Rflni $a5.0O 
Vo3on*e 1 .6 now available - Contain* ifil&M 1-800. 
GIFs Galore CD'Rom $45.00 
?000 pictures in the popular GIF format. 
GJF viewer included cm the CE>-Ram. 



Images with impact! NEWSS49.0O 

1000 EPS clips oft CD-Rom for us& wiriv Final Writer 

efe. More tfean 5D0 arc in eofcrar. Pfofesstonally drawn. 

ExceUem quality. Highly recomnwndHl. NOTE Use 

Art Exjwessiofi o* Pro Draw to ungroup some of these 

images, deffinil3y worth Hie- trouble. 

I7te CDs below are PC version CD ROMS, 

You 'I! tiaed Viewfek, ADPro or similar to 

view and coitverr the images. 

Distant Suns for Windows $149,00 

Ov« 1500 foil screen images of planets, cornets etc. 

Mars Explorer $79.00 

Over 200Mb of pktura of Man?! Contains die entire 

surface of Mars from 50degNorth to 50 deg south. 

More titles listed in our 
FREE Catalogue on disk. 

Can lor cjtb row. 




Final Writer/Copy 
Font Special 

Soft Faces 



25 Fonts per 
volume, suitable 
for Final Copy 
&. Final Writer. 

* 79 ~ 



.V-'/ii 



^ 



Put a CD-Rom drive on your Amiga row- 
an units are quality NEC Mechanisms Photo CD Compatible 

NEC DDR-25 External Single Speed $299 

NEC CDR-84 Internal Double Speed $699 

NEC CDR-74 External Double Speed $849 

NEC C-DR- 600 Triple Speed 450K/sec $995 

ASIM CD driver with easy phoio-CD handling $1 19 
Xetec CD Rom driver kit HEW Version $99 




AO PfO 2.5 5275 

ASOG Pro Control J1 19 
ftSDG Pro Conversion 
Pack $69 

MulfframeADProSUS 

Pro Page A $149 

Latest version - now 
includes AGA chipset 
support. variable 

zoom, and mere* mere 

Pro Gate S229 

THE spreadsheet pack- 
age. Fully AGA corn- 
pat. Multiple fonts on 
$a een. Many features 

Blitz Baste £ $m 
Yep, this Is the BASIC 
package lading the 
programming wold by 
storm. Inc compiler, 

Brill Lance 5273 
The fastest AGA. paint 
program around, Many 
advanced graphic 
tools. 



Antm Workshops Si 55 
The ultimate animation 
: ?i? Eftlllty. Gut/paste, 
change res, add sound 
etc. Now AGA compaL 

.S^i CygnusEdPra S125 

rTHE text editor. Super 
: last scroll, search and 
replace. Multiple views 
etc. It's got the lot! 

Clnemorpri $99 

The popular morphingj 
and warping progjaro 
from GVP. Generate 
animations. 



F« 



Directory Opus £109 

THE directory utility. 
Simple point & click In- 
terlace Tor copy, delete 
etc. Customizable. 



ii^^^C 



SAS- c Development 
System V6.3 5249 
Upgrade VS.3 to V6.5 
(inc C++) SIM 

SASCV6.5 $3&9 
Font Packs $199 
16 Type 1 Postscript 
fonts. Use in Pro 
Page, Pagestream. Ft 
nal Copy II, Final 
Writer, Pro Draw etc 
SotlFacBS 595 

Meed more fonts for 
Final Writer/Final 
Copy IJ? Each pack 
has 25 new fonts, 

5CAU MM3H S549 
Create multi -media 
presentations sync 
graphics, lext. anims 
with audio & video. 

Montage 24 $499 

24-rjit titling. Image 
camp, and etleols for 
AGA, OpalVision and 

IV-24. 

Morphus $1fl9 

Add-on product for 
Imagine- Mnrp-h, iwist, 
bend, sheer, ripple el- 
most any object. 

PatchMelster $119 
MID! librarian with full 
editing options. Store 
banks & libraries, Inte- 
grates witli B&P. 

PC Task 549 

IBM emulator with 
VGA support. Turn 
your Amiga into a PC. 

Image FX 5449 
SvP image manipula- 
tion and control. 
Powarful features. 
Easy to use. 






ahwot 



GrassDDs5.D S6d 
Rud/wrlle PC format 
disks. Includes 

CrossPG IBM emuta- 
tor 

Final Copy II 5139 

Powerful word pro- 
. cessing far AMIGA 
Excellent printing £ 
graphic handling. 

Final Writer S219 
Even more features 
than Final Copy If, 
120 fonts ana" 100 

Clips included. 
Anil Back Tunis . 

$55 Hard disk 
users should not be 
without these tuning 
and recovery tools. 

Am f back $55 

THE backup package 
far your valuable 
daia. Supports tape, 
hi-dartsity floppies, 

Syvll!:::^ lifc 

Bars and Pipes $449 

The centre of your 
Miui music system 
on the Amiga. Too 
many leatures to list 

B& I- atMuns iron 5$) 
Yes, we stock the 
complete and varied 
range of add-on foals 
for Bars SPipes. 

Hypercafhe S54 
Speed up your disk 
access up to 22flQ%- 
Easyinstallalign. 



FREE Catalogue lists 
hundreds of other titles 
currently available, 



Get into 

Arexx 

specials! 

Arexx Compiler $160 and 
Arexx CookBook $60 




orOrcib 



A! 200 FPUs 

From$^0 



68881 16 Mhz FPU - suite many 

A12O0 RAM Boards. 

BEST Prices. 



Specials stop 

KB 1202 

AI200RAM/Co-pip $OOH 

Disk EXPANDS 

Double your Disk Space $TQ 

HiDensHy Floppy 

Drives Ext^280 ML $265 



Special pricing 

on photo-realistic printers. 

Primera Dye Sublimation 

colour printer SBEST 

Piimera Thermal Transfer 
colour printer $BEST 

GltKsy colour printing at an 
affordable price. Easily upgraded lo 
dye sublimation "photo-realistic" 
printing. Printing density of 2*B dpi. 
Includes Workbench Preferences 
driver. 

I Dye Sublimation Upgrade tat 
NEW $BEST 

I Upgrade- Primera thermal transfer to 
I full phoLo realistic! dye sub printing. 



Tune-up Service. 

Solutions Rendered offer al 
special Amiga "Tune-up 
Service". We will optimise 
your entire system. By 

| configuring your Amigas 
setup more effectively we I 
will ensure you are getting | 

| the most out of your Amiga. 

We also Install and I 
configure new software & 
Amiga hardware, graphic & j 
processor cards & memory 
add-ons. 



Hoqpy Music - the Kids Music program • Soon. 

We stock Vidi digitizers, scanners, mice etc 

at very competitive pricing. 



Order Form: Product Name, 



Price 



Total 



V «#S 



Hoopy Faint $60-00 

The KID'S painting program. 

Lots of ouilt in pictures, brushes 

and clip art. Heaps of special ijjJ^mA *•" 

drawing effects. Built-in ganes Lu 

play. Kids (and parents] can 

quickly and easily create their 

work of art. Child friendly print, 

load and save. 



HoopvWrile HfWSBO.DO 
The KID'S Word Processor from j 
the author of Hoopy Paint. Finally j 
kids can write tetters and school 
reports with this easy lo use bul j 
lun procjram. Lots of sound »f- 
lects. Built-in games lik« Hang- : 
man Child friendly print, load | 
and save. 



[ You will find all the AMIGA peripherals, software and 
| add-ons you require when you call Solutions Rendered, 
Your One Stop Solution, 

jolutions Tel: (02) 838 0733 1 

naerea f 3x: (02> 838 9376 

46 Shannon St. LalotParK NSW 2147. 

































Name: ..,,,..,,.,,,,, 


Courier. 
Total 


$5.00 



Tel: Q Chequc/MO 

Please bill my |_| VISA Q MasletCard Q Bankcard Exp date; 

il to: 



Who; 'Pb BOX Mb' 



"ImpELi igle 1 



■RT 




Proem 




dworili JJJ 

First Impressions 



Choose a font 

Choose a font 



nl Porograph Bra 






Bs!fivj« a 










■110 rt | 


UneKtfcM; H|* i ra 




1 Af ^ 4 jd' * 3 ' 1 Lir*J$teC*"i£ *-\ 5^9* 


™__ 




J 


Lgf1: 


HOB era 




J taaep una* Teqsriher 


Gfjtl HS 


Odd nil 


* J 4S^ I <fe?pSl | 



**A host of powerful 
new features." 



By Andrew Farrell 



S\ 'rriiiv. uh: *evirr; Jmn top 7A& cr. CcKJsrnl Poos' 
«« '■"'*' Li^. | . . . r __„ 



I Early players in the Amiga 
wordprocessing business have all 
but disappeared. Excellence has 
fizzled out, Pro Write struggles on 
in the background, Pen Pal is still 
in the odd store and others like 
Scribble have simply been 
outdated and outgrown. The two 
big names are from relative 
newcomers. 

Final Copy, and the more 
recent Final Writer have gained a 
solid reputation as a reliable, if 
somewhat quirky package. Word- 
worth seemed to offer more, but 
the trade off was its cumbersome 
interface. The two have battled it 
out over the past few years. 



Software Failure 



JJO 



Program failed (error #80000506). 
Wart for disk, activity to finish. 



Suspend 



Reboot 



A new version is coming. 



Version 3.0 of Wordworth was 
released prematurely in Britain a 
month or so ago. With Final Writer 
out, the people at Digita made a 
dash to ensure market share was 
not lost. The result was the version 
we got our hands on to review. 
Sadly, a new release was due to 
arrive days after going to press, 
and Digita promise it fixes all the 
bugs we ran into. So, for the 
moment, we'll put the problems to 
one side, and let you in on what's 
new in the world of wordpro- 
cessing using Wordworth. 

There are some really great 
features in this latest version, and 
providing Digita's maintenance 
release lives up to their promises, 
Wordworth may be just a step in 
front of Final Writer. At long last 
we're starting to see some of the 
functions found on industry heavy 
weights such as Microsoft's Word 
6.0 on program costing half the 
price on our beloved Amiga. 



What's New 

For starters, the whole 
interface is different. Version 3.0 is 
a rewrite, a whole new program - a 
lot like the fabled Pagestream 3.0, 
the arrival of which may still be 
another month or so off. The 
menus, gadgets, sliders and 
windows now conform to Amiga 
Style Guidelines - for the most 
part. This is very important as 
operating system versions continue 
to march forward and the Amiga's 
architecture moves ahead toward 
AAA. Compatibility can only be 
ensured if developers follow the 
rules. What's more, it makes using 
Amiga software easier, as every 
application will follow a familiar 
interface. Good move Digita. 

The tool bar is can now be 
remodelled to suit your tastes. You 
can choose what tool icons you 
would like to appear, and whether 
the bar is vertical or horizontal. In 
fact, the more I dug, the more I 




AMIGA Review 



13 









Word 





Bl- 



Here's an example of drag Jgjdrop. 



and 



"1 


n? 1 


V 


- 


□ 


© 
O 


L 


P 


Is 


U 



From lafl J£J6 Cfil Fr— rnp. 3SQ c^ Coluttrs 

94* i.jai&l ;..Ettraj 1 1 1 HiMi 



■M^^^HUm^|WB 



Highlight, drag and drop ■ 
leaving your mouse 

found Wordworth was so much 
more configurable than the 
previous version. 

Drag and Drop Editing 

it's often the little things that 
really impress. Cut and paste is 
one of the more commonly 
executed functions of a word- 
processor, so any improvement in 
this area are very welcome. The 
cut and paste buttons on the tool 
bar are easy to get to - having 
them at the side of the document is 
the most convenient location. 
However, what is better is the new 
drag and drop editing. 

Here's how it works. You 
highlight a piece of text and then 
move the mouse until it turns into 
a pointer just beyond the edge of 
the highlighted region. Now click 
and drag - the pointer grows a 
shaded box on its tail. Release the 
mouse button wherever you would 
like to paste the text. The text is 
instantly moved - or if you hold 
down CTRL, it is copied. This 
simple feature is a marvellous way 
of editing text. 



cut and paste without 

On-Line Help 

Wordworth's help system has 
been seriously improved. It now 
takes advantage of the Amiga- 
guide file format. There's an 
extensive index, How do I? section 
and plenty of cross-references. I 
found a lot of the best features by 
flipping around the help system 
rather than reading the manual. 

The documentation is quite 
good, but I can never get too 
excited about perfect bound books. 
They don't sit flat and eventually 
they tend to fall apart. 

There's a very handy summary 
of all the menu tool icons on the 
back cover, the index is good, 
there's some handy tutorials and 
the appendix covers a few tricky 
areas like Postscript printing in 
more detail. 

What is lacking are some 
impressive example documents on 
the distribution disk. The two 
included are rather dull, giving no 
indication of the power of 
Wordworth. 

Another concern is that the 
updates taking place now will 



probably only be documented in 
the help system. 

Automation 

One of the strongest trends in 
modern wordprocessors is the 
increasing numbering of time 
saving functions. Although we'll 
have to wait a bit for auto- 
formatting, right now Wordworth 
3.0 offers document templates, and 
Auto Correct. The first is simply a 
collection of ready made pages, 
just waiting for you to fill in the 
details. You can make your own 
templates, but it's a shame that the 
old Pen Pal option of documents 
which work like forms is missing. 

The other time saving is Auto 
Correct. As you type, Auto Correct 
will watch for certain word and 
immediately replace it. It's faster 
than spell checking as you type, 
and you can also use Auto Correct 
to create short cut words. For 
example, if I always type teh 
instead of the, Auto Correct will 
fix it. However, it could also turn 
af into Andrew Farrell. 

This feature has the potential to 
be developed much more to 
include such things as smart 
quotes, looking for double capital- 
isation or making sure sentences 
start with a capital. As it is, the 
current version will already cap- 
italise day and month name if your 
require. 

Tables and Calculations 

Although Wordworth supports 
four kinds of TABs - centered, left, 
right and decimal, creating tables 
is still a hassle unless you use the 
Table option. A single click on the 
table icon and you can size a table 
into view and fill out the details. If 
you need to total, average, or find 
the minimum or maximum of a 
row or column, the calculate 
option will work it out for you. 

I found the table facility really 
handy, but it stops a bit short of 



14 



AMIGA Review 






Word 



Final Writer - Release II 

Final Writer has been 
improved - the new Release 2 
makes it posssible to select bold, 
italic or indeed underline in a 
civilised fashion from the tool 
bar. What's more, there is now a 
Font/Style strip - a floating bar 
containing access to the features 
often used in altering the look of 
text. It contains control over the 
paragraph style, font, point size, 
text position, case, and - ready for 
this - style, 

The edit menu now features 
an Undo or Redo option. There's 
also a floating palette, floating 
view menu and floating layout 
menu. To float a menu means it is 
not attached to the screen - it can 
be placed anywhere. At times this 
can be a curse as you struggle to 
organise all the tool bars you have 
open. However, when you're 
trying to do something tricky, it's 
quite handy to have all the control 
right at your mouse pointer tip. 

I haven't had time to carry out 
exhaustive timing tests, but Final 
Writer 2 certainly seemed faster 
than the earlier version. Other 
improvements include better 
control over the document view, 
with the option of revealing or 
hiding the tool bar, page guides, 
tab guides, user button strip and 
so on. The layout menu now 
allows you to easily adjust 
paragraph alignment, line 
spacing, and indentation. 

Overall, there are many 
impressive, albeit small imrove- 
ments, in Final Writer release 2. 
The authors have redeemed it 
successfully from the pits of 
frustration it previously haunted. 
Word worth 3.0 sounds dramat- 
ically improved over its previous 
version. 1 will report on that one 
as soon as a copy arrives to test. 

For more information on 
Final Writer release 2 contact 
the Australian distributor, 
Tupsofi, on (02) 477 5353. 



J Q 



being a breeze to use. It's 
impossible to resize the entire 
table, and adding columns and 
rows is fiddly. The calculate 
function has to be executed every 
time you make a change - it 
doesn't work like a formula tn a 
spreadsheet. Nevertheless, tables 
are a welcome addition. 

File Formats 

Behind the scenes, Wordworth 
is now very modularised. The 
business of importing and ex- 
porting files is all handled using 
filter files, much like Professional 
Page. The theory goes that you can 
easily bring out new filter files to 
increase the number of formats 
supported by your software. 

In the graphics department, 
Wordworth seems big on IBM file 
formats, but a bit light on when it 
comes to the Amiga. You can 
import BMP, GIF, IMG, PCX and 
TIFF files, as well as IFFs. Fine. 
However, when it comes to 
structured clip art, you're limited 
to CGM or GEM - both IBM 
formats! Whatever happened to 



good old EPS - or the popular 
ProDraw format. It looks like 
Digita are doing little more than 
trying to corner the market for clip 
art add on disks. 

In the document area, Word- 
worth will import ASCII, Micro- 
soft Word or Works, Rich Text 
Format, Wordperfect 5.1 or 
Wordstar. Fine - but what about a 
few Amiga formats please? Sorry - 
it's ASCII or nothing. Digita must 
have decided to penalise anyone 
who decides to upgrade to 
Wordworth. Watch out, you may 
have to convert all yom old 
document to ASCII and lose a lot 
of your formatting. As it is, most 
of the import modules strip away a 
lot of the fancy stuff. 

Drawing tools 

Wordworth has finally bowed 
to the pressure of many users to 
include some drawing tools. 
However, they've still left out the 
most important things in my books 
- a snap to grid option. Trying to 
line up a dozen lines when you're 
creating a form is a pain without a 




You can almost do without the manual thanks to 
excellent online help. 



AMIGA Review 



15 




grid to work to. 

At least the basic shapes are all 
there - lines, squares, circles, 
ellipses, even text boxes. All can 
have various line thickness, styles 
and colour. Solid shapes may be 
filled or transparent and there's 
reasonable control over which 
object is in front or behind. 



Text Effects 

If it wasn 't so slow, this feature 
would be a real winner. As it is, 
text effects are but an interesting 
toy - useful about once a year 
when you do something wacky. 
Your kids will love it. Basically 
you can take a perfectly readable 
piece of text and make it illegible 
by twisting it, curling it, adding 



'■ 



■.■ | !,■.■,.■::■ ■■■■ : 



— 



I 
P 

| 

d,. 



» ;. m *. * .1^. j H ETIF— ) iSflL*_»i gmm F£t .* tiij-a 






u [ TeiilEflecl? Information 



ials 



From left; | "154 cm 



Fl^ORi lop: jg,Q6 cm 



Mdlh Jl£6™r 



JiE^hl: ffl 41 fin 



aotole By; f-9Q° 



Type- _H_ 

Bait. 



STKKtows . 



FlOW; H 



Stand Dff: |0-64 cm 



Contents: lArr.-^a Fieyievv 



J*_J 



Aprty I 



£U*I 




B [ TextEffscte Shqttows 






|B[=a 



tiuhtber of Se'raEJews 


BD» Grey 


L&sl Shaefciw Coteur- *■[ 


40% Grey 











Eistcmce Across. 
Dfetance Dawn. 


01^ Szt 


IfXTfc 




OL^ -■'■■ | fiOfci-r-.-n: 


0" 






W 1 


i^]p!y j 


Gpncef 



S/ow/, ibirf fun, - mate some amazing text effects. 



multiple shad- ows, rotating it - the 
works. Very clever, slow, and a 
little on the clumsy side. You 
adjust the gadgets, wait to see the 
outcome, then adjust some more. 
A more WYSIWYG way of 
working with this would be really 
handy. Digita should take a look at 
the way Word 6.0 handles this 
feature. 

Wrap Up 

Well, we've just scratched the 
surface. Of course, Wordworth is a 
solid program - all we've looked at 
here are the weird and wonderful 
new things they've added. Next 
month, when we get our hands on 
the B release which is hopefully a 
lot more stable, and may even 
have some new things, we'll do a 
complete run down, including a 
performance comparison between 
Wordworth and Final Writer. Stay 
tuned. 

Thanks to Amadeus Computers 
for supplying our evaluation copy. 
Expect the new versions available 
by now. 

For more information call 
Amadeus on (02) 652 2712. 

□ 



Audio Gallery Languages - $95.00 

Don't miss the boat on L.O.T.E. (Language Other Than English). 

* Audio Gallery: an excellent language tutorial system. 

* 6 -8 disks of digitised speech of true native speakers. 

* Online dictionary and test options. Grammar manual. 

4 Words associated ■with graphics in the Duden method. 

* Easy HD installation procedure. * Amiga or PC format. 

* Available now in Japanese, Chinese, Korean, Russian, French, 

German, Italian, Spanish & E.S.L. Coming soon: Indonesian. 

* Call or write for a free demonstration disk of any language. 

# Schools: ask about our special 5 & 10 Lab Packs. 

ClipArt - Over 80 disks available 

New Encapsulated Postscript format 
(Tiger is an example) - IS disks in the 
series - $3.00 per disk, or all 18 disks for 
$50.00. Other formats available: IFF, 
HAM, BSW & Colour - see the Hyperlog 
for a comprehensive list. 

Bankcard, Mastercard & Visa 
welcome! 




MALLEE SOFTWARE 

5th Rd, Underbool, Vic. 3509, Tel: (050) 946 358 

* Guaranteed disks. *Fast delivery. *$3.00 per disk. 

*11 disks for the price of 10, *23 disks for the price of 20. 

*Exchange incompatible disks. *Friendly service. 

Thousands of disks to choose from: Utilities, Games, 

Assassin Games series I - 160, Educational, Playable Game 

Demos, Music, Graphics, Sound Effects & heaps more. 



FREE SOFTWARE: Send along a blank 
disk with your order and receive our 
monthly Mystery PD title freel Free isn't 
a dirty wora at Mallee Software. 



It's 'Superb', 'Fantastic' & 'Easy-To- 
Use', what is it? The Mallee 
Hyperlog. Our customers love our 
disk catalogue! Call or write for your 
free copy today. 




16 



AMIGA Review 




Understanding 

databases 



"What they are and how you can use them. " 



By Andrew Farrell 



► Database programs were once as 
important as a wordpiocessor, or 
spreadsheet. However, these days 
what was once a general purpose 
application configured individual- 
ly for the needs of a user, has 
become specialised shrink-wrapped 
software. Contact management 
programs, like Keep Track from 
Tupsoft are a good example. 

Essentially, Keep Track allows 
you to maintain a database of 
contacts. Everything is set up just 
right for that one application. An 
accounts package is a more 
complex series of databases, 
interlinked and related in many 
ways to keep track of business 
transactions. 

However, there are still times 
when an off-the-shelf package 




4{\] Bill R 1,e V 



Address 




won't quite do what you want. 

So, designing your own 
database using a program like 
Superbase Personal, or a more 
powerful package like Superbase 
Professional, might be required. 
Understanding how a database is 
organised is useful not only for 
creating your own applications, 
but also in mamtaining and 
working with specialised programs 
that use database files. 

What is a database? 

The term database is a little 

confusing, because it can refer 

both to a program and the files that 

the program allows you to 

maintain. A database program is 

the engine that looks after a 

database file. Many database 

programs also allow you to 

program anything from a 

simple formula to complex 

applications with hundreds of 

lines of code using a built in 

database language. 

For now, let's take a look at 
the file. A database file is quite 
different from most other types 
of files on your Amiga. 
Internally, it is organised in a 
very specific way - defined by 
you. It may also be able to take 
advantage of other files to help 
it work better, such as an index 
file. 



The idea of a database is 
similar to the old card file box 
used for keeping names and 
address, along with other details. 
You still see them in use in, say, a 
small doctor's surgery. If you're 
using a card file, chances are you 
could get better value out of it by 
putting the information into a 
database. 

Like the card file, a database 
file is organised into many records. 
Each record contains an entry for 
one of the items being filed - it 
could be people's details, an 
inventory of stock, or a catalogue 
of records. The records are in turn 
divided into fields, which are 
places where individual pieces of 
information are stored for each 
record. 

For example, a database of 
clients may contain several 
hundred records. Each record 
would include fields to put 
information such as the name, 
address, telephone number, last 
date of contact and so on. 

The individual fields can be set 
up to only accept certain types of 
data, such as a number, date, yes 
or no, or just text. 

A field could even be the result 
of a formula, just as a cell in a 
spreadsheet can result from a 
calculation. 



AMIGA Review 



17 




J &sp'"TS^ *rSfia-S5by fcia?¥ Fsrfc 




Flexer is good example of a 
public domain database. 



~£e'^! i ?'X?ri: 


.-..,..:, 








xu.tr> | 1 




m 


«* 


SiMl CMS /*.«»' 








f«t 


MM pseJI km 


I 






m 


*m* ia ■asaci 






m 


W* 


ksrtati Iba ftma 


J 




'■■::. 


ma 


tut* II ,■;:;■!? 


1, 






I* 


ton* Pi«iHt!io tKMm 


1, 






H* 


MM pHMIW KMB« 


', 






ft* 


Hints MMv l<es>» 


.1 




■t" 


h* 


ItotM nntinn Wsm 


s 






ftp 


.jutim }mm 


s 






pi 


1 kfei p™ 


• 


m 


(f 


Wtrc 


*in tn i:;sit 


" : 


a 


Ej 


brcnkn 


^IW ^ffl teSB] 


".: 


c;5 


3 




Ml Milt i«*a 


i 


!3 


■3s 







Ttaif"Yl3e3JMJtyjto*#vF<rrttL 



Km* can view records as a 
card or a list. 













ilii.L 


tint 


iferfitt* ; ' 






a 


71 




•WTO 


W 




1 






I .. ■!■ 


<* 




■ 






fCSSD 


w 






i 






csra 


1* 






K 




:;:i 


wsra 


w 




;. 




; :-Ki 


tsara 


* 




ii 






ttsra 


Uri 




ii 


■Ei 


■f 


(KM 


<* 






f" 






MM 


IX 


i : ^»«&e" 




a 




MM 


:.!:...>V 




S II! ■ 


.■:•] i 


£sB 


«* __ . 






tss: 


i« M> ft 


II 




imt 


: 'i.':;- F^iftriR 


5 | 


■:::■ 



Jt"s easy to filter out records 
you don H want to see. 



The advantage 

Where a database gets 
interesting is the many ways what 
you put in can be got back out. For 
example, we have a database of 
subscribers to Australian Amiga 
Review. Each month, the database 
is updated with changes of address 
and new subscribers are added. 
When the magazine is ready to be 
shipped, address labels are 
generated by asking the database 
to output all the people on file who 
are due an issue. Of course, some 
subscribers have lapsed and these 
are excluded. The list is generated 
in postcode order, and the number 
of issues due to each subscriber is 



ioWi S«ftV» 



\ 



NorrtiM 6 Nb 





Address 
prjends 



automatically adjusted. All of this 
is done with a single command. 

We don't have to waste time 
sorting the labels, sifting through 
to see which subscriptions have 
expired or which ones are due an 
issue. The database program does 
all this work for us. At any time 
we can see immediately how many 
of the people on file who have 
ever subscribed are currently 
subscribers. 

Doing all of this using a 
manual system would be very 
cumbersome. Just finding 
someone's card fite can be 
impossible if you're missing the 
name, or it's been filed incorrectly. 
A database program can find 
records a number of ways, so it's 
virtually impossible to lose a 
record. How does this work? 

, The power of indexes 

One way is through the 
use of indexes. An index 
is a separate file 
created by the 
database program 

based on one or more 
fields in the main 
database file. For 
example a catalogue of 
video titles would 
probably be indexed 
by the field 

containging the name of the 



movie. So, the database program 
would create a separate file which 
only contains the names of the 
movies, and a pointer to say which 
record in the main database file 
contains the complete record for 
that movie. 

The main indexed field is 
sometimes called the key field. 
The order in which your database 
appears when you're editing and 
adding records is normally 
determined by the currently 
selected index. 

The index is kept in sorted 
order, and because it's much 
smaller than the main database, is 
a lot faster to search through to 
find a particular movie name. 
Once the name is found, the 
database can display the 
appropriate record, which contains 
the full entry. 

The main database file does 
not have to stay in any sort of 
order. As new records are added 
they are appended to the end of the 
database file. However, the index 
file is resorted whenever a new 
record is added. Keeping a small 
index file sorted is much quicker 
than trying to keep the entire 
database sorted. 

You can have many indexes for 
a database, and an index can 
consist of more than one field. For 
example a database of clients 



18 



AMIGA Review 




John Smith 

14 The Best Way 

North Rycle NSW 




might 
have an index that includes the 
first six letters of the surname, 
then the street number and name. 
In a database likely to have similar 
entries, this helps to make each 
index entry unique. 

Indexes make the whole 
business of viewing your database 
in a particular order, and of finding 
records, much faster. You can 
recreate the index at any time if it 
gets damaged, although the bigger 
the database the longer it takes. 

Working with more than 
one database 

Say you have a database of 
clients. You might also a database 
of products. Now you decide to 
create a new database to contain 
the transactions your clients make, 
purchasing your products. 

You could have one big 
database, with each record 
containing the client details, 
products ordered and details about 
the products, but this would be 
inefficient. 

For starters, one client might 
make many orders, and you would 
be stuck having to re-enter their 
address details many times. 
Likewise, one product might be 
ordered by many different people. 
You don't want to have to keep 
entering the unit cost, or 
description. 

The solution is to use three 
separate databases, but to relate the 
client and product database to the 
transaction database. Here's where 



things start to get a bit complex, 
but you'li get the basic idea. 

Instead of recording all the 
client details with each 
transaction, all you really need to 
know is which record in the 
client database the information is 
in. The easiest way to make this 
' link is to have one of the fields in 
the database equal one of the 
fields in the customer file. 

The common field might by 
the customer number, or name. 
Once you've created the 
relationship, as you enter 
transactions your database 
program can check to see if you've 
entered a valid customer number 
or name, and display the details. 
However, the actual record in the 
transaction database will only 
contain one field linking it to all 
the customer information. The rest 
of the field can detail the 
transaction itself - quantity 
ordered, payment details, and so 
on. 

A similar relationship would be 
created with the product database. 
A product code or name field in 
the transaction database would be 
linked to the same filed in the 
product database. 

This ability is very important if 
you're likely to want to link 
databases. To do this, you need to 
use a relational database. 

Creating these relationships is 
quite simply using modern 
database software. Superbase now 
allows links to be defined using a 
menu system. The ways things are 
organised is displayed graphically, 
making the structure much easier 
to understand. 

Next month we'll take a closer 
look at setting up a simple 
database of our own, using a 
couple of different programs. 

□ 



CompuParts 

& Services 
1 Kokoda Ave, 
Wahroonga NSW 2076 
Fax/Phone (02) 489 2133 

S pecials 

A570 CD ROM $95 
A2000 base machine new $320 
A2000/50Mb HD new $550 
386SX25 Emulator A2386 $300 
Commodore 2300 genlock $75 

Hardware 

A2O00/A50O floppy new $100 used $50 

Commodore mouse new $20 used $10 

A2065 network card $100 

A2000 keyboard new $80 

A500 keypad $50 

A2000 bare motherboard $100 

A500 bare motherboard $50 

A2000 power supply $80 

A500 power supply $50 

A500 512K mem exp $50 

A600 1Mb mem exp $50 

A2058/8 8Mb mem exp $400 

PCMCIA 4Mb $270 

A2091 SCSI controller $130 

1Mb x 1 DRAM $50 

4256 x 4 DRAM $50 

WB 2.04 ROM chip $50 

8520 CIA chip $20 

8372A 1Mb Agnus $60 

8375 2Mb Agnus $60 

8373 ECS Denise $50 

Paula chip $40 

Gary, Buster $20 ea 

SCSI internal cable from $10 

SCSI external cable $20 

23/15 VGA adaptor $30 

Printer cable $7 

Modem cable $10 

Hard Drives 

127Mb 2.5" IDE $400 
250Mb 3.5" IDE $380 
other sizes and SCSI drives also available 



AMIGA Review 



19 




DiskExpander 



By Gavin Watt 



I As an owner of an Al 200 with a 
40Mb hard drive, it didn't take me 
long to cram the drive with 
software. 

Initially I compressed the main 
programs using Powerpacker. This 
saved me some space, but only for 
the programs. Some programs 
wouldn't compress at all. 

The obvious thing to do is buy 



a second or larger drive, but I also 
wanted to buy more RAM. The 
cost of both would have been 
prohibitive. A compromise was 
needed. 

File compression has been used 
in the Amiga environment for a 
number of years. Archiving 
programs such as LHA and ZOO 
can save space, but it's time 



DiskExpander v2.1 @ J.Mechacek »93 



3 I Workbench 



\m\% 



nn 



Ran Disk 



Herk 



Workbench 



d| .l.isk&piRder -<v2<1 


■ :.:-,: JB 


Mx.k 


Device 


1 


Pack 


W 


am, 


1 




ttm ll 


■■ 






Exftoi 


Cswressar 
NUKE 




Hnode 


Block 




Table 


18. | 1888 
Devices 1 Crmpressors 


' 














S' 


[gi 














■ 


Lwressor 








1 


epul 
eful 
fflJKE 
812B 
FAST 









consuming to de-archive before 
using the data. There have been 
automatic tile compressors in the 
public domain for some time, but 
Disk Expander is the first commer- 
cial package. 

How does it work? 

Disk Expander works by auto- 
matically compressing and decom- 
pressing data and programs on a 
specified device. Once set up it 
runs in the background, and you 
only notice a slight decrease in the 
speed of reading and writing files. 

Disk Expander can be used on 
all Amigas and with all Work- 
bench versions. A minimum of 
1Mb RAM is recommended. 

It is important to read the 
manual carefully. As I was 
paranoid that I would stuff up my 
hard drive, I pored over it. Since 
it's been translated from the 
original German, some of the text 
may need to be read a few times, 
especially by novice users. If you 
follow the steps in the manual, 
though, things should work out. 

As Disk Expander reads and 
writes back to your hard disk, it is 



20 



AMIGA Review 




wise to make a backup of the 
device. I installed the program 
successfully first off, but Murphy's 
Law could have struck at any time. 

The package consists of three 
programs. Disk Expander reads 
and writes the compressed file,. 
Device Packer compresses the 
files already on a device and 
DEStatistics gives information on 
what has happened to the files on 
the device. 

The packing algorithms that 
are the heart of Disk Expander 
come in the XPK standard library 
format and can be updated in the 
future. Disk Expander comes with 
three such libraries, BLZW, FAST 
and NUKE, as well as two 
specially written libraries. NUKE 
would seem the best all round 
library and is used as the default 
setting. 

Installation 

To install on a hard drive, 
simply boot from your normal 
system drive and use the InstallHD 
program supplied on the disk. 
After you type in yom name and 
address for copy protection, Disk 
Expander will be installed in the 
required directories. 

Disk Expander can be set up in 
the WBStartup drawer using the 
tool types explained in the manual. 
It can also directly modify your 
startup sequence, and gives a few 
options as to the position it takes. 

If space is at a premium, then 
the boot partition can also be 
compressed. Be careful not to 
compress all the files though. The 
startup-sequence and system 
configuration files, as well as Disk 
Expander and its libraries, should 
remain uncompressed. 

The default settings within 
Disk Expander will ignore these 
files. If you do compress all the 
files, you can use Device Packer to 
decompress them. 

[Special care should be taken 




by users of old model A3 000s with 
kickfiles on the hard drive. If you 
compress the kickfile, your 
machine won't even be able to 
boot from floppy and will sit there 
pathetically asking for a Kickstart 
disk. You Have Been Warned - 
DR] 

The main window allows you 
to alter the device settings and 
compressors. Each device can 
have individual settings to suit 
your needs. For example, a read 
only partition can use a compres- 
sor with a faster decompression 
speed but a slower compression 
speed. 

Clicking on the device button 
will allow you to see the configu- 
rations for each device at a glance. 
It is recommended that the Exam 
and ExNext settings be used, as 
some software can have trouble 
without these settings on. 

Disk Expander can be removed 
from any device with the click of a 
button. This is particularly handy 
if you have installed it to DFO: and 
want to write to a normal disk. It is 
also possible to unpack a device 
by removing the automatic 
packing option and then running 
Disk Packer. 



Overall the system works well. 
A little more time is taken to open 
and save files, but the benefits 
outweigh this. It does take some 
memory and if things are tight, it 
may be worth getting more RAM. 
This will allow you to run a larger 
cache for Disk Expander to work 
in, speeding up the process. 

Disk Expander will also work 
on floppy disks, which can be a 
viable alternative to the overpriced 
high density disk drives. Again, 
some parts of a self-booting disk 
should remain uncompressed to 
allow it to boot up and read the 
startup sequence before imple- 
menting Disk Expander. 

Reliability 

I've been running Disk 
Expander now for oveT a month 
and have had no problems with it. 
I scored a 32% increase in my 
Work partition space. This may not 
seem much, but the drive contains 
mainly my program files, which 
don't compress as effectively as 
data files. Up to 70% in space 
saving can be gained on some 
files. I would expect a saving on 
average between 40% and 50%. 

One interesting occurrence will 



AMIGA Review 



21 




SPECIAL STOP PRESS 
AMIGA UPDATE 

COMMODORE UPDATE: This information is current as of June 30th, 1994. A number of . 
bids (possibly as many as eight) have been finalised to buy the Amiga technology, The exact 
details of the bidders, and state of each bid, is difficult to ascertain as the situation is subject 
to non-disclosure agreements. However, an announcement from the liquidators will be made 
soon after July 15, at which time it will be decided which offer has been accepted. 

OUR ASSESMENT: All of the offers we are aware of are very positive. Several of the 
bidders have indicated they intend to continue with the current Amiga technology, as well as 
making production of AAA machines a priority. We remain very confident that things will be 
sorted out very quickly. Although there is a lot more information available, much of it is 
difficult to confirm, and therefore best left unsaid. It appears Samsung continue to have an 
interest, as well as a consortium of U.S. based companies. 

WHERE TO BUY AMIGASr Several companies have been successful in obtaining Amigas 
from overseas. At the time of writing CPA on (02) 337 6255 were expecting a large delivery 
of Amiga 1200s and Amiga 4000 '030s (full version). Sigmacom (02) 524 9846 are also 
expecting machines. These should be available by the time you read this. 

MORE INTO: After July 15, call (02) 879 7455 during business hours for an update. 



happen if you optimise your boot 
partition to cut down on file 
fragmentation. On the first reboot, 
you will be asked to insert your 
original Disk Expander disk into 
DF0. 

This is part of the copy 
protection and only needs to be 
done immediately after the first 
reboot. So make a backup copy of 



Disk Expander as instructed and 
ensure you always have it 
available after optimising. 

This is a tedious process if you 
only have one floppy drive, as 
constant disk swapping is needed. 
There should have been a better 
way. 

For many years, IBM compati- 
ble and Macintosh users have en- 



joyed the benefits of easy to use 
compression software. Now there 
is something for the Amiga owners 
to consider. 

Disk Expander is available 
through Amadeus Computers on 
(02) 652 2712 for $89. 

Q 



DEStatisticsrt.118 hy Karkus Bad^r @33 Stefan 


Osswski 


m 


:SE5tatiSUcs |£J|fcl 


!S!QI 


u 


j- 


ai;|8ttfts«i ■ .". . 


. --C 












! 


Axntim path: Q |ttork;feiborth1 


&«ft# stiUsiics | au a 


pfajran . ) 








Original 1 Fatkai IfackSitsJ Library 


if it«8B5 • ■ » 


|[: - 


nn mi ».e» nuke 

mi mt 43.3* HIKE 

s&MS mn i3,& ma 

mi 413! 45,8* : $m. 
m . 358 5S.4* NUKE 

m at n.n mi 


ftSFflllfstatt 
W8Stisiat(,i„ 

mm tm 

BtttstiUtflat*,,, 
Biagrsp&p HI 1 
iiogrwh?. info 
Bm1,K 5 


| Jior stent; 




3UMU i!>54572 23, f* I- ■«- ■ i ■ i j ; i i 
126 total Hies |r^™' wwllw,l " l i 




BfiBs 



([Statistics tf ,1t8 by Harkus Bidsr ill Stefan Qssowsli 


B 


i sE5t*t istit > ■•■ ■. ■ ,-,: Msie 


" ' isie 


r ■ 






it|ll«af iwits ■ ■■ -. HE 








directory $ath: r3|lHstfk:Ii£aimt 


Cr*jtf statistics j teiit s>r«gra« 






Oristoall fKiti FuiMe UWm lfil«Mne 


' ■ *? 


{49 m m.w mi s 

2168 1« 33,2* KUKt fi 

423 346 44.!* KIKE ftoifist ions, info 

(28 3S4 46.8s Ml Bruslses.info 
#18 m 33.3s KKE imtn 

m 174 S6.3S NUKE cwera.infp 
38(62 25S84 IS.ffis KKE IMitr t 

1U m 26.3* HW «4ttiH6f;tiifo v 




aoftoit;! 


1IJ8I13 WW -32.5* f 
33 tttal files ' 




">:■■■■ ii mi. 




A, 

y 


i- 



22 



AMIGA Review 




Understanding 

Compression 



By Daniel Flutter 



► Compression comes in many 
forms. There are programs like 
Disk Expander, designed to 
increase your apparent disk space 
by automatically compressing and 
decompressing everything. 

The earlier incarnations of 
these programs, packages like 
PowerPacker and Imploder, com- 
press individual files and add a bit 
to the front that makes them 
automatically decompress so you 
can run them like ordinary 
programs. And archiving programs 
are intended to reduce the size of 
whole clumps of programs by 
compressing them into single files; 
this makes it possible to transfer 
them much more conveniently by 
modem. 

But all of these compression 
varieties use the same basic 
technique to perform the seem- 
ingly magical feat of making data 
smaller. Here's a simplified 
explanation of how they work. 

First, we need some data to 
compress. For this example, let's 
use the nonsense phrase "bikes 
reek spikes reed tree reef likes free 
breeze". This string of words takes 
up 50 characters, counting the 
spaces, but as you can see has a 
couple of similar elements - the 
"ikes " and "ree" parts are 
repeated. 

Let's say we replace "ikes" 
(and the space that follows it) with 



"%" and the "ree" with "*". The 
result is "b%*k sp%*d t* *f l%f* 
b*ze", which is only 26 characters, 
a considerable improvement. 

It's not quite that easy, though. 
How is an uncompressor supposed 
to know what's compressed and 
what isn't, and what each 
compressed character represents? 
There has to be what's called a 
look-up tabic for the compressed 
data, which in this case would say 
something like: 

"%='ikes '*='ree'" 

and there would also have to be 
an identifying character before 
each compressed chunk so the 
uncompressor knows to look in the 
table for what it means. If we say ft 
is this marker, then the final file 
would look something like: 

"%'ikes'*'ree'b A % A *k- 
sp*%**d t A * A *f r%F* b A *ze" 

which is 49 characters total. A 
miniscule improvement - under 
5% - but an improvement 
nonetheless. 

Why does this simple example 
get such lousy compression? 
Basically because it's very small, 
which means the decoding 
information is large in comparison 
to the total file size. This reflects 
the way the real world behaves - 
very small files generally don't 
compress very well. The example 
also doesn't use the niftier 
mathematical tricks employed by 



real compression software, which 
you are quite free to learn all about 
if you've got an inquiring, 
algoritomically oriented mind, 
several weeks to kill and no social 
life. 

Typically, good compression 
shrinks plain text by about 50%, 
programs by 20-60%, IFF pictures 
by around 10-20%, and some files, 
like GIF and JPEG pictures which 
are already compressed formats, 
by approximately nothing. 

It depends on how "dense" the 
incoming data already is; a file 
composed entirely of the same 
character will compress to virtual- 
ly nothing but a collection of very 
different data won't be nearly as 
easy to reduce. 

Further advances are being 
made all the time in compression. 
There's big money involved in 
being able to send data from one 
place to another with the minimum 
investment in resources. This, 
though, is the core of it. 

Public domain and shareware 
Amiga compressors you might like 
to check out include PowerPacker 
and Imploder for compressing 
individual programs, LhA for 
archiving, DMS for compressing 
entire disks and UnZIP and UnARJ 
for extracting IBM archives. 

□ 



AMIGA Review 



23 





Migraph 
MS1200 

**The economical way to get 
graphics into your Amiga." 

By Dennis Nicholson 



I The Amiga is supported by a 
plethora of image enhancement 
devices. Such video boards as the 
EGS 28/24 Spectrum, Opalvision, 
Retina, V/Lab, Picasso, Piccolo, 
Harlequin, and the Vision a all 
allow you to display high quality 
images. But their output is only as 
good as the original input. 

Image input devices for the 
Amiga have been available 
virtually since the machine came 
on the market. The first, and by far 
the most popular, was DigiView 
by NewTek. Being able to digitize 
images with a video camera was 
one of the Amiga's strong points, 
but it became obvious that the 
pictures were only as good as the 
original input device, in this case 
the camera. 

Most users chose the cheapest 
available combination - black and 
white security camera and red, 
green and blue plastic filters. At 
the time we thought digitized 



images were absolute magic, even 
if they were a little blurry at the 
edges. Who cared that it took over 
three minutes to complete a scan 
in high resolution mode? 

Several years later, we have the 
option of using numerous video 
input devices. There are frame 
grabbers such as the Vidi range 
from Rombo, and certain video 
boards also have frame grab 
functions. The disadvantage with 
these systems is that you still need 
a video camera. The better (read 
more expensive) the camera, the 
better the result. 

In these days of "high quality 
imaging" you can consider Super 
VHS or Hi-8 to be at the bottom of 
the quality spectrum. A good 
SVHS camera will set you back a 
minimum of $2,000, and then only 
supply the equivalent of a 400/450 
line resolution screen, which is 
JUST acceptable for low-end 
video work, but hopelessly under 



the quality required for desktop 
publishing. Add another $400 to 
$800 for the frame grabber, then 
don't forget the lighting and a 
tripod, and you'll find there's very 
little change from $3,000. 

Now for the revelation! There 
is a cheaper, and much higher 
quality alternative. It's called a 
flatbed scanner. 

A flatbed scanner is basically a 
sophisticated photocopier. In a 
photocopier you place the thing to 
be copied on the flat glass area and 
press the button. The item is 
scanned and it is then presented to 
you as a black and white or colour 
paper copy. A flatbed scanner, on 
the other hand, uses software 
control to send the scanned 
information directly into a 
computer for the user to 
manipulate. 

The overall advantage of using 
a flatbed scanner is that it is a 
complete image input device; no 
other hardware is required. The 
output resolution from a flatbed 
scanner can easily be three times 
that supplied by SVHS or Hi-8 
video cameras, and it is usually 
cheaper than the camera/grabber 
combination. Flatbed s also take up 
less room, (no tripods or lights), 
and they are less time consuming 
to set up. 

The only real disadvantage of 
using a flatbed scanner is that you 
can only capture two-dimensional 
objects, whereas with a camera 
you can digitize all manner of 
three-dimensional items. If you 
find that most of your imaging 
work deals with paper, then you 
should seriously investigate a 
flatbed scanner. 

Road Testing a Flatbed 

A recent arrival to the world of 
Amiga imaging is the Migraph 
MS 1200 and MS2400 24 bit 
colour flatbed scanners, the latter 
having a transparency scanning 
option. For this review I will 
concentrate on their base model, 



24 



AMIGA Review 




the MSI 200. 

The scanner offers four 
scanning modes; 24 bit colour 
(16.8 million colours), 256 grey 
levels, monochrome halftones and 
also line art! The scanner measures 
50cm x 36cm and is constructed 
from high impact plastic in 
two-tone beige. The actual glass 
covered scanning area is 22cm 
wide by 36cm long, slightly larger 
than a foolscap page. The lid of 
the scanner is double hinged so 
that it can be bent when working 
with thick bound documents or 
books. 

If oversized documents be- 
come a problem, the lid can be 
easily removed to accommodate 
them. All cabling, including a 
SCSI termination block, instruc- 
tions and software is also included. 

Most flatbed scanners connect 
to your computer via a SCSI port, 
and the Migraph is no exception. If 
your system does not contain any 
SCSI devices (the Amiga 1200 for 
example uses the IDE standard), 
you will need to purchase a SCSI 
card if you wish to use flatbed 
scanners. 

Because the scanner provides 
both a 25-pin and 50-pin SCSI 
connector on the back of the unit, 
you can put it anywhere in your 
SCSI chain. All Migraph scanners 
are shipped with their SCSI ID 
number preset to 4, but you can 
change it if it clashes. 

The Migraph is not internally 
terminated, and if it is the first, 
last, or only device in your SCSI 
chain you must also connect the 
supplied terminator block between 
the 50-pin connector on the rear of 
the scanner and the cable running 
to the computer. 

The MS1200 uses the three 
pass method; the scanning head 
contains three neon tubes, red, 
green and blue, so for colour 
scanning the unit has to scan three 
times to gather the RGB data for 
an image. Monochrome capture 



only uses the green neon during a 
single pass. A full length 24 bit 
scan takes one minute and fifty 
seconds to complete, and 
consumes 7.67Mb of memory, 
whereas the equivalent 24 bit scan 
of a standard 15cm x 10cm 
photograph only requires 26 
seconds and 960k. 

The Software 

The scanning software, 
supplied on a single disk, is called 
ColorKit Pro and installation is 
relatively straightforward using 
Migraph's proprietary Install 
utility, although I would have 
preferred Commodore's install 
program, which should be the 
standard for all Amiga software. 

Scanning in 24 bit colour or 
256 greys requires a lot of memory 
to store the images as the DPI 
(Dots Per Inch) increases. For 
example, a 24 bit scan done at 
150DPI on a legal sized image 
(21cm x 35cm) will result in a file 
at least 8Mb in size. 

For this reason, the ColorKit 



Pro software uses a caching 
system to handle the system and 
hard disk memory. This manage- 
ment system is transparent to the 
user and automatically takes over 
when there is not enough system 
memory available for a task. 

The memory manager shuffles 
information that is not being 
currently used in the system 
memory and transfers it to hard 
disk in order to free up RAM for 
the current task. It continually 
shuffles information back and 
forth as needed. 

The trade off is that caching to 
the hard disk is slower than just 
using system memory. The only 
thing to remember is that the hard 
drive must have sufficient free 
space. 

Scanner Calibration 

When an image is scanned, 
ColorKit Pro stores each pixel of a 
colour image as three intensity 
values, one each for red, green and 
blue. Each value can range from 
zero to 255. Grey scale pixels are 



Gatwa Correction 



1. 


m 


2. 


231 


3. 


267 


4, 


184 


5. 


161 


6, 


138 


7. 


|il5 


8, 


32 


9. 


69 


IS 


(IT 


il 


23 



pis! 

[231 

287 
p4~ 
161 
138 

115 

|92 

63 

w 


|255 

231 

[267 

JlB4 

161 

138 

115 

(92 

69 

fa 

23 



pi 



184 



EH 



138 



115 



92 



K 




Cancel 



Hap: Default 



I Gamma correction calibration requester 



AMIGA Review 



25 



' •'■.-'■• ! — ■■■- 



stored as a single intensity value 
inthe same range. 

ColorKit Pro provides 
brightness and contrast controls 
that affect the whole image by 
globally increasing or decreasing 
these values. While these controls 
can help improve the image, you 
may lose detail. Often, greater 
control over image brightness and 
contrast is needed. This is where 
gamma correction or calibration 
comes in. 

Calibration is a process used to 
correct for any variations in the 
image data received from the 
scanner. There are two reasons to 
calibrate a scanner. The first is to 
account for any variations in the 
hardware itself. The second is to 
have more control over your image 
when it will be displayed or 
printed on devices that you know 
are inaccurate. 

While all scanners are 
calibrated at the factory, most will 
sense shades of grey and colours 
slightly differently. Calibration 
helps to correct for these inac- 
curacies. 

Gamma calibration allows you 
to control the individual brightness 
of specific value ranges for red, 
green, blue and grey. So rather 
than having to increase the 
brightness or contrast over the 
entire image, you can control it in 
more specific colour ranges. 

While calibration need only be 
done the very first time you use 
the scanner, expert users may 
create individual calibration maps 
for different images to suit their 
needs. Each calibration map has 
four colour tables; red, green, blue, 
and grey. 

Each table, representing a 
value range from zero to 255, is 
divided into 11 sections. Before 
calibration, the map shows the 
values from 100 to zero, with 100 
being pure red, green or blue and 
zero being the total absence of 
colour. 



In the grey scale table, the 
values reflect the grey scale strip, 
where segment 1 (pure white) is 
zero and 100 represents segment 
11, pure black. 

After calibration the map 
values will reflect any changes the 
software had to make to adjust the 
colours or greys. The Mi graph 
scanner comes with a photo- 
graphic grey scale calibration strip 
which, when input via the scanner, 
will adjust calibration accordingly. 

The Requesters 

The ColorKit Pro software 
contains two custom screens, one 
for the display screen and one for 
the tool menu. All commands and 
requesters are accessed through 
the tool menu buttons; there are no 
drop down menus. 

Dither 

There are eight dither patterns 
for scanning monochrome half- 
tones. Each dither has a different 
effect upon the image. It is strictly 
a matter of trial and error as to 
which dither will produce the best 
results for a given image. 



DPI 

There are two DPI fields, one 
for X (horizontal) and one for Y 
(vertical). The DPI values are 
displayed in black when they 
reflect a value in the optical DPI 
range of the scanner, Once the 
value goes past the optical range, 
which means the software has to 
stick in extra pixels, the DPI value 
will be displayed in a different 
colour. 

Aspect Ratio 

When scanning an image for 
video use, you must select the 
Pixel Aspect Ratio for the 
particular screen display mode you 
wish to use. Once a ratio is 
selected and the clip box size 
determined, the clip box will 
remain this ratio. Should the clip 
box be resized, the scan DPI will 
change so that the clip box width 
and height (in pixels) is 
maintained. 

You can also lock the X and Y 
DPI values so when one is edited, 
they both change. Having the same 
X and Y DPI values will provide a 
square aspect ratio (1:1), used by 
most high resolution printers. 



Model; G*!HS1288 



Speed! frIFast 



Mode: &i24-Bit Color X DPI: 133 



Ditto: 1 



v dpi: p" 



H_lj 

-l+l 






Units: C'lCentiitete^ Hidth: 12.2227 



Area! 1*1 CI ip 



Height: p7S2~ 



CM, 



Brightness: B 

■ ax b m% 



J 1UJ ■ 

■ GaHHa Calibrate 
Pr-escan j Scan 



Contrast: 8 



OK 



mi 

_J layer t J 
Canoe 1 j 



I Mill II I'll II M IM,i I, 




MK Req: 961. HKB 



I The ColourKit Pro Scan settings requester 



26 



AMIGA Review 



Prescan 

This produces a low resolution 
preview scan of the entire 
scanning bed. Once the preview 
scan is complete you may select 
the area that you want for the final 
scan. On AGA Amigas the 
preview scan is displayed in 64 
colours; older machines use eight 
colours. 

The Display Menu 

The display requester lists the 
available screen display modes. 
The ColorKit Pro software does 
not currently support direct display 
on any 24 bit video cards, although 
drivers are currently being written 
to support the Piccolo and 
Opalvision cards. 

Error Correction 

This option provides greater 
colour trueness when displaying 
an image using fewer colours than 
are in the raw image data. In 
almost all cases it greatly improves 
the image display, by giving the 
illusion of more colours than are 
actually present. 

Because the normal Amiga 
screen has a limited palette, the 
rendered display (without error 
correction) may look quite 
different to the original. The 
difference between the pixel 
colour in the raw data and the 
display is referred to as the "error". 
ColorKit Pro's error correction 
uses dithering to diffuse or spread 
out the error, thereby producing an 
image closer in colour to the 
original. While dithering does 
produce a better looking image, it 
is sometimes at the expense of 
image sharpness. This is because 
all the pixels in the image are 
adjusted, not just a few of them, 

High Quality mode is another 
way to improve the look of the 
displayed image. On AGA 
machines, High Quality provides a 
better looking image because the 




I Left uncorrected 16 colour, right error corrected 



software works harder to select a 
better colour match from the 16.8 
million colours available. 

Depending on the speed of the 
computer's processor, un accel- 
erated A1200 owners may need to 
allow a lot of time for this option. 

On a non-AGA machine, the 
High Quality option will produce 
little noticeable improvement in 
the image and will take a lot more 
time to calculate. 

Saving 

ColorKit Pro allows you to 
save in all IFF formats including 
24 bit, and you can also save 
images in the TIFF format. When 
TIFF is selected you have the 
option to choose LZW file com- 
pression to reduce image file sizes. 

The Info Requester 

The Information / Option re- 
quester is where the hard drive 
caching path and cache size is set. 
The scanner's SCSI ID number 
and SCSI device are also listed. 
The default SCSI device for the 
Migraph scanner is "SCSI. device", 
but owners of GVP SCSI 
controllers will have to change the 



name to gvpscsi.de vice, otherwise 
the scanner will not operate at all. 

This problem has been over- 
come with the latest version of the 
ColorKit Pro software, which has 
a SCSI test utility which tells you 
the SCSI number (and name) of 
your controller, as well as the 
SCSI number of the connected 
scanner. 

Bonus 

As well as the ColorKit Pro 
scanning software, Migraph also 
supply an Optical Character 
Recognition (OCR) program. This 
is a powerful, intelligent, full 
featured text reading application. 
Accurate OCR is the fastest way to 
convert printed text into an ASCII 
text file which can be loaded 
directly into word processing and 
desktop publishing programs. A 
full review of OCR will feature in 
an upcomming issue of ACAR. 

The Migraph MS1200 flatbed 
scanner retails for $2,179.00 and 
is available from Comprepair. 
For further information call: 
(03) 326 0133. 

P 



AMIGA Review 



27 





Mce> better effects 



By Peter J. Ward 



**Sock removing animation now even easier. 



I Imagine is somewhat unique 
among Amiga 3D modeling and 
animation programs thanks to its 
sheer longevity. In its infancy, 
nearly ten years ago, Imagine was 
known as Silver, and later Turbo 
Silver. It had a very esoteric 
interface (I'm being kind), but also 
capabilities no other rendering 
program could match. 

They included sophisticated 
brush and texture mapping, plus a 
good range of modeling tools. 
Silver's animation editor, however, 
was clumsy. This was addressed in 
the next update, simply called 
Imagine, and the latest of many 
incarnations is Version 3.0, 

Previous users of Version 2,0 
will find, on the surface at least, 
not a lot has changed. Looking a 
little deeper, however, reveals 
some significant enhancements. 

What's new? 

At last, Imagine users are 
blessed with a functional manual, 
all 352 pages of it. There is a table 
of contents, glossary and index. 



Ten chapters take users through 
the functional elements of the 
program, with many tutorials to 
illustrate modeling or animation 
features. Numerous complex 
operations, such as brush mapping, 
have been explained well and in 
more detail, but there are still 
some glaring omissions. For 
example, bit mapped font-object 
creation is not explained at all 
(refer to Manual Version 2.0), 
there is only a passing mention for 
animation-brush mapping, and the 
index is not very comprehensive. 
While several other features are 
simply glossed over, the manual is 
still a vast improvement over 
earlier versions. 

The software is supplied on 
three floppy disks and installed via 
Commodore's Installer program. 
No difficulties here, though 1 have 
to ask, does anybody really use a 
rendering program without a math 
co-processor? If your answer is 
yes, you will not be disappointed, 
as a fixed point version of the 
program is also supplied. 

The manual does not mention 




system requirements. This may 
have something to do with the fact 
that Imagine 3.0 is available in 
both IBM and Amiga versions, 
with one common manual. This is 
of little real concern, with 
differences only becoming app- 
arent in available display options 
plus a few keyboard combinations. 
If you can use Imagine on an 
Amiga, then moving to a PC will 
be easy. 

For Amiga users, I'd suggest a 
minimum of 4Mb of RAM, plus a 
hard disk and a math co-processor. 
An ideal platform would be a 
A4000/040 with 20Mb of RAM 
plus a removable hard disk drive. 
24 bit display cards such as 
Opalvision and Firecracker are 
directly supported by the software. 
Both greatly enhance images 
produced by Imagine. 

The Imagine programmers 
have retained the "quad view" 
object editing environment of the 
software. Objects are presented in 



28 



AMIGA Review 



$599. 

PCMCIA 

CD ROM 

forA1200&A600 
D.S.S Photo ^ 



I 



0r ^e Latest in AMIGA Techno^ 




8M RAM/SCSI 
;_ From $"| 45 



Video Equipment 

GVPTBCPlus 

Time Based Corrector with 
full Sbit 4:2.2 CCIR-601 
DSP for Broadcast Qualtiy 
video output! $1 695 

Montage 24 
24-bit video titling and 
graphics generator $495 

Electronic Design 

^^Sirius Genlocks $1425 

E B^ C GenIock S775 
; ^B S^al Genlock $575 

^Pvideo Converter $395 

Frames 5 VLab 1200 $795 



Application 
Software 

PAGESTREAM 3 $595 
TAKE 2 VIDEO $109 

VISTA PRO Lite $69 

Clarissa Video Aninvr $199 
Adorage Video Effects $1 99 
DEVPAC 3 $199. 

DELUX PAINT 4.5 $125 
ADPRO 2.5 $279 

ART Expression $279 

IMAGINE 3 $585 

VIDEO Director $275 

REAL 3D $699 

IMAGEMASTER RT $185 
FINAL WRITER $195 

CD Software includes - 
Aminet 1 & 2, Video Creator, 
17Bit 1 & 2, Euroscene, PD 1, 
2 & 3, Demo 1 & 2. 



A200rM 



SCALA 



MM311 
MM211 
MM500 



$579 
$299 
$149 



AMIGA 4000 

A4000 '030/'040 basic ma- 
chine or with your choice of 
enhancements. RAM, bigger 
drives, boards etc. You call 
and we will supply. 
Best of all the PRICE will 
please you and our SER- 
VICE Surprise you. 

Hard Drives 

I27mb 2V2" for 

A1200 $449 

210 mb $695 

480 mb $1345 

5£SI II Hard Drives 

345 mb $679 545 mb $899 

1.05G$1545 1.8G$1995 

2.1G$3745 4.2G$4299 

9.1Gig$7999 Syquest . 

105 $899 - 270 $1399 

150 Bernoulli $1350 

RAM Expansion 




A500 1/2 mb 


$59 


A540 ! -4mb exp from 


$245 


A600 


$135 


4mbforA4000 


$345 


MBX 1200 0KRAM 


$275 


MBX 1200 I mb 


$345 


2 mb chip RAM exp 


$299 


SGV 3 




A1200 SCSI/RAM 4mb 


$895 


AI230 40mhz/4mb 


£1195 


General GLock from 


S899 



Digital Sound Studio Plus £185 
1V25-S $2695 

Retina 24 bit S845 

GForce Combo 40/4meg S1295 
A500 Impact 11/80 meg $895 
Series II 200O0hc8 £345 

EGS 28/24 Hi Res Gfx £1145 
A4000 A4O08 SCSI Ctrl $345 
A4000 040/33 '040 hoard 
for '030 A4000s $Call 



Ami a a 1200 





days flor a 
«d refund. 



Best A 1200 System prices, 
eg: A1200 33Mhz/ SCSI/ 
4Mb Fast RAM/2 Chip 
RAM & monitor All for 
only $2600. 

A1200 Add-ons 

Rain expansions from $275 
030 Accelerators from S890 
SCSI Controllers from $599 

CD ROM Drives 

Xetec CD ROM- 

* Drivers $145 

;;> NEC 25 S/spin $399 

NEC2I0D/Spin$699 

NEC 510 Tripple spin $899 

Monitors 

1084S New $295 

1942 Multisync $695 

Multisync from $545 

EMPLANT 

The 'Mac' Emulator now 
has clean 32bit support & 
(Coming Soon) 
full PC support. $795 

CD32 -now with MPEG 

The Ultimate Entertainment 
Module $495 

Now in MPEG module for 
CD Videos. $Call 

Miscellaneous 

Octagon SCSI II HD controlIcrS245 

Multiface II multi serial port SI 79 
DKB 4091 controller $899 

A2000IntFDD SI 69 

A 1200 docks $49 

8Mb Ext RAM A500 pass tbr,$8 Q 
3 1/2 External FDD 5149 

CPU Cooler for A4000 $35 



CD32 

Games Pack 3S 

$100 




AMIGA Cards 

Accelerators 

GVP A1230 

4/40 030 

$1195 

CSA 12 Gauge from $850 

Choose from 33 or50Mhz '030 

processor plus RAM and SCSI 

CSA Magnum 040 $1895 
CSA Derringer from $695 
The ULTIMATE A 1200 speed-up 
board. Choose from 25 or 30Mhz 
processors with RAM + co-pro. 
A4000 GVP Exchange 
'040 40Mhz b'd $1900 

Really see what your A4000 is 
capable of. Exchange your current 
poorly designed board for the GVP 
040/40Mhz board & see sparks fly. 



24bit Cards 



Opal Vision 
EGS 1 meg 
EGS 2 meg 
Picasso II RTG 
Piccollo + VID 



$1295 
$995 
$1145 
$1095 
SI 195 



I 



Audio Cards 

Sunrise 1012 $995 

Sunrise 516 $2295 

GVPDSS $175 

Clarissa 16Bit$395 



New ALFA DATA Product 

Special intro stock - 

A1200RAMbd lmb inc. $185 

Colour Hand Scanners $545 

800DPI Hand Scanner $199 

ALFA-Scan Plus inc OCR $325 



EDYC \ 
Genlocks 
$595 



Calf our FREE Support BBS (02) 544 1248 

We use & sell: Maestro 14400+Fax $499 inc GPFax 

& 28.800bps Data/Fax modem $795 




SHOP 9/2A SURF ROAD, CRONULLA NSW 
Mail Order PO Box 343, Cronulla 2230 

PH:(02) 544 1874 FAX: (02) 5441873 

Regional (044) 738 848 (fl 











simultaneous plan, elevation, side 
elevation and perspective views. 
There is one significant change 
here. Moving the mouse cursor to 
the perspective view and holding 
down the left button lets you 
rotate, pan and zoom around a 3D 
representation of the object in real 
time! 

Oject Creation 

For object creation and 
modeling, few programs surpass 
Imagine. To illustrate the point, 
page 91 of the manual has a 
simply superb object modeled by 
Alan Henry: a bee in flight. I tried 
to model a similar object using 
Real 3D (admittedly an older 
version) and gave up. The task 
proved to be too difficult for just 
one afternoon. Imagine has just so 
many good real world object 
creation tools that it almost invites 
the user to create similar complex 
forms with little or no 
impediments. 

Object can first be "roughed 
out" using the forms editor (which 
has seen little or no change from 
version 2.0). Here a primitive 
form, such as a sphere, cylinder or 
cross-section such as an airfoil can 
be manipulated with ease. In the 
forms editor, points can be pushed, 
pulled, snapped to a grid and 
generally deformed at will with 
real time feedback. While the 
forms editor takes some getting 
used to, its relatively simple tools 
can be used to create some 
remarkably complex shapes. 

Within the forms editor a 
technique called "key slicing" can 
be used to build up complex 
profiles, such as the fuselage of an 
aircraft or yacht hull. The program 
automatically computes the 
surface changes along the length 
of the object as its form changes 
from a circle to a square to a 
hexagon, for example. Once an 
object has been created in the 
forms editor, it can be saved and 



reloaded for further embellishment 
in the detail editor. 

The spline editor is new to 
version 3.0. and it is here that 
smooth "cookie cutter" shapes can 
be made and extruded into the 
third dimension, for the edge of a 
lake or puddle for example. The 
main function for the spline editor 
is to create smooth 3D text or titles 
using spline based Postscript fonts. 

According to the manual, just 
type the text, decide whether you 
want flat, beveled or rounded 
edges, and click; all done! Sadly, 
this is not the case. After loading 
several Postscript fonts and typing 
through the alphabet many, many 
times I could not get a single letter 
to load. I was frankly stunned by 
this bug. 

There was a glaring need for 
Impulse to improve Imagine ■$ text 
handling, especially when com- 
peting programs like Real 3D 
handle text so well. Postscript font 
support was an excellent solution 
(for Amiga users, CompuGraphic 
font support would have been even 
better), but as far as I can tell, it 
simply doesn't work. 

By the way, the font saga 
doesn't finish here. In the detail 
editor, users of Imagine 2.0 can 
load a standard Amiga font, which 
can be automatically traced and 
converted into a 3D object. My 
copy of version 2.0 Still does this 
well. Sadly, version 3.0 tells me 
that the font image is "blank" and 
produces nothing at all. In 
desperation I tried importing and 
autotracing a Deluxe Paint IFF text 
image, which worked. If the 
people at Impulse want Imagine to 
succeed, then a version 3.1 fix is 
needed here immediately. 

Within the Detail editor, 
objects can be created from 
scratch, on a point by point basis. 
Primitive shapes such as spheres, 
tubes, cones, cubes and so on or a 
Forms object can also be loaded. 
The software now allows powerful 




object deformations such as 
twisting, bending, stretching and 
smoothing. Objects can be 
conformed to a sphere, cylinder or 
user defined path. Bitmapped 
images can be applied to the 
surface of an object, resulting in 
protrusions and indentations on the 
face of the object which 
correspond to the grey scale 
intensity of the bit map (there is 
also a rendering process called 
"bump mapping" which should not 
be confused with this object 
creation tool). 

The list goes on: there's a wave 
tool, that gives the surface of an 
object a wavy structure like ripples 
on a pond. Latticize transforms 
continuous surfaces into a grid 
object, ideal for forming 
scaffold-like structures. Flat 
objects can be extruded into the 
third dimension, such as lettering 
into 3D titling. Extrusions do not 
need to be linear either, they can 
follow a user defined path or 
rotation and be scaled in the 
process. Using this tool, objects 
such as flags, springs and snakes 
can be easily created. 

A particularly powerful new 
operator is "particles", which 
converts the elements or faces of 
an object into discrete particles. 
These can be small cubes or 
spheres, or a number of other 
primitive forms, or a user defined 
object. Using particles it is 
possible to create an object, like a 



30 



AMIGA Review 



whale for example, which is made 
up of hundreds, or thousands, of 
tiny fish. The possibilities here are 
immense, but the price is memory 
requirements and rendering time, 
which increase exponentially. 
Another new animation tool is the 
ability to give an object "bones". 
Bones are a series of user defined 
structures, rather like an object 
axis, that let an object with a 
continuous skin move in a fluid or 
organic manner. This tool allows 
animations such an man walking 
or bird flying to take on a natural 
movement that is simply not 
possible using any other package. 

Textures 

The Detail Editor also lets you 
give objects some remarkable 
textures and qualities. Imagine 3.0 
now has a simply vast range of 
textures. The list includes over one 
hundred predefined surfaces 
including: bathtile, oldbricks, 
veneer, ghost, coolfire, bumpnoise, 
deathstar and beammeup. Users 
can also modify any of the above 
textures, or simply create and save 
their own with an appropriate 
label. If that isn't enough you can 
also apply a bit map, such as an 
image of a Coca Cola label 
captured by a scanner or drawn in 
a paint program, to any object. 

Both texture and bit maps can 
be applied in a number of ways. 
Textures can now be applied to 
selected faces of an object, rather 
than the whole object as in 
previous versions of Imagine. 
Version 3.0 goes one further and 
also allows "texture mapping", or 
application of a texture to an 
object within user defined 
dimensional boundaries and 
wrapping techniques, much as 
brush or image maps were applied 
using earlier versions of the 
software. Imagine 3.0 supports 
colour, reflective, filter and 
altitude maps in single or 
unlimited multiple combinations. 



For example you could colour 
map a frog skin texture to a model 
of a frog (or prince), and then give 
the object a rough texture by also 
applying a altitude map of this or 
another texture or bit map image. 

Perhaps the modeling coup de 
grace is Version 3.0's ability to 
load and save ,DXF format (ie: 
AutoCAD) objects. There must be 
gigabytes of bridges, buildings, 
aircraft, parts and widgets floating 
around in IBM cyberspace. They 
can now be accessed by your 
Amiga, rendered and animated, 
but since I'm not an AutoCAD 
user, I couldn't test whether the 
translation of these files does in 
fact work. Enough said for now. 

Animation 

Imagine 3.0 has been designed 
with a strong emphasis on 
animation, which is handled by the 
Stage and Action editors. There is 
also the cycle editor, again 
unchanged from earlier versions of 
Imagine but still very useful for 
creating repetitive or cyclic 
motions. The stage editor is where 
individual objects and lights are 
placed and viewpoint established. 
By simply clicking on the camera 
and moving it around the stage, a 
simplified version of object 
positions and perspectives is 
updated in the perspective display 
of the quad view. 

This impressive feature lets the 
user quickly zero in on just the 
right camera perspective, or 
staging of objects. 

Imagine now supports lighting 
and camera "lines". These are lines 
drawn in the quad view that 
symbolise the current field of view 
of the camera or the area 
illuminated by a light source. Both 
greatly speed up the process of 
creating a rendering or animation, 
as you no longer have to wait for a 
complete render to discover 
exactly how a camera frames the 
scene or where a spotlight is 




placed on the rendering stage. 

The animation creation process 
has also been given a boost in 
Imagine 3.0. You can quickly 
preview object and camera 
movements, and you can specify 
via a "quick stage" option that 
only object bounding boxes be 
drawn in the perspective view 
when creating a wire frame 
preview. This option gives a fast 
rough idea of relative motions, 
letting you concentrate on the 
animation process as well as create 
complex animations that would 
have previously been bogged 
down by superfluous details. 

There is also a "bluing" option: 
a 3D version of the onion skinning 
that 2D eel animation packages 
use, which displays ghosts of the 
objects from previous frames on 
the current one. 

Imagine 3.0 offers excellent 
control over object and camera 
motion. Objects can be "key 
framed", given linear or spline 
based motion, made to follow 
other objects (as can the camera 
and lights), accelerated or 
decelerated between key frames 
and made to follow a used defined 
path. Objects can also be morphed 
in any of a number of ways; 
colour, texture, transparency, re- 
flectivity, size, shape, in fact any 
attribute, may be smoothly altered 
over time. There are also up to 
four special effects that can be 



AMIGA Review 



31 




applied at any one time to a 
particular object. The (often) self 
explanatory names of these 
include boing, explode, fireworks, 
flash, grow, ripple, rotate, tumble 
plus a new effect called 
"particles", a sophisticated version 
of explode. Here an object can be 
shattered either wholly or partly. 
The resulting fragments can be 
allowed to fall, be caught by a user 
defined breeze or hurricane, plus 
bounce off a ground plane. 

Within the Action editor users 
can define a number of para- 
meters; the number of frames 
within an animation, the general 
level and colour of ambient 
lighting, whether or not shadows 
are cast by various lights, image 
files which show in object 
reflections, backdrop images and 
so on. Users can also define the 
amount of "global fog" in a scene, 
colour of the zenith, horizon and 
nadir plus the density of stars in 
the Imagine sky. 

A new addition is object 
association. Here an object' is 
given a relative distance from and 
orientation to a parent object. A 
camera could be associated with 
an aircraft, allowing it to pitch and 
roll as it follows its subject from a 
pre-defined distance. More inter- 
estingly, associations can be amen- 
ded as an animation progresses, 
such as a flock of birds following a 
leader, which itself is following a 
motion hierachy. Also new is the 
type of lighting; light rays can now 
emanate from a point or parallel 
light source, though the latter does 
not cause penumbral shadows. 

Also new is camera depth of 
field. This isn't mentioned in the 
manual, but there are a few notes 
on the program disk which help 
you explore this powerful feature. 

Objects can now be assigned 
"states". For example while 
creating an object, it could be 
given a green colour and saved as 
one state. It could then be changed 



to red and saved as another "state" 
of the same object, with the 
transition taking place over one or 
several frames when called for via 
the action editor. 

Lastly, objects can be placed 
on a specific level or "layer" of an 
animation. This tool is intended to 
speed up the animation creation 
process by hiding an object that 
would normally be drawn by the 
tenderer. This greatly speeds up 
test rendering of complex scenes 
and keeps the whole animation 
process flowing by making it 
possible to concent rate on specific 
elements within an animation. 

Preferences 

Imagine 3.0 offers users a good 
degree of control over the editing 
environment via the preferences 
editor. Here you can define screen 
colour and resolutions, gadget 
functions, quick rendering mode, 
antialiasing, number of reflections 
in ray traced scenes and various 
function key operations for each of 
the editors, among others. Most of 
the Imagine operating environment 
can be customised and saved with 
or for specific projects. 

Similarly, in the project editor, 
users can define the type of 
rendering or ray tracing method 
the program is to use. These can 
range from a simple wire frame to 
a photorealistic rendering of a 
scene. Imagine has changed little 
here, except for direct Opalvision 
24 bit display support and IBM PC 
format images and screen 
resolutions. Image sizes can be up 
to 16,000 by 16,000 pixels, 
making Imagine an excellent tool 
for film applications, though one 
does wonder just how long a 
16,000 square pixel image would 
take to ray trace on even the fastest 
Amiga or PC. Even modest 2000 
by 1700 images, ray traced by 
Imagine 2.0 for the now defunct 
Professional Amiga User maga- 
zine, took eight to 24 hours on a 



25MHz 030 Amiga. 

Apart from the manual, a book 
could also be written on the 
features of Imagine. The program 
is vast, and many of its features 
have not been mentioned here. 
Imagine 3.0 is not a simple 
program for new users to master. 
Hardened Imagine 2.0 users, 
however, will find the step to 3.0 
easy. There are still some features 
I'd like to see, such as collision 
detection, momentum and external 
forces such as gravity applied to 
whole objects, in addition to the 
particle special effect seen in this 
latest release. Penumbral shadows 
associated with objects instead of 
light edges would be a welcome 
addition. Perhaps these will be 
seen in the next release. There are 
also the Postscript and bit mapped 
font problems. 

But for now, consider the 
following animation. Darkness. A 
shaft of light appears, pans across 
a marble floor, as does the camera, 
which reveals a hand floating just 
above a pedestal. Zoom in. The 
hand smoothly opens, revealing a 
ball. The open hand rotates, 
causing the ball to fall toward the 
pedestal. The ball, as it bounces, 
gradually turns into an apple. As 
the apple is about to fall a second 
time, it gradually turns into solid 
glass. A bullet pierces the apple in 
slow motion. It fractures into 
pieces which begin to fly in all 
directions. Zoom out. The pieces 
are seen to be carried by the wind 
as they fall to the floor and bounce 
once or twice more, for good 
measure. Hardly in the same 
league as Spielberg, but fun to 
watch just the same. 

I'm trying to think of another 
software package that can accom- 
plish all of the above for only a 
few hundred dollars, but for now I 
just can't Imagine what it would 
be called... 






32 



AMIGA Review 







Happy Reader! 

I recently bought your 
magazine, and I found that it is a 
lot better than some of the English 
magazines with cover disks. 

ACAR isn't full of stupid game 
reviews and advertisements; it's 
full of interesting reviews. And it's 
Australian! I didn't even know an 
Australian Amiga magazine ex- 
isted! 

Would it be too much trouble 
to put a cover disk on the front? 
It's not necessary, though; all the 
stuff inside makes up for it! I will 
continue to buy your magazine - 
keep up the good work. 
Jay Paul, St George Qld 

Ed: Thanks for your support, 
Jay. The issue of the coverdisk is 
an endless saga; basically, we've 
already got the Hot PD companion 
disks every couple of months, and 
people who don 't want them don 't 
have to order them. Adding a disk 
to every magazine considerably 
increases distribution costs, not to 
mention the expense of having all 
the disks duplicated. 

We hope you like the new 
ACAR format - more pages, but 
not more ads! 

Hard Drive Help 

I own an Amiga 500 with 1Mb 
RAM, an external floppy drive 
running Workbench 1.3. I'm now 
considering purchasing a hard 
disk. 

I want a drive that will let me 
store Workbench and a couple of 
word processors, but the shops 
keep trying to talk me into buying 
really expensive units - "the bigger 
the better", they often suggest. 

Furthermore, I can't 

understand the jargon regarding 
SCSI, etc. I can't afford a "mega" 
drive, but 1 don't want to make a 
mistake either. 



Ed: The classic cheap ASOO 
hard drive is Commodore's old 
A590, which in standard trim 
comes with a 20Mb XT-IDE drive 
and provision for 2Mb of RAM 
expansion. The A590s haven't been 
made for a while, but there are 
plenty around in the second hand 
market. 

A second hand standard A590 
sounds as if it'd suit your needs, 
and it shouldn't cost more than a 
couple of hundred bucks. The old 
drives aren't dreadfully reliable 
any more, though, so you might 
like to consider an A590 with a 
SCSI drive in it. 

The A590 has a SCSI 
controller as well as the XT-IDE, 
and can talk to any SCSI drive, 
even today 's multi thousand dollar 
monsters, so you can plug as big 
(or as small) a SCSI drive into it 
as you like. If it's a 3.5 inch drive 
it'll fit inside. The advantage of 
going this way is that if you 
upgrade to a more powerful 
computer you can use the same 
drive. 

Amiga Expertise 

As a moderately experienced 
computer user, I'm occasionally 
called upon by my colleagues to 
help them sort out problems 
they're having with their Windows 
(sound of mouth being vigorously 
washed out with soap) computers. 
I wonder, if the tables were turned, 
how good an average Windows 
user would be at helping us! 

Head to head competitions are 
common for comparing hardware 
and software. Why not run a head 
to head with "liveware"? 

Get a proficient Amiga user 
and a Windows user, swap their 
computers and give them some 
obscure operating system problem 
to sort out with only the manuals 
and their experience with their 
own platform to help them. Who 



would come out ahead? 

You could give marks on 
originality, speed, elegance of the 
solution and general demeanour at 
the end of the day. It wouldn't be 
entirely scientific, but it might be 
fun! 
Tim Polmear, South Hedland WA 

Ed: Since we produce both PC 
Review and ACAR, we've got a 
pretty good idea of the sorts of 
people that use IBM compatibles 
andAmigas. Overall, you're right; 
Amiga users tend to be more 
competent operators than IBM 
people. A rough analogy would be 
the mass of people who buy an 
"ordinary" mass market car, and 
the smaller group of aficionadoes 
who go instead for an unusual 
vehicle - De Loreans may not be 
very well supported at the local 
garage, but they're certainly more 
advanced! 

Don't take this as a universal 
affirmation that Amiga users are 
all experts and IBM owners all 
ignoramuses, though! 

Pro Page Paralysis 

I have an Amiga 2000 with 
WB2, a 40Mb hard drive, a 
VXL30 accelerator and an Octo- 
plus memory card with 2Mb of 
fast RAM. My problem is that 
after quitting Professional Page 
4.1, my computer crashes, giving a 
software failure with error number 
80000003. What do you think 
could be causing this? 
Darren Healey, Heathridge WA 

Ed: We use Pro Page 4.1 all 
the time, and we occasionally get 
recoverable alerts or worse 
failures. One of Pro Page's 
trademarks is the recoverable alert 
on quitting, which in our 
experience doesn't crash the 
computer but keeps recurring until 
you manage to click on the 



AMIGA Review 



33 



Workbench, for some bizarre 
reason. 

Your problem, however, is odd, 
since it's so repeatable (the 
wonderful thing about most Pro 
Page crashes is they 're completely 
unpredictable). An SOOOOOOx error 
number is symptomutic of a pro- 
gram that's not written properly 
for Workbench 2 (these failures 
used to be very common, when 
WB2 was young and a lot of old, 
badly written programs were still 
around), but Pro Page works 
pretty much OK on most WB2 
systems. 

It could perhaps be because 
you don't have any 32 bit fast 
RAM, and not much 16 bit fast 
RAM, but we're only suggesting 
that because it seems to be the 
only odd thing about your system. 

Attention George Kimpton! 

Thank you for the publicity in 
your article "DPTute: the DPaint 
beginner's friend" (May ACAR). I 
did not find the article the least bit 
inaccurate, but I'd like to clarify 
several points. 

DPTute is not intended for 
private use, where the owner has 
unlimited access to the DPaint 
manual. DPTute is designed for 
use in schools. 

My partner and I are both 
Media Studies teachers, and 
frequently use DPaint in the 
classroom. It is impossible for all 
of our students to read the DPaint 
manual. It is also impossible for a 
teacher to provide extensive one 
on one instruction for each 
student. 

DPTute is a manual substitute 
for students. It allows them the 
freedom to learn what they want 
when they want. They may read, 
view and print everything or 
simply refer to it occasionally. 

Thank you for your review and 
your time. 



Ross Williams, Partner, 
T.O.A.D. Interactive Education 

On Screen 
Q&A 




Naughty Gareth! 

I can't let your games reviewer, 
Gareth Powell, get away with his 
review of Sensible Soccer in the 
March ACAR. Sensible Soccer is 
probably the finest soccer simu- 
lation ever made. 

The first point I have is 
Gareth's statement "...all the 
players have white skin and black 
hair." WHAT? Now, I haven't 
played the CD-32 edition, but it 
can 't be much different from the 
disk version. If Gareth had 
bothered to look at the screen shot 
in the top left corner of HIS 
review, he'd have noticed that next 
to the players ' numbers down the 
left are pictures of their heads 
which, with little trouble, can be 
altered to change the skin and hair 
colour. 

Even if he didn 't see the screen 
(which he would have done, by 
playing the game), he should have 
seen how to do it in the instruction 
manual. This manual, by the way, 
also mentions that you can press- 
space to save highlights to view at 
the end of the game and pressing R 
shows the last few seconds of the 
game. I also believe that the view 
from high above the ground is one 
of the best and most original views 
I've seen. 

Sensible Soccer might not live 



up to the high CD standards of 

other games, but it IS the best 

soccer game available at the 

moment. 

Robert Fleming, Clarence, Tas. 

Tut, tut Gareth! 

Am I missing something? The 
Kingmaker review, May ACAR, 
mentions a SoundBlaster card. 
How do I install it in my A500? 

Maybe Gareth thought he was 
writing for PC Review? 

Thanks for a great mag. I'm 
really enjoying the recent im- 
provements. 

Aoin Blinkhorm (this probably 
isn't the person's name, but it's 
what his or her signature looks 
like) 

Ed: Gareth Powell has been 
slapped on the wrist. He promises 
not to do it again. 

Loading Blues 

1 have a problem with the 
CD32 game "Whales Voyage" not 
loading from the same point in the 
game every time. It always crashes 
when you go into "manual" battle. 
I'd like to know if anybody knows 
of this problem. 

This is my second CD of the 
game, so I believe it's a software 
problem, is there anything I can 
do? 
Robert Brown, Bohle Qld 

Pricing Feedback 

This is in reference to the letter 
from Michael Saunders of Salis- 
bury, SA, in the June ACAR. 

He asks why Microcosm for 
CD32 costs $129 in Australia 
when he's seen it advertised in the 
UK for 30 pounds. What Michael 
could not know is that Microcosm 
costs the importer a whopping 45 
per cent more than any other 
CD32 title. The reason is that the 



34 



AMIGA Review 



development costs were much 
greater than those for most titles. 

How it can be advertised in the 
UK for 30 pounds is anybody's 
guess. Perhaps it was distressed 
stock, perhaps a loss leader to get 
the buyer in - who knows? 

Michael comments that Liber- 
ation sells here for "just $69". 
What he does not say is that the 
usual advertised price of Liber- 
ation in the UK is 35 pounds! 
Until very recently the exchange 
rate A$ to UK pound was 2.2 - add 
shipping costs and the price in 
Australia should have been at least 
$89. 

The importer, Hotpoint Inter- 
active Entertainment, always tries 
to bring in enough stock to keep 
the prices down. 

Remember, however, that here 
in Australia we're buying for a 
market of just eighteen million 
people - the UK market is more 
than sixty million! Some larger 
software houses in the UK buy 
more stock for themselves from 
the software producers than we do 
for the whole of Australia! 

Market size has a major impact 
on pricing. You'd notice that 
generally, even European software 
is cheaper in the USA than here in 
Australia. Again, the reason is the 
size of the market. 

Michael's comment that 
consumers should vote with their 
wallets and buy overseas will 
achieve only one end - prices for 
quality software in Australia will 
rise significantly. 
Howard Needleman, Hotpoint 

Steel Sky Puzzle 

I am stuck in Beneath a Steel 
Sky. I've tried just about every- 
thing, but I can't get past the hole 
in the tunnel where that monster is. 
What do I have to do? 
Parry Tsamourtzis 



Ed.lf anyone can kelp Parry with 
this problem, feel free to write in 
and tell us. We'll publish the 
answer. Sorry Parry, but no one 
here is a big Beneath a Steel Sky 
player, and we just didn 't have the 
time to check it out. 

Shrinking entertainment? 

What's the story with the 
entertainment section of the mag? 
It's gradually been getting smaller 
in the last few issues, and in June 
it ended up with a meagre 12 
pages. This is contrary to the 
direction of the Amiga lately, with 
the CD32 being Commodore's 
driving force. If you're going to 
expand the magazine, make the 
first thing to grow the games 
section. 

While I'm writing, I'd also like 
to add my piece to the debate over 
the price of games in this country. 
I consider $50 to $80 to be a 
sensible price to pay for a full 
price game - I've even noticed the 
occasional game retailing cheaper 
here than in Britain. But what 
really annoys me is that there's no 
budget range here. 

Fly Harder and Stardust, both 
wonderful products, were written 
specifically for budget release but 
they're full price here. Is this 
Hotpoint 's doing? 

Whoever it is, they're not only 
doing the dirty on us, but on the 
software houses as well, since they 
made these games with the 
intention of them being sold 
cheap. Even cheap re-releases 
which are being sold by the 
truckload in Britain are a rare sight 
here. 

Finally, I noticed in your reply 
to Tim Folmear's letter in June 
that you seem to think a magazine 
can can either be entertaining or 
informative. Rubbish! A bit of 
artistic flair never hurt anyone's 
retina and is especially suitable for 



the entertainment section. The 
content remains the same, it just 
looks better. Anyway, thanks for 
the air time; keep up the (mostly) 
good work. 
Steven Burns, Sydney NSW 

Ed: Well, Steven, you'll no 
doubt be overjoyed that the games 
section 's become smaller, while the 
mag continues to grow! The 
reason for this is that we don't 
quite agree with you when you say 
that games are the Amiga 's prime 
market. 

The whole point of the CD32 is 
it's NOT just another Nintendo or 
Sega; it's a games console, sure, 
but it's also a CD player, a full 
multimedia computer system with 
the addition of a keyboard and 
mouse, and even an MPEG video 
player with the module. Check out 
our review of Video Creator in this 
issue for an idea of where CD32 
software is going, and what the 
system is actually capable of! 

Furthermore, dedicated game 
players already have huge, glossy 
magazines dedicated to them. If 
you want the hot gossip on the 
very newest Euro- games, go buy a 
Euro-magazine. They run on far 
bigger budgets than us, and we're 
not about to compete. We'll cover 
the more interesting game re- 
leases, certainly, but we'll leave 
the total overview to those who do 
it best. 

On the subject of design, what 
do you think of the current 
incarnation of Amiga Review? It's 
now being designed by the same 
team that do PC Review and used 
to do Pro Amiga User -feedback is 
welcome! 



Send your letters to: 
PO Box 288, 
Gladesville NSW 2111 




AMIGA Review 



35 




Dear Helpline, this is the first 
time I have contacted your 
magazine. I need some help and 
advice. I currently own an A1200 
with a 1942 monitor and MBX 
1200 RAM card with FPU and 
2Mb fast RAM, and an external 
fax modem. 

I am going to start a university 
degree in 1995, and the content 
requires that 1 own an IBM. I will 
not part with my Amiga, as it has a 
far greater potential than the IBM. 
Is an IBM emulator card available 
for my A1200? If so, what does it 
cost? 

Finally, I seem to have an 
intermittent problem with my 
A1200. Sometimes when I tum it 
on I get the ROM screen with the 
disk moving towards the drive 
instead of a normal boot. Can you 
help me? 
Darren Kenway 

ACAR: As far as we know 
there is no A1200 hardware PC 
emulator available. The closest 
thing we have in Australia at 
present is software emulation in 
the form of PC-Task. 

PC -Task is an Aussie made 
product which uses software 
trickery to enable you to run basic 
IBM programs and use MS-DOS. 
Unfortunately, though, it doesn't 



yet allow you to run Windows. 
Quasar Distribution, the distrib- 
utor of PC -Task, promise a 
Windows-capable version soon. 

There are hardware emulators 
available for the A500, and 
several bridgeboards out for the 
A2000, A3000 andA4000. 

The problem with your hard 
drive sometimes not booting may 
just be because the drive's a little 
slow off the mark. Sometimes the 
controller checks for drives before 
the drive has completely powered 
up. If this happens regularly then 
get it checked out, but if it only 
does it now and then you probably 
don't have anything to worry 
about. 

Dear Helpline, I am writing in 
the hope that you might provide 
some insight into the current 
"Stalemate" situation I find myself 
in. I am fairly new to the Amiga in 
that I have owned an Amiga for 
the past couple of years or so and 
now own an A 1200. 

My interests vary, but I have 
only a rudimentary knowledge of 
"how things actually work". I have 
three young children and conse- 
quently little spare time, but would 
like to learn much more about how 
the Amiga works and about 
programming. 

Finding that there there are 
many popular programming media 
such as BASIC, Blitz Basic, 
AMOS, C, Assembler, AREXX, 
CanDo, and probably many more, 
I am somewhat unable to decide 
which would be the best one to 
invest my time in. 

As mentioned, 1 want to learn 
how the Am}ga actually makes 
things happen, such as saving, 



printing, making directories and so 
on. Even though CanDo can do all 
these things (I bought a copy last 
year), I am unable to determine 
which is the best source of 
information and as I'm not the 
brightest kid on the block, 1 would 
appreciate a degree of simplicity: 

I do want versatility as well, 
which may complicate things 
somewhat. Do you have any 
suggestions? Are there any 
publications which clearly explain 
the composition of libraries, the 
use of directories and why CLI 
says "Unknown command" when I 
type in run etc? 

Are there any courses available 
for programming on Amigas - or 
does one have to learn to program 
a DOS dinosaur first, and then 
come back to the Amiga later? 

Friends advise me that BASIC 
is difficult, cumbersome and slow 
to operate. The magazines infer 
that assembly language is for 
advanced users - but with limited 
time available, how does one 
become an advanced user? 

An ad which appears in the Jan 
1994 ACAR for Blitz Basic 2 is a 
good example of an ad which 
would never persuade me to 
attempt to use that language. What 
on earth is a "User interface 
Generator", or a "Slice Control"? 

Forgive my ramblings, but I 
hope you understand my 
frustration. If you have any 
suggestions I would be most 
grateful. By the way, I think 
CanDo is very good, but to use an 
analogy, "using a calculator will 
not teach you to add up". Thank 
you for your valued assistance, 
Mr P. Reed Mount Warrigal NSW 



mu 
yiDtv 



AMIGA TRAINING 

PH: (02) 411-2108 FOR MORE INFO 



36 



AMIGA Review 




ACAR: To begin with, 
programming is not easy. Most 
commercial programs on the 
market are the result of up to five 
years of continuous work and 
development, with experienced 
programmers locking themselves 
away, totally committed and living 
on takeaway pizza. 

Years ago, programmers got 
around In white suits, were 
balding (from continuous tugging 
of the hair), and were considered 
either fruitcakes or geniuses. 
These days many languages are 
available (such as AMOS and Blitz 
Basic etc), to make it easier to 
program by taking out a lot of the 
laborious work, but they are still 
tools to help you with your work, a 
means to an end. 

Programming is still not easy. 
It still takes a lot of hard work and 
dedication. From your letter it 
sounds like you need to work out 
what you want to do. 

My advice (you did ask for it) 
is to work out what you want to 
do. Are you interested in writing 
games? Would you like to create 
an accounting package? Would 
you like to make some educational 
software? Decide what type of 
application you want to create, 
then select a language that is 
suited to that application. 

Some languages are better at 
graphics, so they are better suited 
for games and anything that uses 
or manipulates a lot of images. 
Some are better suited to 
mathematical calculation, and are 
therefore good for programs that 
do a lot of number crunching. 

Read the manuals, but more 
than anything experiment, start 
asking yourself "I wonder what 



would happen if I tried this..." or 
"How can I make this happen?" 
Join an Amiga user group, set 
aside . "computer time" on a 
regular basis with some tasks to 
accomplish in that time. 

Once you know what you want 
to do, talk to lots of Amiga dealers 
and users and get their opinions 
on what you need. But make sure 
you concentrate on one thing at a 
time and experiment a lot. 

Dear Helpline, I have an 
Amiga 1200 computer for my 
children, as I feel that kids should 
be introduced to computers at an 
early age. It is set up in their room, 
my children are aged four, seven 
and nine. 

The seven and nine year olds 
are fine with the computer, but the 
youngest has a tendency to "play" 
with the keyboard. I am a little 
worried that he may delete or ruin 
something when we are not around 
to watch. Is there anything 1 can 
do before he does some damage? 
Rebecca Cowdroy, St Ives NSW 

ACAR: In Workbench 2 and 
above there is a command in your 
C directory called Lock. This 
command enables you to lock both 
the Workbench and Work 
partitions of your hard drive to 
avoid any mishaps. The down side 
is that you cannot change or save 
any files to the drive while it is 
locked 

If the kids have any games that 
save high scores, or educational 
software that keeps a record of 
their progress on disk then this 
may create a problem. If they are 
just playing games from diskette 



then all should be fine. 

You could perhaps show the 
two older ones how to lock and 
unlock the hard drive and make 
sure they don't show the youngest. 

To do this you need to open a 
Shell window or use the pulldown 
menu and highlight "Execute 
Command". Type in "lock work: 
on" to lock your work partition. 
When you want to unlock it, type 
in "lock work: off". 

You will probably want to do 
the same with your Workbench 
partition, so the command would 
be "lock workbench: on" or altern- 
atively "lock sys: on" and "lock 
sys: off' to turn it off again. 



CHALLENGE CORNER 

Dear Helpline, I recently read 
a UK computer magazine and 
came across a letter that one of its 
readers wrote saying that he fitted 
a switch on his CDTV player 
which turned off the CDROM 
chips, allowing him to play all 
Amiga software. With the chips 
on, some Amiga games won't 
work. 

I was wondering if you or any 
of your readers knew how this 
could be done, as I would like to 
attach one to my CDTV player. 
Also do you know of emulators 
that allow IBM CD-ROM disks to 
be played on the CDTV? I've seen 
one called "Amiga CD ROM 
KITS", which supports MAC and 
IBM CD-ROM Discs. Would this 
emulator fit on the CDTV player? 
Keep up the good work with the 
mag. 
S. Robertson, Budgewoi NSW 



mu 
srawr 

WDK) 



. CBM A2320 DISPLAY ENHANCERS 
BRAND NEW AS SHIPPED, SUITA2000 
NOT $379 ONLY $200 PH: (02) 411-2108 



AMIGA Review 



37 




I It seems not a day goes by 
without someone discussing the 
concept of an Information Super 
Highway. A global computer 
system which carries information 
and conversations, holds confer- 
ences, stores data and brings peo- 
ple together for all around the 
world. 

What few people realise 
however is that access to such 
giobal computer systems is 
available right now. This article is 
the first in a series on CompuServe 
- one of the worlds largest 
computer networks. 

This month we will look at 
what CompuServe has to offer, 
find at how much it costs and 
discuss why you should become a 
user. Over the coming months we 
will delve deeper into the world of 
CompuServe, talk to some of the 
people who use it and explore 
some of the many ways 
CompuServe can make your life 
more interesting. 

So what is CompuServe? 

Put simply - CompuServe is 
the world's most comprehensive 
online information and communi- 
cations service. 

CompuServe's over 1.8 million 
users connect to this system via 
their telephone line, using a 
computer and a modem. 

In most cases this is a local 
call, with connections now 
available in all Australian 
mainland capital cities except 
Darwin and in many other 
countries around the world. Com- 



puServe is continually expanding, 
with plans under way for addition- 
al sites and increased speeds 
throughout Australia. 

CompuServe Mail 

At its simplest level 
CompuServe can be thought of as 
a postal service. When a new user 
joins CompuServe they are given a 
unique ID and a Mail Box. By 
using Mail - CompuServe's 
internal postal system - users can 
leave messages, letters or even 
whole computer files in your mail 
box. 

When you connect to 
CompuServe, any mail you have 
received can be read or downloaded 
to your computer. 

This type of mail box system is 
not unique, as other networks 
including Internet and Fidonet 
offer similar facilities. Where 
CompuServe differs from these 
systems is that CompuServe Mail 
is delivered imediately. Messages 
sent by Internet mail take up to 
two days to be delivered, while 
Fidonet mail can take four days or 
longer. 

In addition CompuServe users 
are not limited to sending mail to 
computers. For a small fee you can 
also send messages to fax 
machines, Telex systems and in a 
last resort, even to a postal 
address. 

Surprisingly, this last option 
has some interesting uses for us 
Australians. A letter posted in 
Australia will take up to 2 weeks 
to be delivered to a person in the 
US. By using CompuServe, the 
same letter can be delivered in less 
than a week. 

The CompuServe World 

Waiting beyond Mail is 
CompuServe's world. This world 
is divided up into over 700 
separate areas or forums, each 
related to a specific topic or 



interest. Over half of these forums 
are computer related with most of 
the major hardware and software 
suppliers operating forums devoted 
to then products. Many of these 
forums offer online support and 
product updates. Other forums are 
dedicated to professional users, 
covering topics as diverse as broad- 
cast television [GO BFFORUM], 
small businesses [GO USEN] and 
legal issues [GO LAWSIG]. 

Other users are also well 
catered for through more general 
forums such as gardening [GO 
GARDENING] and local aus- 
tralian business [GO PACVEN- 
DORJ, or which let you catch up 
on the latest music gossip [GO 
ROCK]. 

The information contained in 
CompuServe's forums can be 
divided into three main categories: 

Messages 

Most forums contain a number 
of areas where members can 
discuss items related to the 
forum's topic. Message areas 
operate in a similar way to 
CompuServe Mail, the difference 
being that the messages are sent to 
the forum message area instead of 
to a user's mail box. 

All users who join a forum 
may read these messages and are 
actively encouraged to become 
involved in the discussions by 
replying to the messages - offering 
their own comments and opinions. 

File Libraries 

Many of the forums on 
CompuServe contain libraries of 
files which may be downloaded by 
users. The contents of the files in 
these libraries are many and 
varied. Some contain programs, 
while others contain pictures or 
maybe short stories and even the 
occasional job offer. The list is 
almost endless. 



38 



AMIGA Review 



COMMUNICATIONS 



Conferences 

A number of forums stage 
Tegular conferences online. At 
these gatherings, guests are invited 
to participate in a real time 
discussion with forum members. 

Forums such as the Amiga 
User Forum [GO AMIGAUSER] 
regularly invite software developers 
and other bigwigs to these 
interactive discussions. 

ONLINE Shopping Mall 

CompuServe also provides 
users with a number of special 
services. The most notable of these 
is the shopping mall. This is one of 
the world's largest online 
computer shopper services. 

At the mall users can purchase 
clothes, computers and even 
overseas holidays. Not all of the 
suppliers deliver to Australia, but 
then again not many Australians 
are in the market for a left hand 
drive Pontiac Firebird. 

Real benefits can be found 
when looking for hard to find 
products such as books and 
software or when sending gifts to 
friends, relatives or colleagues in 
the US. 

Databases 

CompuServe also provides 
access to over 2000 services 
containing information on every 
topic imaginable. 

Through services such as 
IOUEST, which alone can access 
over 860 databases, a user can 
request information by topic, date 
and special keywords. IQUEST 
searches its databases for all 
references and then gives the user 
the opportunity to view the 
information online or download it 
for future reference. 

CompuServe Pacific 

Australian users are well 
catered for as well. [GO 
PACFORUM] offers a place where 



Australians and a growing number 
of overseas users can join in a 
number of uniquely Australian 
discussions. Where else would you 
find a regular discussion about the 
drinks preferred by females in 
Australian bars? 

This forum is operated by 
CompuServe Pacific - the 
company which, through its parent 
Fujitsu Australia, owns the 
distribution rights for CompuServe 
in the Pacific area. 

FALNET 

For many years, Australians 
using CompuServe were forced to 
make expensive ISD phone calls to 
the US. Ail this changed in the 
early 1990's when Fujitsu 
Australia licensed the rights to 
distribute CompuServe over the 
Fujitsu Australia Limited Network 
commonly known as FALNET. It 
is FALNET which most 
Australians now use to connect to 
CompuServe. 

Internet 

In recent months, another 
method of local connection to 
CompuServe has appeared on the 
scene. People who have a Internet 
account can now' "Telnet" to 
'CompuServe.com' and connect 
directly. 

This has some advantages and 
disadvantages. The cost of 
connecting to CompuServe can be 
reduced, but this is often at the ex- 
pense of performance, depending 
on the activity on Internet. 

This lack of speed unfortunately 
makes connecting via Internet an 
unworkable proposition for most 
people. 

Membership 

There is no joining fee for 
CompuServe, In fact, if you phone 
CompuServe on 008 025 240 
during business hours they will 
mail you a booklet containing a 



User ID and free usage credit 
worth S20. 

The first time you use this User 
ID you will be asked to complete 
some details about yourself. This 
includes your full name and 
address and some credit card 
billing details. 

Doing this provides instant 
access to CompuServe without the 
need to fill out application forms 
or having to wait weeks for your 
membership to arrive. 

Alternatively, credit worthy 
individuals can apply for a 
monthly invoice. 

Charges 

CompuServe users are charged 
a monthly service and membership 
fee of $14. In return you receive a 
monthly CompuServe Magazine 
and a special quarterly 
CompuServe Pacific Magazine, 
and it allows you to send around 
60 CompuServe Mail messages at 
specially reduced rates. As an 
incentive to new users, the 
monthly membership fee is waived 
for the first month. 

In addition to the service fee, 
users are charged for the amount 
of time they spend connected to 
CompuServe. 

This charge varies depending 
on the time of day, the speed your 
modem connects at and the 
services you choose to use. The 
charges are broken down into three 
general categories - Basic 
Services, Extended Services and 
Premium Services. 

Basic Services 

Services in this group include 
CompuServe Mail, The Electronic 
Mall, News, Weather, Sport, most 
games and the GrolieTS 
Encyclopedia, 

Extended Services 

Connection to all other forums 
and Services is charged at the 



AMIGA Review 



39 




Extended Services rate. See the 
table on page 64 for a breakdown 
of these charges. 

Premium Services 

Some special Extended Services 
have extra fees associated with their 
use. In most cases this amounts to 
a fee for each request made to the 
Service. Currently access to US 
stockbrokers and requests for 
database searches attract this type 
of additional fee. 

Getting Connected 

To connect to CompuServe, 
once you receive your User ID in 
the mail, you will need a 2400 bps 
modem. Most modems on the 
market today are capable of 
running at 2400 bps. In addition 
users in the eastern states have the 
option of connecting using faster 
9600 bps modems as well. 

The only other requirement is 



some terminal software for your 
computer. Just about any 
communications program can be 
used to connect to CompuServe, but 
to get the most out of the system 
Amiga owners should consider 
using Autopilot - a program 
specially written for CompuServe. 



Wrap Up 

CompuServe is an enormous 
system with something to offer to 
every user. Yes, it does cost more 
than a local BBS system to use, 

. . . continued on page 64 

(We promise never to do this again!) 



m^m 



;;;[ 



■^-i—f Fofwi &u»iT>^^5>**!p.^P +ff l&*a.ft^'*t e-i* s -Aprs- 

■ '| tt«* fintflw User** L*..Jt flrtisf- HftJrtisMr R^tflo 



'■ J' " 



;£***r.^"^;i 



■_J Bet 1t?n>p jwf'n 



^* k . 




Bet. B(l j 
ntgrrne*.., .1 tar 



Flying on 
AUTOPILOT 

The best way to make the most of 
CompuServe is to do a large 
amount of your work off-line.. To 
do this you need a special piece of 
software called a CompuServe 
Navigator. 

Navigator programs allow you 
to automate the connection pro- 
cess. They can log on, send and re- 
trieve mail, join forums and 
download files all without any out- 
side intervention. 

The advantage is that they can 
do this much faster than you. This 
can add up to large savings in 
connection costs, since the Navi- 
gator only connects to Com- 
puServe for as long as it needs to. 
The CompuServe Navigator for 
the AMIGA is called AUTOPI- 
LOT. 

To run AUTOPILOT on your 



AMIGA you require Workbench 
2.04, at least 2 meg of memory 
and Hard disk. Technically you 
could run AUTOPILOT from a 
floppy disk however this is not 
recommended. 

Using , AUTOPILOT with 
CompuServe is simplicity in itself. 
Before connecting you tell AU- 
TOPILOT what forums you want 
to Join, which messages to read, 
what files you wish to download 
and enter any mail messages you 
wish to send. 

When you hit the GO ON- 
LINE button AUTOPILOT will 
connect to CompuServe automati- 
cally, perform all the actions you 
have requested and log itself off. 
You can then read the messages 
which AUTOPILOT has retrieved, 
enter replies and start new discus- 
sion topics. 

As an added bonus, because of 
the AMIGA'S powerful multi- 
tasking capabilities you can even 



read and write messages in one fo- 
rum while AUTOPILOT is re- 
trieving messages or down-loading 
a file from another forum. AU- 
TOPILOT is a shareware program 
which is available for download 
from Library 9 in the Amiga Ven- 
dor [GO AMIGAVEND] forum. 

The shareware demonstration 
version of AUTOPILOT allows 
you to JOIN all of the Amiga fo- 
rum's and send and receive Com- 
puServe Mail. 

The Registered version of AU- 
TOPILOT which allows you to 
join CompuServe's other forums 
can be obtained by registering 
AUTOPILOT online and paying 
agreeing to pay $69.95 US . The 
registration fee is billed to you 
CompuServe Account. 

Watch for a full review of AU- 
TOPILOT next month. 



40 



AMIGA Review 



INTRODUCE YOUR AMIGA® TO GVP'S G-FORCE 040 AND 

THE SKY'S THE LIMIT! 













40MHz 



GET MAXIMUM PERFORMANCE FROM YOUR A4000 OR A3000 WITH GVP! 



Using an MC68040, the fastest and 
most powerful Motorola processor 
available today for the Amiga, 
means that you get unmatched 
power and performance from your 
Amiga 4000 or 3000 with the GVP 
G-Force 040. 

Rendering and processing times 
decrease, day long projects finish in 
a few hours, and you become more 
productive. 

► The optional RAM Kit adds up to 
96MB of additional FAST RAM, for 
a total of 128MB! 

► The optional SCSI Kit adds a high- 
speed, DMA SCSI-II-FAST host 
adaptor for adding massive high- 
speed storage for all your audio, 
video, and data retrieval needs. 



FEATURES 


GVP 

G-FwceMO 


Warp 
Engine 


Bfcallbur 


FastLane 


A4091 


0KB3128 


40MHz Version 


• 


• 


NO 


— 


— 


— 


Expandable to 128MB 


• 


• 


• 


• 


NO 


• 


SCSI-II-FAST Hard Disk Controller 


• ! 


• 


NO 


• 


• 


NO 


Use any combination of 4MB and 16MB SIMMs 


• 


i/ 


NO 


NO 


NO 


• 


Onboard Memory Burst Mode Support 


• 


• 


NO 


- 


- 


- 


Amiga Motherboard Memory Burst Mode Support 


• 


NO 


NO 


- 


- 


- 


Avoids using a valuable Zorro-lll Slot 


• 


• 


• 


NO 


NO 


NO 


Memory Speed much faster than Amiga RAM 


• 


• 


• 


NO 


NO 


NO 


Single Products works In an Amiga 4000/030 


• 


• 


NO 


• 


• 


• 


Single Products works in an Amiga 3000 & 400B 


• 


NO 


NO 


• 


• 


• 


Integrated Expansion Slot for Future Modules 


• 


NO 


NO 


NO 


NO 


NO 


'Using A4000 G-Force 040 RAM Kit. Accelerator alone 
— indicates that feature Is not applicable. 


supports up 


to 32MB. 


•Using A4000 G-Force O40 SCSI Kit. 



SGVP 




GREAT VALLEY PRODUCTS, INC. 

657 CLARK AVENUE KING OF PRUSSIA, PA 19460 • USA 

PHONE 610«354«9495 • FAX 610-337-9922 



A4QQ0 G-Force 040, RAM Kit, and SCSI Kit are trademarks of Great Valley Products, Inc. Amiga, A400O and A3000 ire registered trademarks of Commodore-Amiga, Inc. 
MC68040 is a trademark ol Motorola, Inc. All other trademarks are held oy ttieir respective companies. 







ation 



Networking 



By Andrew Farrell 




I If your office, home or school 
has more than one computer, 
joining them together to form a 
network could save you time and 
money. 

Networking was once the 
domain of seasoned technocrats, 
who rendered their services to 
hopelessly indebted companies for 
exorbitant fees. Today, the idea of 
sharing programs, peripherals, and 
files among several machines is 
something anyone with a 
reasonable working knowledge of 
Workbench could undertake. 

What's possible? 

Building a network of people 
and computers offers numerous 
benefits. You will save money by 
not having to double up on 
printers, or modems. Rarefy used 
software can be installed on one 
computer, but run on any of the 
connected machines. 

Files that need to be shared 
between several users can be 
passed around without resorting to 
floppy disks, and there's even the 
opportunity to have information on 
a database maintained by several 
people simultaneously. 

A network, or LAN (Local 



Area Network), will require 
occasional maintenance by some- 
one prepared to learn the basics. If 
that someone is likely to be you, 
be prepared to digest a large 
amount of new terminology. 

Networking, although easier 
and cheaper than it has ever been, 
still has the occasional quirk or 
two. The complexity of installation 
will vary, depending on what other 
hardware you have installed, how 
many people and computers you 
want to involve, and the amount of 
control you want over who has 
access to what. 

What's best? 

In a smaller office, the best 
type of network is a peer to peer 
system. This means the resources 
on each computer can be made 
available to all. There's no need to 
dish out megabucks on gigabytes 
of hard disk space. 

The alternative is a 
client/server network - one 
machine shares its resources with 
all the others. The server is 
dedicated to the job, so you can't 
use it for anything else. Normally 
it's difficult for a small office to 
justify turning one machine into 



the server. Client/server networks 
tend to be more complex, but more 
robust. They're also more ex- 
pensive. 

Understanding the basics 

A network consists of some 
form of cable between each 
computer, and software to make 
talking between machines poss- 
ible, as well as serving up the 
resources of each Amiga. 

This connection will have a 
limit as to how much traffic it can 
handle - this is often described as 
the bandwidth. However, this term 
is not the same as the network 
speed. 

For example a highway may 
have the capacity to carry up to six 
lanes of traffic, but the speed limit 
could be set to 80 km/h. Likewise, 
your typical network connected 
using ethernet cable can handle 10 
megabits of traffic per second, but 
the speed of data moving from 
computer to computer is typically 
between 100K and 350K per 
second depending on the speed of 
the machines involved. 

Add more users accessing lots 
of files, and eventually the traffic 
can become congested, dram- 



42 



AMIGA Review 



- 




; ;VI ,v,„-„ 



atically slowing things down. 
Essentially what is happening is 
that users are in a queue waiting to 
get their turn at accessing a 
particular file. In a small peer to 
peer network of, say, four users, 
this is unlikely to be a problem. 

Part of the network software's 
job is to sort out whether programs 
wanting to use something shared 
on the network are running on the 
local machine or at a remote 
computer, elsewhere on the 
network. Requests from another 
computer for a resource elsewhere 
in the network must be sorted and 
passed on. 

It's all pretty complex stuff 
behind the scenes - but most of 
this techno-wizardy is hidden from 
you. After installation, all you 
have to worry about is managing 
the users, files and resources - and 
enjoying the benefits of not having 
to leave your chair when you want 
to use the printer connected to an 
Amiga in another room - or to 
fetch a file from your other 
computerin a different room. 

Building your net 

There are several alternatives 
to cabling up each computer. 
Cheap network software exists that 
will work with nothing more than 
a serial cable between machines. 
It's inexpensive, but it's also slow. 
Mind you, Apple's Macintosh 
Appletaik is little more than a 
glorified serial network. For 
sharing small text files, it's 
perfectly acceptable. 

The next step up is a parallel 
connection. This is a more 
complex cable, and with the 
inherent limitation of a maximum 
5m length between computers, it's 
hardly worth the increase in speed 
over serial (two or three times 
quicker). For information on this 
solution, see the article on 
PARNET following this story. 

The next step up involves 
buying a network card. You could 



m Start with 
PARNET, down the 

track you could 
upgrade to envoy." 

try ARCNET, which was very 
popular because of its low price a 
few years back, However, these 
days it makes sense to go straight 
to Ethernet - the standard way in 
which most networks are built 
today. Ethernet cards cost from 
$75 to $150 and come in two main 
flavours. 

10base2 cards use coaxial 
cable (a bit like aerial cable for 
your television) with BNC plugs at 
each end. These connect to a 
T-piece which in turn plugs onto 
the network card connector. 

The connector on the card is 
similar to what you'll find on the 
back of a good VCR. BNC 
connectors have a locking mech- 
anism to hold the connection in 
place, but otherwise are basically a 
bigger, tougher version of yuor 
basic RCA style plug found on the 
back of any stereo for adding 
components such as a CD player, 
tape deck and so on. 

lObaseT and 10base5 are other 
forms of cabling and cards more 
suited to larger networks - so you 
don't have to worry about them. 

Choosing an Ethernet Card 

There are only a few Ethernet 
cards available for the Amiga. 
Your decision will not so much be 
a matter of choice, but a question 
of availability. We counted quite a 
number of different manufacturers 
who have shipped Amiga network 
cards at some point, including 
ASDG, Commodore, Hydranet 
and of course RMF, who make the 
Quicknet cards here in Australia. 

Quicknet is the most available 
solution is called Quicknet, and 



includes software to get your 
network up and running. However, 
there are alternatives to the 
standard Quicknet software thanks 
to Commodore's SANA-II stan- 
dard. 

We'll be looking at Envoy, 
which was originally developed to 
work with SANA-II compatible 
devices by Commodore, next 
month. 

The idea with this standard is 
that any physical connection 
between two machines which has a 
SANA driver, can be used. In fact, 
if you start with PARNET, down 
the track you could upgrade to 
Envoy, add some Ethernet cards, 
but still keep using your old 
PARNET connection! 

Which Software? 

There are several different 
network packages, most of which 
offer basic resource sharing. Using 
an Amiga, where the various 
things hanging off each computer 
are described as devices, it's 
actually fairly easy to come to 
grips with the idea of managing 
and accessing something not 
directly connected to your ma- 
chine. 

The better systems provide 
support for electronic mail 
between people on the network. 
Better security and management 
tools, and an easier interface for 
controlling user access to different 
parts of the LAN are also 
important. 

The cheapest way to get started 
is with PARNET or the earlier and 
even slower serial version of the 
same software. Once you move on 
to the real thing, with Ethernet 
cards, the number of options grow 
to include Quicknet, Envoy, 
TCP/IP or Novell Client software. 

We'll be checking out a few of 
these over coming issues, starting 
with Envoy next month. 

Q 



AMIGA Review 



43 





Disk Magazine 
Mail Order 
&PD 



TreePost ~ No stamp required 
when sending orders! Free Number for 
Contributors and Orders: 008 227 418 
P O Box 759, Crows Nest 2065 
Tel: (02)9593692 Fax: (02)9593525 

New Price $59 only!!!! 

for 6-issue subscription (1 year) to 
the best disk-mag, incl. 4 PD disks or 
Hints & Tips disk - MD40 OUT NOW 
Also available: 

♦ Outline and Type 1 Postscript fonts 

♦ 5500 PD disks of all kinds 

♦ Fish disks and ROMs ♦ Educational 
software ♦ Clip art ♦ Theme packs 
♦ Mail order at low prices, discounts 

Call for a free Catalogue-disk now 



Amiga 

Computa Magic 

44 Pascoe Vale Road Moonee Ponds VIC 3039 
Phone (03) 326 0133 Fax (03) 370 8352 
NEW • NEW • NEW • NEW • NEW • NEW 

DKB 1240 - 68030EC40Mhz for A1 200 - $649 
DKB 1240 + 4Mb RAM -$959 
DKB 1240 + 33Mhz 68882 - $759 
DKB 1240 + 4Mb RAM + 33Mhz 68882 - $1 059 
TRUE SCSI option - coming soon - $289 
Power High Density Drives - internal or ext. - Scall 
Disk Expander software - call 
DKB 1202 - with or without 68882 - new lower prices 
MIGRAPH colour flat bed scanners, with colour kit 
pro and OCR software 

- MS1200 - MS2400 $ NEW LOWER PRICING 
Colourburst Hand Scanner - $979 
Golden Image RAM Expansion - A500/600/1 200 
(PCMCIA) and A2000/.3000 

Amiga Brush Pen back in stock • Axelen Mouse - $LOW 
New products arrive daily - call use for details 

We also stock PC products, optical mouse, CO-ROM drives, 
sound cards, hand scanners, video cards and much more. 



* Easy Ledgers H Its Coming Soon! 

* VIDI-12 . . . 12-bit real-time from $449 

•CD32 Morton Picture Module (MPEGj $CALL 

*BRILLIANCE...It is Brilliant! $269 

*Intro to A1200 Video voLlor voli $59 

*GPFax: Incredible! $109 

*CD32 Titles: Pinball Fantasies, 
■"Morph, D-Generation, Trolls, 
""Liberation, 1869, Whale's Voyage, 
^Microcosm!, Zool, James Pond 2 
^Genesis, Surf Ninja, Sensible Soccer 
^SUTERMETHANEBROS, Nigel Mansell 
*More Coming Soon ... All CDs $69 
*MPEG Module is HERE! . $CALL 
*CD32 New ! Movies HERE! n£g, 




UMTECH ELECTRONICS 

Pty. Ltd. 

(02) 820 3555 

-Est. 1978- 

Shop: SB Tummul Place, St Andrews, k.S.W. 2566 

Member of AUSTRALASIAN AMIGA DEVEL0PEFISASSOCIATI0N 

9-5 Mon-Fri, 9-12 Sat, Fax: (02) 603 8685 

Mail Orders: P.O. Box 150' MINT0. N.S.W. 2566 

MOBILE: D18 466 928 



m 



CASH 
COD 



SCSi U CABLES YES!! . .$79.95 

SERVICING THE 
COMMODORE COMMUNITY 

FOR 10 YEARS. 
WE SERVICE WHAT WE 

SELL TO YOU! 

More latest Amiga goodies! 

Wow! ... Final Writer ...$219 
Final Copy II B ...SCALL 
Printer Ribbons Black $14.95 




pW_»l* r flrwIQW 1 ' 



is Here! 
.... SCALL 
FORA1200! 

m££ AMIGA 

^Genuine Unitech manufactured products 

are also available from your friendly local 

Amiga Computer Specialist Dealer. 




Welcome back to good "old fashioned" courteous service! 



CD32 BASIC UNIT SCALL 

Teac A500 1 itterna I Drive $1 65,00 

3,5" Exll Drive $175.00 

3.5 Extl. Higti Density Drive SCALL 

2.5" IDE Hard Drive SCALL 

3,5" Hard Drive SCALL 

1/2 meg A500 expan mem. $99.00 

KAO B ulK 50s D S D D 3.5" Disks $65.00 

Electronic Design PAL Genlock £535.00 

G ol de n I m age H/Scan ne r $309.00 

G. I. H. /Scanner with OCR S4B3.dc 

Clockfor A1200 $59.00 
Monitor Switeri Box fron (15 contfgs) FROM $99.00 
A1 200 D ual d rive cabl e fro m $39.00 

A600/A1200HD cable (SINGLE) S35.O0 

Multisync /Amiga Adapter 1 5D $49.00 

Multisync ll/Amlga Adapter 9D £45.00 

Analog joystick adapter $28.00 

Parnet cable + PD dish $36,00 

SCART/Amrga 1084 cable S3S.O0 

SC S I 25 to 25 600m m cable $29. 00 

A1 200 to 3.5" H D extl mou nt Kit $59.00 

Modem cable short 350 mm S25.O0 

Printer cable 5 metres long S2B.O0 

Printer extension cable (FROM) 332. CO 
A1200 3.5" HD INTERNAL WT KIT C01210 $51.00 

A1200- NO HARD DRIVE $CA_L! 

MXmXii SCALLl 

A40C-0/040 $CALL! 

A1 200 + Acco urns Package SCALL! 

A1200 Dual H. Driwe/Accounis ICALL 

A4000 Tower SCALJ 
A5000 Tower - Coming - Yes ! It's Coming SCALL! 

Amiga disable ON/OFF Switch SCALLI 

Kickflart 2.04 ROM JCALL 

Kictatart 2.05 ROM SCALL 

Super Denise $58.95 

8375 Agnus 2Meg Aggy $77.90 

Gary chip 5789 $27.50 

Paula 8364 $72.40 

CIA8520 336.90 Kickboard Plus (3 way) $69,95 

Prl nter Pa pe r 2000 Sheets/Box $28.00 

MIDI Interface $79.95 



Introducing... 

Migraph 24-bit Color 
Flatbed Scanners 



At last ! There is a choice 
of scanners for the profes- 
sional user. Introducing the 
MS 1200 and 2400, two new 
Amiga 24-bit color flatbed 
scanners from Migraph. 
Both scanners offer quick 
installation, ease-of-use, and 
superior quality scans. With 
the Migraph MS 1200 and 
2400 you can now produce 
crisp, clear, vivid 24- bit 
color images for all your 
video projects, desktop pub- 
lications, and presentations. 

Full 24- bit color. 

When 24-bit color and high 
resolution are important to 
your projects, the Migraph 
MS series meets your needs. 
24-bit technology provides 
over 16.7 million colors for 
precise, detailed images. 
Using software interpolation, 
up to 1200 or 2400 dots per 
inch (dpi) resolution is possi- 
ble, based on scanner model. 






No-nonsense software. 

ColorKit Pro is easy-to-use 
yet professional software that 
provides accurate, efficient 
scanning. The same software 
lets you quickly and easily 
save your image in a variety 
of standard file formats for 
direct export to the Toaster 
and other video, graphics, 
and publishing applications. 

Options 

Increase your productivity 
with options like the auto- 
matic document feeder, 
transparency device, and 
Migraph OCR text reading 
software. 

With the Migraph MS 1200 
and 2400 flatbed scanners, 
capturing high-resolution 
24 -bit color images has never 
been easier. Or more fun. 

For more information on 
Migraph scanners, see your 
local dealer or call Migraph 
direct at (03) 326 0133. 



kwt uwinrii! 

Distributed by Comprepair 

44 Pascoe Vale Road 

Monee Ponds VIC 3039 

Tel (03) 326 0133 • Fax (03) 370 8352 




scanners offer 
scanning reso- 
lutions up to 
2400 dpi (based 
on- the model), 
as well as 
brightness, 
contrast, and 
gamma correc- 
tion controls. 



Use the handy 
transparency 
option to scan 
35 mm slides 
'and film, trans 
parencies. 



The optional 
Automatic 
Document 
Feeder holds up 

to 50 pages. 



MS 1200 - $2,089.oo rrp 
MS2400 - $2,569.00 RRP 
Transparency option T.B.A. 




Networking 

with PARNET 



^Trading up to a new Amiga - and keeping 

the old machine, opens up some powerful options." 

By Heiko Wynen 



I Networks are usually associated 
with data processing in large 
corporations. However, as net- 
working simply means making 
more economical use of resources, 
there is no reason why it couldn't 
be useful in a domestic situation. 

As with cars, many people 
trade in their old computers when 
they upgrade to a new model. In 
the case of an Amiga 500, this 
may take about two hundred 
dollars off the price of a new 1200. 
While it obviously dampens the 
immediate effect on one's bank 
account, most people will certainly 
feel sad having to part with a 
machine which has served them 
faithfully for quite a while. Even 
worse is the fact that they probably 
only get back around one quarter 
of what they paid. 

For those who can afford to 
buy a new machine outright, there 
is a very interesting solution. Keep 
the old 500 (or 2000, or whatever) 
and connect it via a parallel or 
serial link to the new unit. Then 
run a special networking program 
and you can do some amazing 
things. 

ParNet, for example, is one 
popular system allowing budget 



networking on the Amiga, and as 
it's free, it can be obtained from a 
PD library for a small outlay and 
tested under real life conditions. In 
addition, it works at quite accep- 
table speeds as it makes use of the 
computer's parallel port instead of 
the much slower serial port 
supported by its cousin SerNet and 
similar programs. Parnel may only 
offer basic networking functions, 
but these should be sufficient for 
many to justify keeping their old 
machine. 

Lots of Memory 

One of the most useful 
advantages of working simult- 
aneously with two computers is 
the overall memory available. 
Although programs won't be able 
to make direct use of both 
computers' system memory, it's 
no problem to configure one 
machine chiefly as a large RAM 
disk. Like other disk drives, 
including hard drives, it can then 
be accessed from the remote 
machine. To put it another way: 
Connecting a basic Amiga 500 and 
1200 gives the operator the choice 
of two floppy drives, one hard 
disk, 2Mb chip memory and about 



400k RAM disk. This example is 
based on using the 1200 as the 
active machine and the 500 as the 
slave, which would normally make 
the most sense. 

However, if the 500 is still 
running Workbench 1.2 or 1.3, it is 
easy to reverse the setup and put 
the 500 in control if an older 
program refuses to cooperate with 
the version 3.0 operating system of 
the 1200. 

Mounting RAD: on the remote 
machine, instead of the normal 
RAM disk, makes it possible to 
reboot either or both computers 
without losing the contents of the 
solid state disk. The newest 
versions of ParNet allow rebooting 
either machine without affecting 
the functionality of the other. 

While access times to the 
remote devices are not as short as 
when addressing the native drives, 
they are still quite acceptable. For 
example, when initiating ADPro 
from an A3000's own hard drive, 
it took less than 3.5 seconds for 
the interface to appear on screen. 
This compares with almost 14 
seconds when the same program 
was run from an A1200's slower 
hard disk via ParNet. This was still 



46 



AMIGA Review 




bvlav 



a second faster than the 
performance of the A30QO's built 
in floppy drive. Access to shorter 
executable files and projects on the 
remote hard drive was nearly 
instantaneous though. 

PC-Task users will be pleased 
to find that it is possible to address 
a hard drive file on the slave 
computer and even run programs 
from it. although some of the 
larger MS-DOS applications have 
a tendency to hang during loading, 
probably because of the low 
transfer speed. Even a few Amiga 
programs complain at limes when 
accessing the other machine, but 
simply clicking Retry or Cancel 
fixes the problem. As far as the 
remote computer's floppy disk 
drives are concerned. PC-Task 
insists on sticking to the native 
machine's devices. 

Printer Problems 

On the subject of flaws and 
limitations, ParNet' s most critical 
shortcoming is its blocking of the 
parallel port for the printer device. 
Even if you use a data switch to 
select between a printer or the 
special ParNct cable (see Pic) 
while the machines arc running, 
you can't quit the network link 
once it is up and running. Only a 
reset will let you use your printer 
after running ParNet. 

Apart from this unfortunate 



restriction, 1 was surprised by how 
stable ParNet is during everyday 
use. If a program crashed one of 
the machines, a simple reset and 
double clicking on the ParNet icon 
restored the network without 
affecting any applications running 
on the other machine. You have to 
take care during during data 
transfers, though. Despite its 
multitasking capability, ParNet 
seems to dislike a simultaneous, 
rapid moving around of windows 
on the Workbench or flicking 
quickly through several screens. 
The result is sometimes a frozen 
computer and a data-losing reboot. 

Conclusion 

Despite a few flaws, budget 
networking can make life that little 
bit easier for the average Amiga 
owner. It certainly warrants 
keeping an old machine when 
upgrading to a new model. 

Being able to freely access 
remote devices like the directories 
on the controlling computer, either 
on the Workbench or from within 
applications, including file 
managers, is both fun and pro- 
ductive. Even a novice will have 
few difficulties getting used to the 
fact that the other machine 
becomes drive NET: and its 
devices appear as directories on 
this new drive (eg. NET:Dffl/Pro- 
jects/MyFile). 




-- '.\ Hitutpk 5fe fait. rJlW Tf 



■ -.Parte 




aKI ■ 



m\ 



WM^ 



; fcWj 



--protexir 



jlenp enpty t] [- Cwuted Palette 

BidispUf | IxKiite I Sel Reader SCfKff 



As mentioned, there are a 
number of PD and shareware 
network solutions for the Amiga 
which cover a wide range of 
speeds and options. Taking 
everything into account, and 
excluding much more expensive 
commercial offerings, ParNet 
appears to be the superior system 
for the home user as long as 
printing isn't important. To obtain 
the latest version of ParNet, or any 
other networking program, simply 
contact a PD library - see the 
advertisements in this magazine. If 
you don't feel up to making your 
own cable, try Amadeus Com- 
puters on (02) 652 2712 where you 
can buy the complete ParNet 
package for $59. 



(2-9) 

(12) 

(11) 

(13) 

(18) 



D7-D9 

POUT 
BUSY 
SEL 
RCK 



IT — c 



(18-22) GND 



D7-D8 

POUT 

BUSY 

SEL 

flCK 

GND (18-22) 



PARALLEL PORT 



While most serial networking programs can make use of a widely available null 
modem cable, ParNet depends on its own custom wiring. 

Potential users without any relevant experience may be better advised to pay a little 
more and buy a ready made cable. 



AMIGA Review 



47 



Amadeus 
Computers 

FREE CALL: 008 808 503 

Sydney: (02) 652 2712 

International: 612 652 2712 

Fax: 02 652 1515 

34 Tecorna Drive, Glenorie NSW 21 57 



We've got the 
range 



i 



Personal Paint 4 

Paint and image processing 
software on the cheap. Full AGA 
support, import and 
export to a variety of file types. 
Fast and easy to use. „j , \ * 

Personal Write - $49 ^^ a 
Personal Fonts Maker AGA- $129 



CiiJJ lor 31 E?iEE disk ssi&tasjite 

Amiga SPECIALS 







SOFTWARE 




Adorage 


$199 


Amiback+ Tools 


$99 


Art Department Pro 2.5 


$275 


Bars and Pipes Pro 2 


$399 


Blitz Basic 2 


$199 


CanDo 2 


$209 


Clarissa 


$199 


Contact 2.1 


$79 


Deluxe Music 2 


$149 


Deluxe Paint AGA 


$149 


Devpac 3 


$149 


Deluxe Paint 4.1 


$99 


Directory Opus 4.1 


$109 


DirWork 2 


$89 


Disk Expander 


$89 


Distant Suns 5 


$99 


Final Copy II, Release 2 


$139 


Final Writer, Release 2 


$219 


Fontasia 300 Fonts 


89 


Hi-Speed Pascal 


$199 


Imagine 3 


$699 


Image FX 1.5 


$449 


Maxiplan 4 


$79 


Mavis Beacon Typing 2 


£89 


Montage 


$399 


Morph Plus 


S299 


Multiframe for AdPro 


$145 


PC-Task 2.0 


$59 


Personal Write 


$49 


Personal Fonts AGA 


$129 


PhotoWorx 


$199 


PowerCopy Pro 3.03A 


$89 


Professional Calc 2 


$199 


Professional Draw 3 


$199 


Quarterback 6.0 


$89 


Quarterback Tools 


$119 


SAS C++ V6.5 


$399 


Scala MM300 


$449 


Scala Home "Tiler 


$139 


Scenery Animator 4 


$99 



Studio Printer $119 

Super-DJ 3 (NEW) $59 

The Publisher $79 

True Print 24 $99 

Typesmith 2.02 $219 

Video Director $199 

Vista Pro 3 $99 

Wordworth 2.0 $99 

Wordworth 3.0B $199 

X-Copy Pro $89 

Education 

Children's Software 

New to Australia, the best 

English programs for young 

children. 

Kid Pix $79 

Mickey's ABC $59 

Noddy's Big Adventure 

$59 

NEW: Money 
Matters 
S129.00 
(new version - 
was Home 
Accounts) 

Home and small office 
accounting made easy. 
Successor to Home 
Accounts. Requires 
WB 2 and above. 

Home Accounts 2 
(ideal for WB 1.3) 
Limited quantities - 
$129. 




Amiga 1200 - 40Mb Hard Drive, $999 



Commodore 1084S ex-demo monitors 
Amiga 4000 '030 and '040 
CALL for latest info 



$299 



GVP 



A4000 GVP Products 


4008 SCSI Controller 




and RAM 


$349 


A4000/030 




33Mhz Co-Pro 


$199 


A3000/4000 040 




40MhzAcc 


$2,799 


(040 Owners trade in 


/our CPU) 


A1 200 GVP Products 


A1230 40Mhz 




030 with 4MB 


$999 


40MHz Co-Pro 


$299 


A1230 50Mhz030 




with 4MB 


$1349 


50Mhz Co-Pro 


$399 


4MB GVP 60NS 72 




Pin RAM 


$399 


SCSI Kit 


$199 



CD-32 - Yes, we now 

handle CD32 games 

and Video CD Movies 

for CD32 with FMV. 

CALL US. 



GVP Video/Display/ 
Sound Products 

TBCPIus $1349 

G-Lock $699 
EGS Spectrum 

with 2MB $999 

DSS8-PLUS $189 




r* t "- 1 , Delivery • Call Line • Disk Catalogue 



Hundreds of Amiga Products • 30 Day Money Back Guarantiee 
We Accept BankCard, Visa, MasterCard and AMEX. Cheque, 
Money Order, Direct Deposit or COD • Lay-By Available 



■ 



A600/1200 Hard Drives 

120MB Drives $499 

200MB Drives $649 

40MB Drives $200 

(when available) 
Trade in your old drive for a new 
larger drive 

RAM 

A500 1/2MB RAM $79 

A600 1MB RAM $129 
A600/1 200 PCMCIA RAM 

1 MB (Battery Backup) $1 49 

2MB $249 

4MB $449 
SIMM Modules for the A1 200/4000 
Call for current pricing. 

Accessories 

External Floppy Drives $169 
External Floppy HD Drives $299 
Internal Versions also available. 
Kickstart Selectors $49 

A1 200 Clocks Now Only $39 
MIDI Interface $69 

3 Button Mouse $49 

Optical Mouse $79 

Keyboard Skins $39 

Monitor Covers $35 

BANX Boxes $29 

Logic 3 Joysticks from $49 
Monitor Speakers $49 

Commodore parts available 



NEC 

CD-ROMs 

ext. drives 
CDR-25 $399 

with software 






ioup up 
your 
A1200 

Microbotics A12Q0 
Expansions Super 
Specials - While stocks 
fast 

MBX1200z with Clock, 
Co-Pro and 4MB RAM 
now only $449.00! 

MBX1230xawith50Mhz 
030, SOMhz Co- Pro and 
Clock $999.00! 
(4MB RAM with this 
Board only $250.00!) 



■ 



Super high 

speed 

Modems 

Need a very fast modem! Look no 
further as we can now supply the 
new look Austel approved 
Maestro 28,800 and 14,400 
Modems for your Amiga. 
New compact casing which you 
can position horizontally or 
vertically to save desk 
space. 2 Year warranty and 
Australian designed and made. 

Maestro 288 FME 
Fax/Data 

28,800 Baud rate for ultra high 
speed data transmission with 
14,400 Fax capability. - 
$799.00 

Maestro 144 FME 
Fax/Data 

Now at a new low price. This 
is the new entry level modem 
for Australian Data and Fax 
communication. Anything 
slower is outdated and costing 
you larger telephone bills. All 
Maestro Fax/Data- $499.00 

Modems we supply 
include GP Fax 
software and a serial 
cable. 

Modem trade ins 
welcome. 




Introducing, the 
perfect Amiga 
monitor 

Microvitec Multisync Monitor 

At last Amiga owners can have an affordable 
Multisync Monitor. In stock now and ready to 
ship. Will display all A1 200/4000 modes, .28 
Dot Pitch for outstanding picture sharpness 
and a full 12 month Australian warranty. 
Optional speakers for $49.00. 

Monitor trade ins welcome. 



Wordworth 3.0 power 

Drag and drop editing, text effects, new interface - 
Release B now available $199 

The very best Amiga Word Processor on the market. Features galore. 2MB RAM 
required and a hard drive is recommended. Upgrades available direct from 
Amadeus for $1 00.00. Send in your original Disks with a cheque/money order or 
credit card details. You will receive a complete package including manuals. 
Wordworth 2 is still available for only $99.00. Ideal for WB 1 .3 owners. 



Easyledgers II accounting 

Australian design, easy to use, Workbench 2.x or higher required $399 

Available end of July is this totally Australian product from the developers of GP 
Fax. Totally intergrated accounting package. Inventory, Sales, Purchasing, Ledgers 
and Job Costing. We use and recommend it for all small and not so small 
businesses. Use your Amiga to its fullest extent. 

Call to register for a demo version. 



Rombo VIDI frame grabbers 

Capture video on your Amiga - Australian warranty and support 

Vidi Amiga 12 $249.00 

The Number One Amiga digitiser. Capture images from any still video source. 

Vidi Amiga 1 2 RT $449.00 

The new standard in Amiga digitising. Capture images in real time from a 

CamCorder or video player. 

Vidi Amiga 24 RT $649.00 

For the serious home user or professional. 24 Bit quality at an affordable price 

MegaMix Master $99.00 

Quality sound sampler at an affordable price. 



Authorised Distributor for: 
Microvitec, ROMBO, Cloanto and Digita 
Products - Dealer Enquires Welcome 






I It's finally Fish time again. Fred 
Fish has decided to make the 
ending of his floppy disk PD and 
shareware distributions neater by 
releasing the last 50 disks in two 
instalments of 25, instead of his 
usual bursts of 20. This, along 
with Fred's extra workload getting 
the CD-ROM deal happening, 
explains the extra delay. In any 
case, I've got Fish disks to 975, 
and they're a good batch. Without 
further ado. the highlights! 



Program Complexity 

* Ditch digger 

** Office worker 

*** Brain surgeon 

**** Computer journalist 



Disk 951 
IconMiser** 

This intercepts attempts by 
programs to create icons, and 
substitutes images or icons you 
prefer in their place. It doesn't stop 
programs making icons at all, 
though. It's got a dead simple 
interface and works with 
Workbench 1.2 or above. 

Disk 952 
MachV ** 

Mach, by Brian Moats, is one 
of the golden oldies of the Amiga 
e very thing- utility world; the first 
version came out way back on disk 
130! It's grown a bit since; 
Release 5.0, version 37,5 lets you 
record keystrokes and mouse 



events, manipulate screens and 
windows, pop up a shell, view the 
clipboard, blank the screen and 
much more. This release has a 
complete ARexx interface, so you 
can execute ARexx programs and 
functions from hotkeys and store 
results in environment variables. 
The optional title bar clock is an 
AppWindow - you can drop an 
icon in the clock and its name is 
set in a variable for use in macros. 
The documentation has been 
rewritten and includes two indices. 
This unregistered version pops 
up an annoying timed "welcome" 
window and can only record 25 
macros, but otherwise is fully 
functional. 

UUArc *** 

I last mentioned UUEncoding 
five months ago; it's how you turn 
a binary file like a program into 
text characters, for sending it to 
somebody on an electronic mail 
network. UUArc is a UU archiver 
and extractor, but it takes standard 
basic archiver arguments (-1, -t, -a, 
-x, -d) instead of doing the usual 
command source destination thing. 

What use is this? Well, it lets 
you do UUEncoding direct from 
GUIArc, a nice little Intuition 
front end for various arch i vers that 
was most recently distributed on 
Fish 933. Personally I think 
anyone who can't drive an 
archiver from the Shell should 
leave such work to the real men, 
but if you're a big wussy girl's 
blouse yet still need to do 
UUEncoding this could be for you. 



Disk 953 
AmigaToNTSC ** 

AmigaToNTSC patches 

graphics. library so it will think 
you have an NTSC Amiga, so 
everything will open NTSC 
screens that have fewer lines but a 
higher refresh rate - less 
resolution, but also less flicker. 
AmigaToPAL patches you back to 
the standard PAL mode. It woTks 
on WOrkbench 2 and 3 machines, 
and handles all DoublePAL and 
DoubleNTSC modes. 

AppCon ** 

This clever little program turns 
your Shell window into an 
AppWindow, and lets you drop 
your icons in this window. Then, 
the name and path of the icon are 
inserted into the current command 
line exactly as if you typed them 
with your keyboard, but slightly 
faster! 

On the down side, AppCon 's 
not exactly bulletproof. It hangs if 
you use it with CShell, and I 
managed to turn it into a cabbage 
in ordinary use. But check it out 
by all means; see if it works for 
you. 

ByteFitter*** 

This freeware program is a 
simple file filter, which lets you 
you screen out specified bytes 
from any file, so you are able to 
extract the text from a binary file, 
for example. You can't replace the 
filtered bytes with anything, 
though. You 'U know if you need it, 



;CEl 



Sglcct Ttttgj j Shift) yy( v] 

|Worfcbe»t.;> j f »») .£psjp- _ 



J Sg tect Barred f Feint. Hacfas 1 Help! 

flfepend 1 flags f fldd ftacpo I &{ fty Nffltt eJ 

Capy f : ' .'■ 'foftt hacra t &c- Sp*- 1 I ' 

..,»."(!■, ) 8'uffef sin (Hi a : ~t ■ 



C t.osu Gadget 


i ; 






ICtos-e Saflg^ 





MIK_SENB_CLOSE-fi- 



jW IW^SOH>„t UISC" It" 



CHf» Fggturtfg t Etoiise. Fg-aturasS f . CXock r^aturgj j HXste.t laneou^ F taturgs j 



MachV- The Multi-Utility that wouldn't die. 



50 



AMIGA Review 










Disk 954 

MFT*** 

Multi-Function Tool is a weeny 
assembly program (just over Ik) 
that can perform the functions of 
the Rename, Delete, Makedir, Wait 
and Filenote commands. It's useful 
for disks where every byte counts 
and you don't want a bunch of 
bigger utilities taking 

up room. The only caveat is 
that you can't use pattern matching 
with it. Whaddaya want for Ik? 

Disk 955 
Deluxe Galaga * 

In the great tradition of taking 
ancient arcade games and putting 
knobs on, here's . Written by the 
same guy that did the excellent 
Deluxe Pacman, it takes the basic 
alien formation idea and adds 
plenty of cool power ups, tougher 
aliens including extra-meaty 
Bosses, shops and secret bits. An 
example - remember the bad guys 
who stole your ship, giving it back 
if you shot them so you had double 
fire? Well now you can use the 
same tractor beam generator to 
grab enemies when they come past 
your face! Check it out - if you 
like the classics you won't be 
disappointed, (pic on next page.) 

MuroloUtil *** 

This is a collection of CLI 
utilities by Felice Murolo. Button 
is a little utility that opens a 
requester with custom text. 
C64Saver reads and decodes C64 
basic programs and saves them in 
a readable file. Calendar prints a 
monthly calendar and some 
information about the days. 
CarLost causes DTR to drop on 
the serial port. CDPlayer lets you 
play a music CD on CDTV or 
A570. FMBadFmt is an Intuition 
based utility which formats bad 
disks and makes them usable (with 
less capacity), not unlike the old 
BFormat utility. KickMaker is a 



utility for A30OO users that lets 
you create a new KickStarl disk. 
SerTest opens a window and 
shows the status of serial port 
signals (is your modem really 
connected?). Switch opens a little 
centered window with custom text 
and two buttons for choice. Most 
of the programs require 
Workbench 2. 

PFS*** 

Professional Filing System is 
another new filesystem, offering 
improvements over Commodore's 
QldFileSystem and two flavours of 
FastFileSystem, at the cost of 
being fairly incompatible. Like 
DiskSpareDevice, which I 
mentioned just last month, PFS 
can be set up on any floppy drive, 
and piggybacks the existing DFx: 
device with a new PFx: device, 
just like CrossDOS piggybacks 
PCx:. Stick in a disk and format it 
and you're away. 

Unlike DIskSPareDevice, PFS 
is closely enough related to OFS 
and FFS that you can quick-format 
an OFS or FFS disk into FFS. By 
doing more thinking and less 
grinding, PFS disks store about 
10% more data (it works with both 
double and high density disks, if 
you're lucky enough to have a 
high density drive), and are less 
corruptible - it's harder to stuff up 
a PFS disk by, for example, 
popping it out during a write 



operation. I checked the speed of a 
PFS disk compare with a standard 
FFS floppy, and struck the Cache 
Effect - when DiskSpeed did its 
file manipulation tests, the PFS 
disk never even spun, waiting for 
all the shenanigans to die down 
before actually writing something. 

Since the FFS disk dumbly 
tried to get everything done before 
moving on to the next bit, PFS 
won by a factor of about 70, which 
I must stress does not accurately 
reflect real time performance. In 
transfer speed, which does mean 
something in the real world, the 
PFS disk was almost twice as fast 
on writes and a shade slower on 
creates and reads. 

If you like this sort of 
tinkering, PFS is brilliant fun. And 
it does keep your data a bit safer. 

Disk 956 

DDBase ** 

This is a simple freeware 
database. It can handle up to 1500 
records, up to 20 fields per record, 
up to 10 user-defined gadgets, data 
importing and exporting in ASCII 
or Superbase format. It requires 
Workbench 2. 

FMsynth ** 

This is a program to create 
sounds with FM synthesis. It has 
six operators, a re a) time LFO and 
a freely editable algorithm. The 




FMsynth -it 
won't turn 
you Into 
Ken Davis 
overnight, 
but if I were 
you I'd be 
grateful. 



AMIGA Review 



51 





Deluxe Galaga - those danged aliens just never seem 
to learn, do they? 



sound can be played on the Amiga 
keyboard (in mono ot four pan 
polyphony) or on a MIDI 
keyboard which is connected to 
the Amiga. The sounds can be 
saved in 1FF-8SVX (one or five 
octave) or raw format. There's 
even an AREXX port now. 

There are 230 FM sounds 
included, which vary from the dire 
to the surprisingly good. None of 
them are going to sound any better 
than a $300 toy keyboard, but this 
is a real synthesiser and lets you 
learn aboul the basics of FM 
synthesis, which is what's used by 
most budget synthesiser chips 
these days. 

Disk 957 
PARex **** 

PARex is like a hyperthyroid 
version of Byte Filter, above. It 
allows you to process files, mostly 
text files, and replace strings of 
characters, strip text between two 
strings, or invert the case of 
strings. PARex supports normal 
text searching, wildcard searching. 



context remembering and word- 
only searching. Using scripts lets 
you use an unlimited number of 
such replace commands. Each 
replace command can be 
individually controlled. 

All ASCII codes can be used in 
the search and replace strings, and 
you can even insert entire files, 
dates or times. Custom formatted 
hexadecimal output is also 
supported. 

There are more than twenty 
ready to use scripts included to do 
things like converting files 
between different computer 
systems (the classic function for 
these sorts of programs), stripping 
comments from source files, 
finding strings in files, converting 
AmigaGuide files to normal text 
files - even automatic version 
updating of source files. 

Easily accessible for the 
beginner? Nope. Very powerful? 
Yes. But not this version - the 
evaluation version only does the 
first 4096 bytes of any file. 
Awwwww, 



VChess * 

Fully functional shareware 
chess game completely written in 
Amiga Oberon (well, I suppose 
something had to be). 

VChess features selectable 
screen type - it can run right on the 
workbench screen, and indeed is in 
my screenshot, since I have to get 
at least one picture of my 
Workbench into every issue of 
ACAR. 

You can resize the board, 
watch the computer play itself, 
load and save games; load, save 
and print the movelist, set time 
limits, solve for mate (down with 
newspaper chess puzzles!), change 
the font, set up and rotate the 
board, show the computer's 
thinking and, of course, more. 
Requires Workbench 2, and should 
run even on low memory (512K) 
machines if the opening library is 
not used. I wasn't about to rip the 
lid off my 9Mb machine to test 
this. Sue me. 



i. 


1 .-£8 


*■ 




■! 





■ 



CLE 



i i i i i i i 

■ 

A 




■11 1 I I— ' ■■III M l ' I ll 

VChess - and my workbench!!! 



Disk 958 
Alert** 

This small command displays 
any text you feed it in an alert box; 
red under Kickstart 1.x. yellow 
under 2 and above. This sounds 
fairly pointless, but it lets you send 
users of your scripts an unmissable 
message and also has considerable 
value for practical jokes. Not that 
I'm advocating you terrify 



52 



AMIGA Review 




Saftwoto 



someone by making a fake failure 
with some really alarming text. Oh 
no. Not me. 

Disk 959 
AmigaDlary** 

AmigaDiary is a handy 
workbench tool of the type that 
currently abounds on office PC's. 
It is a mouse driven diary that can 
store all personal events and is the 
perfect solution to all those 
forgotten events, missed appoint- 
ments and so on. It also looks 
rather boring, so I didn't do a 
screenshot. 

Disk 960 
Imperial * 

This is basically a Shanghai 
clone - pick matching Mahjong 
tiles from a heap. 

There are interesting 

alternative layouts, you can make 
your own, and every game is 
solvable, unlike those in traditional 
Shanghai which can well be 
impossible. 



PowerPlayer ** 

A very powerful, user friendly 
and system friendly module player. 
It can handle nearly all module 
formats, can read PowerPacked 
and XPK packed modules and 
comes along with its own powerful 
cruncher that uses the lh.library. 
The interface is easy to use, and 
there's an AK.exx port too, 

Disk 962 
EnvTool ** 

EnvTool is another critter that 
intercepts projects' tooltypes and 
redirects the file to a different 
viewer, application or whatever. 
This version does it by looking at 
an environment variable that tells 
it what program to use, with a 
default setting if the variable isn't 
there. 

ToolAlias ** 

Another approach to the same 
problem. This one reroutes 
specific programs to other 
programs, so you can set up lots of 
different tool aliases. 




Imperial - Yet Another Shanghai Game. 



Touch ** 

I mentioned this five months 
ago, and now it's been updated 
from 1.0 to 1.2, Touch changes the 
date and time stamp of all 
specified files to the current date 
and time, and also creates an 
empty file if the specified file does 
not exist. 1.2 is slightly bugfixed 
and optimised, and warns if it 
can't find a file to match a pattern 
(so you know if it's spawning 
byte files all over the place). Tiny, 
but useful to some, like me. 

Disk 963 
BootPic ** 

BootPic shows nearly any IFF 
picture while your system is 
booting after a reset. It can also 
play a MED music module. 
Requires OS 2.0 or higher. This 
update, 3.1, makes the program 
work properly with WB2 and lets 
those of us with hard drives (there 
are one or two of us out there these 
days) use BootPic properly. 

Split! *** 

A high-speed file splitter, for 
transferring big files on floppies, 
or just backing them up. Split! 
splits a large file into several 
smaller files (you can define the 
size). It uses a 32k buffer, which in 
English makes it go like the 
clappers. You'll need to hit the 
CLI to use it though. Poor baby. 

Disk 964 

Angie *** 

I mentioned this Rolling 
Stones-inspired commodity four 
months ago, and it's back. Angie 
(AN other Great Intuition 
Enhancer..,) assigns macros that 
can consist of dozens of Intuition 
related actions, arbitrary DOS 
commands and input event data to 
an unlimited number of hotkeys. 
Furthermore, these macros can be 
executed via ARexx, 



AMIGA Review 



53 




) a Fram Schwarr - Giflware 



.t'ii'fffflousfc contra? aftbuttoi* moi^J^ftpf 
t a^rra a* r'ararft ieffoutton rro»«j_to ?' e 




f- i fet?jnrraraJ -SKifi r-r&psitt ft 



WroErtKJ 




V~t Hup?: on wsritofrori* hotkeys 
V f Hunt- sat cfefauit psuEfc screen 
_s£j. H®y screen -acfe-sto 
_v£j Safes Actwe WihTaiii 's Pri 

_jj£j Eijp Sil on startup 



StaKeftme 


1 






m 


Sm$ stelax 


I 






_J30 












Sorest! steps 




t 




(to 












Window ate|5* 




1 




(to 












Qi priority 






1 


__Js4: 



Angie - whaddaya know, another multi-utifity 



Angie's capabilities include 
auto window hunting, auto Active- 
WinTask priority boosting, last- 
active window remembering, auto 
DefPubScreen definition, and, as 
is traditional, lots more. 

Disk 965 
U Chess ** 

More powerful than VChess, 
so enormous that many Amigas 
can't even run it - yes, it's another 
version of UChess! It plays a very 
strong game, and you'd want it to 
since you need WB2 and at least 
4Mb of RAM to run it, with a 
special version included for all 
those 040 owners with 10Mb 
spare. Uchess supports AGA, and 
has a pile of features. Load, save, 
edit board, autoplay, swap sides, 
force move, undo, time limits, 
hints, show thinking, and a 
supervisor mode that will allow 
two humans to play with the 
computer keeping them in line. 

If you want the source code for 
UChess - which you don't need to 
use it - it's on Fish 966, 

Disk 968 
Disklnfo *** 

This replaces the AmigaDOS 
'Info' command, but can additio- 
nally give more extensive infor- 
mation on the disk (volume) 
and/or on the device in which the 
disk is inserted. Disklnfo can tell 



you the device driver, cylinder 
range, number of cylinders, 
number of surfaces, blocks per 
track, block size, DOS reserved 
blocks, maxtransfer, number and 
memory type of buffers, inter- 
leave, boot priority and boot- 
blocks, which should be enough 
for anyone. 

For some unfathomable reason, 
this exact same program is also on 
Fish 971. Ah well; with 4465 
individual entries in the library, I 
suppose Fred's allowed to slip up 
once. 

Disk 969 
DOSTrace **** 

This is a SnoopDOS clone 
commodity (yes kids, WB2) with a 
lot more whistles and bells, 
including session history and 
tracing of a lot more functions. If 
you need to see what your 
filesystem's doing, in order to 
diagnose those wonderful pro- 
grams that fail without telling you 
what they couldn't find or where 
they were looking, this is for you - 
and it can do quite a lot more, too. 

Disk 970 
NoNTSC ** 

Converts NTSC screens into 
PAL screens. It links into the 
OpenScreen routine and looks at 
the height of every screen opened. 
If it's 200 pixels, it is converted to 



256 pixels. Simple and effective - 
though it won't help if a program's 
hard-coded to only use 200 pixels 
and never puts anything in the rest 
of the screen... 

UUCode *** 

More UUencoding/decodiiig 
stuff. This set's designed to be 
reliable and fast, and includes 
68030 versions. Again, you know 
if you need it. 

Disk 972 

Icons & Morelcons ** 

A load of four and eight colour 
icons. All the same size, all clear 
and easy to understand. Check 'em 
out in the screenshot, which also 
contains, that's right, glimpses of 
my Workbench. Twice in one 
issue. What a champ. 

QuickFile** 

QuickFile is a flexible, easy to 
use shareware flat file database. 
Files can be larger than available 
RAM, but as much of the file as 
possible is kept in RAM for fast 
access. Features include; multiple 
indexes that are automatically 
maintained; character, date, integer 
and floating point data types; up to 
250 characters per field and 250 
fields per record; form and list 
style displays and reports; 
unlimited number of views for 
each file; fast sorting with multiple 
sort keys; improved search 
function; fields can be added, 
changed, or deleted at any time; 
flexible ascii export/import; flex- 
ible multi-column label printing. 
Runs on WB1.3 or later and 
should be OK with 512K RAM. 

RCON*** 

This replaces the standard 
AmigaDOS 2 or 3 CON handler, 
and gives all CON windows 
(shells, in other words) many new 
features including scrolling back 
text which has disappeared, 



54 



AMIGA Review 







Ife*i4jriw 






enhanced copy & paste support, 
window iconification, output 
logging, window contents printing 
and moie. This is a demo version, 
which only runs for 30 minutes. 
CHeck it out. 

Disk 974 
DDL1** 

The Duniho and Duniho Life 
Pattern Indicator (DDLI) is a 
program that asks you questions in 
order to determine your Life 
Pattern, which sounds a bit New 
Age but is actually founded in 
quite valid psychological 
reasoning. Whether it's good for 
anything or measures anything 
useful is another question, of 
course. 

The Life Patterns correspond to 
the sixteen psychological types 
measured by the Myers-Briggs 
Type Indicator (MBTI), and they 
are represented by the same 
abbreviations. By using 

knowledge that Terence Duniho 
has added to the study of Type, 
this program also checks itself by 
asking supplementary questions 
about other preferences that 
correlate with a person's type. 

Incidentally, when Andrew 
Farrell did the test it said he was 
one sort of personality, but its 
self -checking questions said 
something quite different. It did 
this when I tried the test as well, 
and then it crashed. I'm not sure if 
this is a good sign, 

KingCON *** 

Another replacement console 
handler, which I last mentioned a 
couple of months ago. It is 100% 
compatible with the standard 
handlers, but adds some VERY 
useful features, such as filename 
completion (TAB -expansion), a 
review buffer, Intuition menus, 
jump-scrolling for FAST output, 
cursor positioning using the mouse 
and (wait for it, wait for it...) more. 



It requires WB2. 

This version, 1.1, kills a 
ail lection of bugs form 1.0, deals 
with weird key maps, adds some 
more editing functions, does quote 
marks in filename completion, 
automatically handles icon 
dropping to insert filenames (just 
like AppCon, above) and iconifies 
windows. Among other things. 

Pretty cool, and completely 
uncrippled. 

Disk 975 

C LI Exchange ** 

I mentioned CXKiller three 
months ago; it lets you quit 
commodities from the shell. This 
592 byte program does the job of 
the whole Commodity Exchange. 

The only difference is that 
Exchange has a graphical user 
interface, while CLIExchange has 
been designed to be called from 
CLI so it can be used within 
scripts, menus, docks or hotkeys. 
You need at least WB2 (or you're 
not using commodities anyway). 

ITF*** 

Amiga version of ITF4.01. ITF 
stands for "Infocom Task Force", a 
system for playing the INfocom 
text adventure games, which are 
built in a standard format that can 
theoretically be played on any 



computer. 

There have been several ports 
of Infocom interpreters to the 
Amiga, but none of this program. 
The interpreter supports vl, v2, v3 
(Zorkl to Stationfall), v4 (Trinity, 
Bureaucracy...) and v5 (Sherlock, 
Beyond Zork...) games. This is 
more than any other freely 
distributable interpreter. With this 
interpreter you can play ALL the 
games in the LTOI2 package for 
the IBM PC, by copying the 
datafiles with CrossDOS or 
similar, then just running this 
interpreter. Requires WB2. 

PCal*** 

This creates a very nice 
looking Postscript calendar. By 
default, PCal simply prints an 
empty calendar. Its real power is in 
its ability to place events in 
appropriate days on the calendar, 
thus allowing you to create 
personalised calendars. This is 
achieved through the use of a 
"calendar.dat" file that has 
extraordinary flexibility. Check 
out the picture for a taste! 

Next month there'll be another 
companion disk set - I've got 
34Mb of stuff in my downloads 
directory so it should be a good 
one! See you all then! 

□ 



February 1994 











1 


9 


2 


* 


3 


* 


4 


9 


§ 


* 










9 


• 


7 


• 


8 


* 


9 


* 


10 


• 


ii 


• 


18 


* 


i§ 


• 


1_4 uj 


• 


15 


C 


16 


m 


17 


4> 


18 


C 


1® 


V 


&® 


t 


21 


c 


54 6 


23 


6 


24 





2S 


o 


m 


6 


n 


<5 


2B rt 


o| 















-JJJJJJJ -J J.I 

jSailllalllJiiiilil. 

aa 



AMIGA Review 



55 




► After my short break, I'm back 
into the swing of things and will 
be appearing here on a regular 
basis again. What have I been 
working on during this time? 

Well, a few things; one of 
which, NT Reference, is a New 
Testament keyword reference 
program like many of the comm- 
ercial offerings, but it's free. You 
can download it from Midnight 
Caller BBS or Amiga FDe Server, 
otherwise, you can get it from any 
decent PD library for no more than 
$6, 

I think by now, most people 
who want to be are fairly advanced 
at programming the Amiga. Ever 
since CANDO appeared, people 
without C or Assembler skills have 
had a fair crack at programming, 
and since the arrival of the more 
powerful BASICS like AMOS, 
BLITZ and F-BASIC, things have 
become like the good old C64 
days where everyone could 
program at least something. 

Therefore, I won't go into too 
many super flash programming 
techniques during the next few 
months. Instead, I think it might be 
fun to check out our current 
programs, and take a look at ways 
to present them to other users in a 
more professional way. 1 covered 
something similar to this a few 
months ago with my tutorial on 
building professional looking 
interfaces for programs. 

In the same flavour, I'd like to 
concentrate on techniques like 
loading styles (the way your 
program or game multiloads in the 



best way), disguising your 
programs so they don't appear to 
be written in BASIC, recom- 
mended keyboard input and other 
useful things that will make people 
sit up and actually use your 
program. How often have you 
downloaded a utility only to find it 
slow, clumsy and ugly? If its 
functions are essential you may 
keep it, but otherwise it goes 
straight in the Workbench trashcan 
(does anyone really use that 
anymore? [Nobody ever did - 
DR]). 

More than a Mouse 

Have you ever noticed how 
AMOS programs have a mouse 
speed equivalent to speed 2 on the 
Workbench? Now, Intuition's 
mouse can not, unfortunately, be 
changed to affect the one in 
AMOS. They are on completely 
different systems and are a world 
apart. This is a bad feature of how 
AMOS currently works, and app- 
arently, this may change. 

Wouldn't it be good to be able 
to change the mouse speed for 
your own programs? If can be 
done, but it's only a trick. It can be 
useful, but the technique would 



Restricted True 
■Douse Area. 



best be for games requiring a 
pointer or demos and music disks. 
The reason? For every true mouse 
movement of 1 unit, we have 
another fake pointer that must 
move 2 units. Type in the code, 
save it, run it, and see what I 
mean: 

'MouseAccel, Sausage 1616194 

Screen Open 0,320, 256, 32 ,Lowres 

Limit Mouse 128,42 To 278,162 : 

Rem adjust 3rd figure for right 

hand clipping 

CisO 

A$="A: Let X=XS(0,XM*4); Let 

Y= YS(0, YM*4); Pause; Jump A; " 

'Change above to multiples of 2 
for speed. 

Channel To Sprite 1 

Amal 0Jl$ 

Amal On 

Sprite 1,1,1,1 .' Hide 

Do 

If Mouse Key=l : Edit : End If 

LetX=XSprite(T) 

LetY=YSprite(l) 

Loop 



Fal-tB mouse 
Position X2 



For Query 1 pixel the True mouse is moued, 

our Fake mouse moues 2 pixels. This technique 

is not recommended for programs 

where 1 pixel accuracy is needed. 



56 



AMIGA Review 




Nice and short, eh? What's 
better, it runs under interrupt so 
you have a nice new fast mouse. 
Also, if you read the sprite 
coordinates as in the DO/LOOP 
above, you can easily track where 
your new pointer is and read X & 
Y rather than X Screen(X Mouse) 
and so on. So how does the routine 
work? The illustration should 
explain it fairly easily. 

News 

Current new extensions are: 

CRAFT - fairly average type 

extension. Not terribly over the 

moon on this one yet, 

MUSIC V2.6 - Getting better and 

better. 

LIME - Not yet released. This one 

already contains some Intuition 

support and may contain AGA. 

Full report on all three plus more 

next issue. 

There is still no official AGA 
or Intuition type extension 
available. Two are rumoured for 
both, one from the USA and one 
from Germany. Europress have 
dumped all plans for theirs. 

The new "Click & Play" for the 
IBM PC does not look to be an 
AMOS clone any longer. This 
product will be a creation product 
with little or no programming 
required, similar to CANDO or the 
new Layout for the IBM PC. It 
will allow you to create games for 
the Microsoft Windows 

environment. After its release 
possibly later this year, we will see 
support from Europress again. 

Next Month 

More techniques and news. 
Remember, I can be contacted on 
Amiga File Server for help, 
suggestions or questions. Also, if 
there's anything you want to see 
here, your requests are being 
taken. 

□ 



Four very good 
reasons why you 
should subscribe. 

( tick as many as you like ) 

□ I want to save $1 a year on the newstand price 

□ I want my Amiga Review delivered before everyone 
else, plastic wrapped, guaranteed - or my money 
back 

□ I want an extra page of last minute news, inserted 
into Amiga Review just before it's posted to me - 
an exclusive subscriber only service 

□ I want to take advantage of special subscriber only 
offers on software and books 

□ I get all of the above - hey, that's five! 

Get the picture? We're offering more to subscribers. 
So now, subscribing to Amiga Review has never been 
a better offer. 

Call 008 252 879 now, 

and use your credit card. 

The call is FREE. 

Subscriptions, for one year - $49 

SAVE $10, plus get more. 

{Newstand price $4.95 x 1 2 issues = $59.40, actual saving of 510.40 - 

PLUS we throw in the cost of postage.) 

Cheque, or money orders also welcome. Post to: 

Storm Front Studios, PO Box 288, Gladesville 2111 



AMIGA Review 



57 




I As good as the CanDo document 
is, there is still the problem of text 
disappearing to the right of the 
document as the user types in, 
which lacks the professional touch 
of some text editors and word 
processors. 

Worry no more, as this month I 
will be showing you how to be 
able to get all your documents to 
have a word wrap feature that 
works correctly every time - I 
think! 

There is not a lot of code and it 
can easily be installed for use in 
any document, regardless of width. 
All that is necessary is to set a 
variable to tell the routine the 
maximum character width for a 
line. e.g. 78 characters. 

The routine will handle all the 



THE WORD WRAP ROUTINE 

Let LineLength = 78 ; insert this at the start 
of your program to set the width of document 

WorkWi thDocument <"Your Document Name"> 
If LengthOfLine > LineLength and 
TheColunfliNumber > LineLength 

Do "Move It" 
El self LengthOfLine > LineLength and 
TheColumnNumber < LineLength + 1 Let c = 
TheCo lumnNumber 
Let 1 = TheLineNumber 
MoveCursorTo STARTOF LIKE 
MoveCursor RIGHT /LineLength - 1 
Do "Movelt" 
Loop 
Let z = TheLineKumber 
If z < LinesInDocument 
Posit ionOnLine z + 1 
Let t - TrimString (TheLine) 
If t <> "" and t <> " H and t <> nothing 
and TheLineNumber < LinesInDocument 
MoveCursorTo STARTOF LINE 
Type " " 








m 
KidsWr 
introd 
cone ep 

proces 

fraph i 
he na 

proces 




Th 
(1 
(2 
<3 
(4 

*ec h 



lie 

t of 

s ing 
c in 
in f 

sor . 

ese 
> Lo 



has been designed to 
young students to the 

computerised word 
. KidsWr ite en ploys a 
terface to represent 
unctions of a word 



functions are; 
ad ing a docunent 

> Saving a document 

> Editing a docunent 

> Clearing a docunent 

ite also uses the flniga's 
ilttv to enable the 



dsHr 
f ac 



Exanple of a LO-RES uordurapped docunent 



word wrapping for you. There are 
two routines altogether. 

How it works 

This routine is called every 10 
jiffies (l/6th second on PAL 
machines) by a timer that will be 
created below. 

It checks the current location of 
the cursor, and if it exceeds the 
specified line length, the line is 
word wrapped by moving back to 
the end of the last word and using 
the SPLITLINE command to 
move the rest of the line to the 
start of the next line. 

The lines below this line are 
then moved up and wrapped 
correctly. Although this routine 
may seem complex, it works very 



58 



AMIGA Review 

















. >f(X4.1> AM0C.lt 




OUTPUT ffl 




LETT = T4T 




EWT 




5=^S? 








PROGRAMMING 




MoveCursorTo STARTOF LINE 


touch to all your CanDo 






documents by having them 




Delete character , -1 


wordwrap correctly. 




MoveCursor LEFT 


The code has been tested using 




If TheCharacter = ■ " 


lo-res, medium-res and high-res 




Delete CHARACTER 


documents. See you next month. 




Endlf 






If LengthOfLine > LineLength 
MoveCursorTo STARTOF LINE 




u 














MoveCursor RIGHT , LineLength - 1 




You've read 






Do "Movelt" 










Else 
ExitLoop 




the column - 






Endlf 
Else 




now get the 






Exi t Loop 








Endlf 
Else 




book. 






ExitLoop 










Endlf 










EndLoop 










PositionOnLine 1 




All the 






MoveCursorTo STARTOF LINE ■ 










MoveCursor RIGHT ,c - 1 




CanDo 






Endlf 




tutorials 
in one book. 






quickly and does a good job of Explanation 




continually formatting any text j^ routine simply carries out 


NOW 




document correctly. me W oid wrap on the current line. 




Note that the SPLITLINE 






command is used to make sure the 


available 




THE MOVEIT ROUTINE text is moved correctly. Don't use 


Call 




the NEWLINE command, as this 




MoveCursorTo ENDOF does not wra P a iine correctl >'' 






PREVIOUSWORD 


RUSH 




MoveCursor RIGHT THE TIMER OBJECT 






SplitLine 


Software 




If TheCharacter = " " OBJECT NAME - "Wordwrap" 






Delete CHARACTER INTERVAL RECURRING - set 


on 




EndJi JIFFIES to 10 
MoveCursorTo ENDOF LINE 






042 342107 




Script 

Do "Wordwrap" 


to order. 




That is all there is to it Now 






you can add that professional 




AMIGA Review 5 


9 















User report 

Multimedia in 
education 



I Recently, I was fortunate enough 
to be able to work with a local 
school in creating a multimedia 
application, Ron Shipp, the com- 
puter coordinator at Lindsay Park 
Public School in Wollongong, 
asked for assistance in demonstrat- 
ing how the Amiga could be used 
to create a multimedia database. 

The school is located in a quiet 
area of Wollongong and has been 
using Amigas in the classroom for 
about four years. There is a 
mixture of Amiga 500s, 600s and 
1200s in the school. Ron is 
currently in the process of selling 
the older machines to upgrade to 
the Amiga 1200 as he has found it 
to be excellent for school use. 

I had the pleasure to work with 
Ron's class, 5S, when creating the 
project, and would like to thank 
them for their behaviour, attitude 
and assistance. It was very 
pleasing to see the students 
showing such an interest and they 
all seemed to learn a great deal 
from the exercise. I would also 
like to thank the school, and Ron 
Shipp in particular, for the 
assistance my wife and I were 
given while working on the 
project, 




By Greg Abernethy 

Multimedia, as I understand it 
at the moment, is the use of 
speech, video, animation, music 
and sound effects among others, to 
create an application. Examples 
are Groliers Multimedia Ency- 
clopaedia and Animals of San 
Diego Zoo, two excellent titles on 
CD-ROM for the PC. 

Ron and I discussed the best 
ways that the Amiga could be used 
in this area, and decided to create a 
class database that used digitised 
speech and grabbed video images 
as well as a simple animation to 
demonstrate a multimedia applica- 
tion to the class. Music and sound 
effects would also be added at a 
later date where necessary. 

As I have had extensive 
experience in using CanDo for 
software development, 1 selected it 
as the system for the database. 
CanDo 2,51 is great for displaying 
high resolution grabbed images 
and playing sound files and music, 
as well as having a very good 
database creation system. 

Building the software 

I created a single database 
entry page, (see illustration), and 
added buttons to enable the user to 



LINDSAY PAKE PUBLIC SCiKOL 
THAMES STREET •WOL10M60KG_ 




hear a sample of speech from the 
student currently displayed in the 
database, and to view a picture of 
the student. The user could cycle 
through the database using the 
NEXT or PREVIOUS buttons or 
select a student from a scrolling 
pop-up list. 

It took about an hour to draw 
the page in 256 colours using 
Deluxe Paint AGA, I created a 
simple colour cycling ball to 
demonstrate simple animation. Ft 
only required a couple of hours to 
program the database, as I already 
had all the database scripts set 
aside from earlier applications. All 
was in readiness for adding the 
speech and digitised images. 

I arranged with Ron to do two 
half day sessions. On the first day 
we would get the students to enter 
their details in the database, and 
then have their speech digitised. 
On the second day we would use 
the school video camera to digitise 
an image of each student. As this 
was my first attempt at this type of 
project, I was unsure how long it 
would take to carry out these 
operations. 

I decided to use Digital Sound 
Studio 8+ to digitise the speech 
samples, and VidiAmiga 12 to 
grab the images of each student. I 
have an Amiga 1200 with 6Mb of 
RAM and thought that this should 
be adequate. 

Digitising the kids 

My wife Kay and I arrived at 
the school on the first morning and 
I must admit 1 was a bit tense, as I 
had persistent visions of my 
computer or the equipment failing 
badly. I had seen it happen in the 
past to other people, and hoped my 
nightmares would not come true. 
Ron had his class, 5S, primed and 
ready to go when I got there. It 
only took a few minutes to set up 
and we began work. Kay helped 
the students to enter the database 
details while I sampled the speech 



60 



AMIGA Review 



. 



of each student. I found it 
necessary to move the microphone 
about three metres from the Amiga 
as I was getting feedback from 
either the monitor or computer. 

Amazingly, it only took a little 
over an hour to get all the database 
information and obtain all the 
speech samples. The students 
knew what they wanted to say and 
had all the details for the database 
ready. The Digital Sound Studio 
package was very easy to use and 
it took very little time to get a 
sample. The quality of the samples 
was quite good, and they played 
back well from within the 
database. 

That evening, I checked the 
database for typing and spelling 
errors and tidied up the speech 
samples. 

The next morning when we 
arrived at school Ron had all the 
equipment ready for use. We 
decided it would be best to have a 
whiteboard as a backdrop, to give 
the best contrast when grabbing 
the video image. 

It was very easy to grab an 
image using Vidi Amiga 12RT, as 
it grabs an image from the video 
source in about l/25th of a second, 
which was good as some of the 
students had trouble keeping a 
straight face. Once again, I was 
amazed at the ease of use of the 
software and that we were able to 
digitise all the images in just over 
an hour. The images were 
displayed as 640x512 HAM and 
the quality was very good. 

I then showed the database to 
the students and they suggested 
that it would be betteT if the speech 
sample could be played when the 
digitised image of the student was 
displayed. I agreed and was able to 
make the changes to the program 
while the students watched, which 
also gave them an insight into 
software development. 

Because I had so much time 
still available I created a simple 




PBHSBPfffliriM PLfHBFMiBWiH ; FiffllinWffln I 




1 Previous Stuctentl J_JgxHMjm£^ LiiksOJil^lLJ CSHOEjJB^ 



rolling the eyes animation using a 
digitised image of one of the 
students. The students thought this 
was great and were interested in 
doing another day creating 
animations using Deluxe Paint. 

That night I added the finishing 
touches to the database, created a 
title page and added a print option 
for the digitised image. I will be 
presenting the full program to the 
school this week. 

The Amiga and the software 
and hardware I used performed 
well and I could not fault the 
quality of any of the speech or 
images used in the program. 

Equipment list 

The equipment I used for 
creating the application and its 
cost are listed below. 

■ Amiga 1200 with 6meg 
RAM/40 meg HD, 1940 monitor - 
$1900 

• Digital Sound Studio 8+ - 
$199 - microphone required, 
available from Amadeus 
Computers (02)6522712 

• VidiAmiga 12 Real Time 
Digitiser - $449, available from 
Computa- Magic (03)3260133 



* I used CanDo v2.51 for 
creating the database. It is very 
good for creating multimedia 
applications. - available from 
Desktop Utilities (06)2396619 

« I used Deluxe Paint IV AGA 
for designing the title and database 
pages as well as shrinking a 
full-screen image to quarter size 
for display in the title page. It is 
the best paint program I have seen 
on any platform. 

As you can see from the 
costings above, a multimedia 
creation system can be obtained 
for a relatively low cost (under 
$3000). 

I examined the DOS and 
Macintosh alternatives and it 
seems that a much larger outlay is 
required to duplicate what I 
achieved on the Amiga. The 
Amiga may lack finesse in certain 
areas but is ideally suited for this 
type of application. 

If you would like more 
information on this project or have 
any questions, I can be contacted 
at Rush Software on (042) 342107 
or at home on (042) 617442. 

a 



AMIGA Review 



61 




> Have you ever needed to used a 
random function in your Arexx 
scripts or even your DOS scripts? 
Have you noticed that the Arexx 
function as shown in the 
SystemSoftware manual, doesn't 
produce very random numbers at 
all? Or have you just been curious 
how it is that a machine picks 
numbers at random? Read on. 

Random Ami? 

The answer is no, not really. I 
believe the problem lies in the 
theory that it requires intelligence 
to understand the concept of the 
random. Now your Amiga 
possesses very little in the way of 
intelligence. It is unable to take a 
range of numbers and 'pick one of 
them without looking'. It cannot 
even go along the lines of 
assigning each number within the 
range an equal chance of being 
picked - that itself involves the 
random again! 

So we have a bit of a dilemma. 
You should realise that the Amiga 
is capable or at least gives the 
impression that it is capable of 
carrying out random functions. 
Simply took at any card game, or 
dice game. The same numbers 
don't come up all the time. So 
there must be a way right? Well, 
yes and no. 

Arexx has two 'Random' 
number generating functions. 
Random() and RandUO- RandUO 
generates a number from between 
and 1. While this may not seem 
to be particularly useful, by 



multiplying the result of the 
function by a number of your 
choice, you can get a huge range 
of values for your 'random' 
numbers. 

For example, consider 
multiplying the result of the 
function by 10,000. This equation 
will give an apparently random 
number between and 10,000, 
depending on what came out of the 
RandUO function. Say we got 
0.217. The equation we are using 
would give us and result of 2170. 

The other function, RandomO, 
generates a random number 
between specified maximum and 
mirumum values. There is a 
hardcoded limited on the range 
supported by Random(), which is 
and 999. If you need numbers 
larger in range then I suggest you 
use RandUO- Th& function 
however should be apt for MOST 
uses. We have discovered the 
useage of both functions, lets have 
a look at how they actually work 
with some sample Arexx scripts. 
For the examples, weil be 
attempting to simulate the roll of a 
die using RandomO- 

side = random(l,6) 

say 'The dice rolls a' side 

Dice is our first attempt at 
simulating the roll of a die, or 
more to the point, the results of 
rolling a die. The minimum value 
for the RandomO function is 1, the 
maximum is 6. The program 
should pick a number between 
those limits and then print out the 
results. 

Executing the script gives us a 
message along these lines: 

The dice rolls a three. 

Ok, that worked pTetty good, 
but what if we execute the script 
again? 

The dice rolls a three. 

In fact, no matter how much 



you run that program, the result is 
going to be 3. Not much fun, and 
not very random is it? 

The reason that the number is 
not changing with each execution 
is because the 'seed' doesn't 
change from one execution to 
another. 

Each time the script is 
executed, the same seed is used to 
intialize the state of the internal 
random number generator, and 
because the same seed is used, the 
generator is initialized into the 
same state each time. 

It is possible to include a seed 
as part of the RandomO function's 
parameters. 

In the RandomO function, the 
seed goes after the maximum 
number, so repeating the above 
script with a seed of our own 
included, we would get: 

/* Seeded Dice */ 
Side = Random(l,6,13) 
Say 'The dice rolls a 'Side 

In this case, *I* picked a 
random number for the seeder, 13, 
Executing the script again this 
time we get the following results: 

The dice rolls a four. 

Good so far, lets try it again: 

The dice rolls a four. 

The only thing that we have 
achieved here is that we have 
changed the seed from the default 
seed to one that we chose. So the 
initial change in the results 
achieved from the script is 
different (obviously) because the 
random number generator is being 
initialized into a different state. 
But when we execute the script 
again, it is again being initialized 
into that same state, just as it was 
before with the default seed. 

What we need is a method of 
making the seed change every 
time the function is called! 

Another function in Arexx 



62 



AMIGA Review 




comes to the rescue, TimeO- 
Time0 can be used to return the 
time as set by the Amiga's internal 
clock (if it has one). The function 
has several options available to it 
but the one that we are interested 
in at the moment is the one that 
returns the number of seconds that 
have elapsed since midnight, 
Time(seconds). 

Hopefully, you will have an 
idea of what I am aiming to do. 
For those who haven't yet clicked 
onto my plan, the value returned 
by Time (seconds) changes every 
second, because as every second 
passes, quite literally, the number 



of seconds that has elapsed since 
midnight increases by Dne. 

We can then insert this value 
into the RandomQ function as the 
seed, and yehaw, we have a seed 
that is changing frequently! 

Looking back at the Dice 
program, we'll add the new 
improvement and see if it works: 

/* Timed Dice */ 
seeder = Time(seconds) 
side = Random(l,6,seeder) 
Say 'The dice rolls a' side 

Executing the script we get a 5. 
Executing it again this time we get 



PROGRAMMING 

a 3. Trying one more time, we get 
a 2. Looks like we have done it 
folks. 

We've now just worked out 
how to generate what are 
commonly called pseudo-random 
numbers, which are about as close 
as your Amiga can come to purely 
random numbers at the moment. 

You will probably find that 
most programs that appear to 
generate random numbers have a 
similar sort of approach at the core 
of their code, it is a convenient 
way to get around a very 
inconvenient problem. 

□ 



Australian Commodore & Amiga Review back issues still available 

+ many more before June 1993 - Call for more info 



June 19S3 Vol 10 No 6 

• 3D Animation with Aladdin • Easy for beginners • The 
Animation Workshop • How lo beat those Disk Swapping Blues 

• Deluxe Paint Tutorial ■ Animating in (apparent) 3D 

• Amos Column • Andy's Attic • Exploring WB2 • CanDo - 
Your own Directory Utility - Part 2 • Education Column - Worid 
Construction Set • Down the Opai Mine ■ Using the Alpha 
Channel • C64 Column • Hot PO • Gamas - KGB, Fate - 
Gates of Dawn, Darkseed, Civilisation, King's Quest Full 
Solution Part 1 

July 1993 Vol 10 No 7 

• Real 3D 2 . G • Accelerators • Golden Gate • Microdeal 
Clarity • Home Accounts 2 • DPaifil ■ Animation in 3D 

• Education - Sack to Basics • Amos • CanDo • C64 

• Andy's Attic • Hot PD • Games ■ Chaos Engine, Beavers, 
Sleepwalker, Vikings, Solutions - SuperFrcg, Kings Quest Z 

August 1993 Vol 10 No 8 

• Show Report • Vidi Amiga 12 • Final Copy II • Sound 
digitising • Intro to Desktop Video • Hypercache Professional 

• Education - Aust Graphics Arias • CanDO • D Paint Tutorial 

• C64 Column • Amos Column • QpalPainfs Zap function 

• Hot PD • Games - Hired Guns, Trolls, Graham Qooch World 
Class Cricket Soiutlon - SuperFrog Part 2 

September 1993 Vol 10Ho9 

• Art Expression • Paint Program • 68060- the Next 
Generation • Power Copy Professional • Quarterback Tools 
Deluxe • CanDo 2.5 Upgrade • DPaint Tutorial • Hot PD 

• C64 Column • Amos Column • CanDo • Education - Back 
to Basics Fractions • Andy's Attic - How lo create a RAD drive 

• Games - Creatures, Flashback, SuperFrag, BodyBiows, Dark- 
Seed- Solution 

October 1993 Vol 10 No 10 

• DPaint A6A • PC Task MS- Dos emulation • Ami-Back 
Tools vs Quarterback Tools Deluxe • Personal Paint • Hoi PD 

• Blitz • Andy's Attic - Workbench Tools • DPaint Tutorial 

• Education - Leam to play the Piano • CanDo - Make you r 
own Calendar • C84 - Graphics Software • flames - Camptfs 
Int Rugby, Reach for the Skies, Project X Revised Edition, 



Syndicate, Street Fighter II, Dune I! 

November 1993 Vol 10 No 11 

• Brilliance • Hoopy Paint * Amiga on the Cheap • Video 
Tutorial to A12G0 • CED 3.S • Frame Machine • Education ■ 
Personal Tutor • Blitz • DPaint • Hot PD - Latest Fish Disks - 

• CanDo • Amos • C64 • Games - Pin ball Fantasies, 
Desert Strike, Indiana Jones and the Fate of Atlantis, KGB - 
solution Part 1 

December 1993 Vol 10 No 12 

• Amiga CD32 - an in depth look • Affordable Tape Backup - 
SCRAM plus Tamberg • Bernoulli Multidrive vs Syquest 105 

■ EGS Specirum • Education • Hot P0 • Bite - more clever 
functions • CS4 • CanDo - Foreign language iiie converter 

• Games - Air Warrior, Two Player Games, 101 PD Games. 
KGB - Solution part:2. CD32 Games Pinbail Fantasies, Oscar, 
Diggers 

January 1994 Vol 11 No 1 

• Palmtop Computing - low price alternatives to Amiga portable 

• Final Writer • What the Manual Doesn't Tell You • Deluxe 
Music Z% Quieknet - peer-to-peer network • Understanding 
Libraries • CanDo - Getting key input • Hot PD • Amos - New 
extensions for AMOS Pro • Blitz - Zones of control •Andy's 
Attic • C64 Bumper Tips • Games - ACAfi PD Games 2, 
Mean Arenas, VoJoei, CD32 Quickshots (DiGeneraJion, 
Whale's Voyage, Overkill) 

February 1994 Von 1 No 2 

• Understanding Genlocks • Final Writer • CoolCat - clipart 
and animations • Advanced Amiga Analyzer • Upgrading from 
a 6BOO0 to an A 1 200 • DPaint Tutorial • Education - 

Math master II • Hoi PD • CartDo - Electronic Log Book 

• Amos - Hacking AMOS Gfaphc Modes • Bliiz - Main loop for 
a GUI ulitiiy • C64 • Art Gallery • Games - Ishar 2 - 
Messengers of Doom, Frontier - Elite li, Donk, Soccer Kid, Bob's 
Bad Day, Flashback - Solution Part 1 

March 1994 Vol 11 No 3 

• Image processing with Image F/X • A1 230 Turbo Pius board ] 

• VIDI Amiga 12/24 - Capturing high quality images A GVP's 



new time based corrector board • Scaia MM 300 Synchronous 
Multimedia • Education - Search for Sanchez • Help fine 

• DTP Column - Postscript • Hot PD - Fish on ROM • CanDo - 
Make your own Typing Tutor • Blitz Basic - Data Security • C64 

• Online Amiga • Camas - Body Blows Galactic, Zool2, Alien 3, 
Lotus Trilogy, Flashback solution, Deep Force, The Patrician 

April 1994 Vol 11 No 4 

• Montage 24 - 24 bi! video titling ■ Warranties and your Rights 
- Where do you stand • How to gat Broadcast - Sell your Amiga 
graphics • Introduction to Internet - World's largest network 

• Scenery Animator 4 - Virtual virtual reality # Upgrading Fat 
Agnus • Education - Fun at Sideshow Alley • BfHz - Basic 
Strings • CanDo - Working with Amiga Dos • OPainl Tutorial 

• Hot P0 - New Fish, plus Mand2000 • HelpLine • Amas - 
Interlaces without banks • Online - Games you can play on your 
local BBS * C64 • Useful Pokes % Games - Assassin (Amiga 
Games Pack), Cannon Fodder, Tornado, Stardust, Disposable 
Hero. CM2 Games - Microcosm, FSy Harder 

May 1994 Vol 11 No B 

• Understanding Amiga Graphics - Computer images often 
require a compromise between quality and lile size - we explain 
how to achieve the best balance • Modems - An Introduction for 
Beginners - A modem can bring all kinds of information to your 
Amiga al very reasonable cost • Up and Running • Making your 
modem work - Iroubfe shooting and a checklist at what lo do 

• Persona! Write - Super cheap word processing with interesting 
fealures • Map Studio Vol 1 - JPEG graphics • DPaint Tute - 
The DPaint beginners' friend • Deluxe Paint Tutorial - The sky's 
not the limit • Education - Crossword Wizard • Hot PD - Utilities 
exiract more from Workbench • Blitz Basic- Squeezing your 
data • Desktop Publishing - Creating reversed te*i • Help Line • 
Problems salved • Online AMIGA! - Start your own MAX's BBS 

• C64 Column - CMD picks up GEOS • Games -The Settlers, 
Second Samurai, Kingmaker- Quest for the Crown, C032 Games 
■ Trolls, Alien Bread/Quak, Project X. 



Storm Front Studios 

PO BOX 288 Gladesviile 21 1 1 

Ph (02) 879 7455 • Fax (02) 81 6 471 4 

$3.50 each inc. postage 



AMIGA Review 



63 



. . . from page 40 



but then again no BBS offers the 
services provided by CompuServe. 
By using tools such as Autopilot 
and by setting yourself a budget, 
you can make CompuServe work 
for you. 

The possibilities are endless. 
Students can do all their research 
without ever leaving their home, 
investors can follow the stock 
market and your Amiga problems 
can be solved online with the 
assistance of the many Amiga 
users already connected, 

CompuServe pays your first 
month's service fee for you and 
gives you a $20 connect credit into 
the deal. 

This gives you the opportunity 
to have a look around and explore 
some of CompuServe's many 
services. 

If you then feel that 
CompuServe is not for you, you 
can cancel your membership. 



CompuServe Charges 



basic 

2400 baud 

Standard 0.25 cents / Mirs 

AFTER DARK 0.15 cents /Mirs 

9600 baud 

Standard 0.25 cents / Min 

AFTER DARK 0.1 5 cents / Min 



extended 

0.37 cents / Min 
0.27 cents / Min 

0.49 cents /Min 
0.39 cents / Min 



NOTES: Basic services - Include CompuServe's 70 most used 

services, AAP News and CompuServe Mail 

Extended services - Include all forums and Services not covered 

by Basic Services. Some extended services attract additional 

charges - ie Database Searches - Stock Brokers 

Standard rate or daytime rate - Sam to 7pm 

AFTER DARK economy rate - 7pm to Sam 



Coming up Next . . . 

Next month in the new Amiga 
Review CompuServe column, we 
will review Autopilot in detail and 
begin to explore some the 
fascinating features available on 
CompuServe. 



Finally, if any users have any 
interesting stories about the way 
they use CompuServe, mail me on 
100036,174. 



Amiga 
Forums 

I There a 4 forums on Com- 
puServe which deal specifically 
with the AMIGA, 

AMIGA ARTS FORUM [GO 
AMIGAARTS] If you are interest- 
ed in Drawing, Animation, Ren- 
dering, Desktop Video or Music 
this forum is for you. 

AMIGA TECH FORUM 
[GO AMIGATECH] 

This is the programmer's 
forum, If you are interested in 
writing programs for the AMIGA 
or in finding out about the all latest 
hot gossip on new AMIGAS you 
should check this one out. Also a 
good place to find useful source 
code and technical advice. 



AMIGA VENDOR FORUMS 
[GO AMIGAVEND] 

Many of the big names in 
AMIGA software and hardware 
can be contacted directly through 
this forum including ASGD - Art 
Dept Professional, IMPLUSE - 
Imagine, SOFTWOOD - Final 
Writer and GVP. Music and MIDI 
users should also check out the 
Midi Vendors forum [GO MIDI- 
FORUM] for BLUE RIBBON- 
The makers of JAM and BARS 
and PIPES. 

AMIGA USER FORUM 
[GO AMIGAUSER] 

If it's not discussed in the other 
forums you can just about guaran- 
tee that it will be covered here. 
This has certainly been a lively fo- 
rum in recent months with the Hot 
News and Rumours area running 
hot with all the latest comings and 
goings. 



OTHER FORUMS 

There are also a number of non 
AMIGA specific forums which are 
interest 6d§ many AMIGA users. 
Try the Cyberspace forum [GO 
CYBERFORUM] for some lively 
Virtual Reality discussions or may 
get some of the latest clip art from 
one of the many ART GAL- 
LERIES spread across Com- 
puServe. 

FILE LIBRARIES 

In addition to lively discus- 
sions each of the AMIGA forums 
also carry a wide variety of 
AMIGA specific files all of which 
can be downloaded by users. 

□ 
The editors of Amiga Review 
frequent the AMIGAUSER forum 
to bring you news on Commodore, 
and updates on new products. You 
can reach us on CompuServe at 
74431,1224. 



64 



AMIGA Review 



KVGZSL_ 

PRXfiRRSSKt> 

JUTQDHRDZXGK 

JEPYflZTDCDOZR. 

YJPHLQEFYSZFTt 

pcbsjpjmtjcshk 
lshicdkhbcxfhj 
n tjck u.hup g bxcc 
lIKiwskpu; 




Find-A- 

Wizard % 



► This month I will be reviewing 
another Rush Software Title. (Boy, 
these guys have developed a lot of 
educational software!). The pro- 
gram is called Find-A-Word 
Wizard and enables the user to 
create word lists to solve on screen 
or to print out if required. 

The standard Find-A- Word can 
have a maximum size of 25 x 20 
characters. There is also the option 
to print a Jumbo Find-A -Word that 
measures 39 x 31 characters, but 
cannot be played on screen. 
Another useful feature is the 
Shapes Creator, which lets you 
make a Shape Find- A- Word. Some 
example shapes are included on 
the program disk. 

I found the Shape Creator fun 
and easy to use. It involves 
selecting the paint colour and then 
filling in certain squares on a 
marked grid to create a shape. It 
works on a similar principle to the 
Icon Editor that comes with 
Workbench. 

This is a very good feature for 
children, as rather than just solving 
Find-A-Word puzzles they can 
actually stimulate their creativity 
by designing their own shapes. 

The printouts look good; you 
can output to laser printer or serial 
printers as well as dot matrix. 

Wordlisls for use in the puzzles 
can be created easily from within 
the program and can be edited at 
any time. This saves the hassle of 
using a text editor to create your 
wordlists, and assures complete 
compatibility. 

When a wordlist is loaded 
there is a delay which depends on 
the complexity of the list, and then 
the Find-A-Word is drawn by the 



computer. After it is drawn you 
must examine the wordlist dis- 
played on the right of the screen 
and then try to find the words. To 
select a word, click on the first 
letter in the word and if you have 
selected the word correctly it will 
remain highlighted and will be 
removed from the wordlist. 

Overall, I found this program 
easy and fun to use and, as a 
companion for Crossword Wizard 
(reviewed in May 1994), it makes 
a great set of utilities for creating 
crosswords and find -a- words. 

The program installs onto a 
hard disk easily and has no copy 
protection. Rush Software rely on 
the honesty of the users of their 
software. If you like creating 
find-a-words then this program is 
ideal. 

For more information on this 
program, and for details on 
ordering contact Rush Software 
on (042) 342107. 







XXK F i ND-tf-HOftD XXK 
RNRX I Dr-tEUCMCj I K£J DJGHJOW&J 
EKO-JFUCFKFLELBJRMHCiFiZMX'ED 
OOFKCr-ftJ C RFKH^ n >-: - DK&k &|_ e D 

S^ii^'tfKuGzs » L .''- ltM ' DJ 

DOCDuFpRXfiRRSSKt, ^ JD " 
?' J D " .tt J TO E" H SH OZXGK ' MF 
™. JEPYflZTDCDOZR *D 
™ F YJPHLaEFYSZFTL D 
™* PCBSJPJMTJCSHk •' 
°. m LSHICDKHBCXFHJ M 
eon NTYKILWUPGBXCC 'F 
EKD. IKCIVRUCSKPWX" =d 
°™gi [ fiJSDBCYOVKK,-;^ 

"NRX J t 1 1 Ttj p p~ I yd p JMD J 

ddod oer r %yrl £/. o jr " ">iq j dm 




?«T»- 



y 



^iiiihrVWDiiiJ mn m &m 





BRQGMSDGCDET ICXEXH I B I TS6L 
RLERFENORFEMDMCEWPRRDWNOU 
DIPXvIMLEOHKEEZSLKtEPIILR 
GBCfiYPFDVHTRC IZRMLMSUVCMK 
EHHURNNEEKECMOIIZSEILPERS 
KEBCRZENLLKIHCDUSPLSXFRDU 
BLTRIFJFYMNTEFMWVECTHJERF 
JNRFXRYMF IYPT JXSRDLEB JLH I 
LLZBSXHBMIEOKLHVKHTRRUEOU 
OJWCJHHSOWTHPCaMHWWNPPPNM 
INQGMDOFSQQSyjWMOCBWBLICI 
UPGRTORHRO.YIIHIMFHTBDQNZIB 
FWPRI IEMHQEOWHJLUHXI JLRDH 
OLNQZQJZTJYOWRDEMVXGRYttEY 
FVNFNIDKTBHVUITMHCUNTLDGI 
JZSYZZHLLZHSXPLFJNLSMHJGY 
EHPXNMQKSZNZQJFPRTGWXBZID 
TDJKETHJGGDaRCWQHSGOMFRRG 
PBGZXYHXLFFSHUYHHLKCYEGPO 
RGLDCFIEXSNXXJLflRZJXMHTSM 



ZBuord . dat 



BEHAVED 

BROOMS 

BUYING 

COMPACT 

DOCKED 

EXCITED 

EXHIBITS 

FACTOR 

GOLDEN 

LERF 

LIVING 

LURKS 

MERELY 

MINIMIZE 

MOODY 

PLRICE 

REPLIES 

RESISTER 

REUEL 

SIZEB 

SPRIGGED 

STIFFEN 



I » The standard 
Find-A-Word 
can have a 
maximum size 
of 25X20 
characters 



Emrrrcwri 



nmmjrmrM 



AMIGA Review 



65 



Desktb: 



.top j_^ 

l 



PageStream 3.0 




► "When is PageStream 3 for the 
Amiga going to he released?" 
Well, here's the latest from 
Softlogic. They say the manual 
will be sent to the printer in the 
first week of July. They expect a 
four week turnaround from the 
printer. In the past a two week 
turnaround has been normal, but 
this new manual is much longer at 
a massive 550 or more pages. 
When the manual is back from the 
printer, Softlogic will ship 
PageStream3. 

All of the boxes for your orders 
are folded. All of the enclosed 

.. a i Pages 



materials have been collated and 
stuffed into envelopes. The disk 
labels have been printed and put 
on the disks. They're as ready as 
can be for the day the manual 
comes back from the printer and 
the program is done. 

When they're told the manual 
is being shipped, the programmers 
will finish up any loose ends on 
the program, duplicate the disks, 
and mail out your orders. 

Based on the printer's 
estimates, Softlogic are saying the 
program should ship at the very 
end of July. They realize that this 

I ED i C& 



►I Two Colunn Master Page 
Gil 'Stl delete | Edit | Info 



SI 



g 


6 



7 


S 



9 


ie 



11 



1£ 


13 


14 



15 



16 



17 



IS 



19 



£1 



££ 



23 



£4 



£5 



£6 



£7 



I I I 1 I 1 1 ~l I 1 I 1 I 1 



is much later than originally 
stated, and have apologised for the 
delay. 

Too aggressive 

Softlogic admit they may have 
been a bit too aggressive in their 
estimates for shipping, but they 
say they "really love writing DTP 
software and want to give our 
users every feature they have 
asked for." 

And how good will the first 
release be? Softlogic say "We will 
not release the program with any 
known bugs. Many years ago, we 
rushed the first version of 
PageStream to market, and it has 
taken us a long time to build our 
reputation as a developer of high 
quality software. 

"We don't want to make that 
mistake again and rush 3.0 to 
market, so we are doing 
everything possible to make the 
first release of PageStream 3.0 as 
bug-free as we can. As a result, we 
have decided to upload a pre-release 
beta demo of PageStream 3 to our 
BBS, GEnie, CompuServe, and 
Portal/fnternct. Watch for this in 
mid- July. 

"This will give you a chance to 
play with the program and learn 
about it before you create real 



f 



Q 



* 



66 



AMIGA Review 



<aso» 



tf 



documents. There are so many 
features in the program that our 
betatesters can't hope to test them 
all, so you will be able to help us 
ensure the first release is as solid 
as possible. We encourage you to 
download this demo version and 
look over the program. It will only 
be available online, not by mail; 
you cannot call and ask us to mail 
you a copy. 

"When the manual is actually 
at the printer, we'll give you an 
estimate for the pre-release beta 
demo. When we give you the 
demo, we'll give you a final 
estimate for the release of 
PageStream 3". 

New Import and Export 
Options 

According to Softlogic, one of 
the amazing new feature of version 
3.0 is the ability to import an 
Aldus Freehand EPS illustration, 
edit it, and then export it in Adobe 
Illustrator EPS format. No other 
DTP program can do that, not even 
a Mac or PC DTP program! 
Pictures look wonderful in 256 
colors on AGA Amiga computers, 
and in 16 colors on non-AGA 
machines. 

The floating Edit palette is an 
incredible time-saver, as are the 
recordable ARexx macros. And 



yes, after all these years, 
PageStream finally can 
print real thumbnails, and 
has every tab alignment 
type you could want, plus 
dot leaders (filled tabs)! 

Gradient Fills 

If you're a PostScript 
user, wait until you try an 
inverse saw-tooth gradient 
fill with a propeller spot 
function - you can even 
make the gradient in the 
shape of the object rather 
than a simple linear or 
logarithmic gradient. Choose 
a PostScript Printer Description 
file to automatically set the 
optimum screen angles and 
frequencies (the cryptic 
Special text gadget has finally 
been retired!). 

BME 2.0 is also great. 
Softlogic didn't promise 
any new features for it 
beyond ARexx support 
because they weren't sure 
what they'd have time to 
do, but here's the scoop. 
BME2 has been upgraded 
to work in up to 16/256 
colors, depending on your 
computer, and has also been 
rewritten from scratch! Like 
Page- Stream, it features 



^ 



Q 



□ 



a 



o 



A 



& 



<ft 



recordable ARexx, but it 
can do much more to a 
picture now than before. 

In addition to basic 
painting and filling an area, 
BME2 can move selection 
areas, and change the 
contrast or brightness of a 
picture. You can pixelize a 
picture for neat effects, and 
even convert between 
CMYK, RGB, grayscale, 
palette and black and 
white. 

The autotracing feature 
now has simpler controls to 
make it easier to get good 
results, and clipboard 
support has been added. 
Best of all, BME uses the 
same import/export filters 
as Page- Stream 3, so you 
can import and export in 
IFF ILBM, TIFF, GIF, 
PCX, and BMP formats! 

□ 

Next month we'll run the 
comparison chart which 
shows the power of 
PageStream 3.0'$ new fea- 
tures compared to Quark 
Express and Professional 
Page, 



Fdra9r*aph F**.^rt*t;: . 








|t£S 


















Left indent j8" 


Bef 
ftf 


ore |6S£ 
ter IBss 

I 


| *| Re lat loo 

( *| Re- lat ive 

> | Just if led 


C9S> 




Eir-st line J8" 




Etght indent j8" 




frf Drop 

Foot ►! Antique Olive 1 


cap 




Jo Id 

nes J5 


| 
I 

apply 


Keep together ► 


Lines 
End 1 3 


I 

I 




Charactflps |1 L.i 


Start |3 | 
J 


- 


ilk | 


£a n c e I 


I 



m 


m Style H 


<rio style tag> 




H 


b| /] y|®i 


Stafe |12pt J d > 


Track 
Lead 


k- 


&■/, 


<>j 


C Font fc-jRyht 


| E| @| «|+S|S4.J 


Width |130>: |<]> 


*■ 


i2&A 


<i>i 














J 


i-m 


X |B.S" 


< 


> 


U 
H 


7.5" 


<\> 


pieex 


#C J2 


4>|&= ' |<t>[1g?|8* 


< > 


IlSIB-1: 


i i^=i 


V. |i" 


< 


> 


9"- :: 


7j> 


)ies;-; 


G |@, 25" 


T 1 (9* 


<]> 


mmm 



AMIGA Review 



67 




14 Whiting Street 

Artarmon NSW 2064 

Ph: (02)906 4801 

Fax: (02) 906 1112 




REAL 3D now has full support in 
Australia via a full-time technical 
support expert, BBS, training, user 
groups, newsletters & updates. 
Version 2.48 makes REAL 3D the most 
powerful programme available for 3D 
rendering & animation on any 
affordable desktop platform. 

CALL FOR MORE 



***IMPORTANT NOTICE*** 

Digipix is now the ONLY official Australian 
distributor for Digital Broadcaster systems! 

Forget the previous hype, the final release product will not be 
available until late July. They will ONLY be available from 
Digipix, and will cost about $13,500. CALL IN FOR A DEMO. 
The PERSONAL ANIMATION RECORDER from DPS is NOW 
AVAILABLE for $4,800. The associated video capture card 
costs $2,500. Prices for both systems do not include hard drives. 

***SPECIALS*** 

Maestro 28.800! V.Fast Fax/Modem $800 
Maestro 14,400 V42bis Fax/Modem $500 
Opalvision with FREE Montage 24 $1,000 

Digipix specialises in professional applications, particularly 
Film and Television. The Company Directors have a total of 34 
yeais experience in the broadcast film and television industry. 
Digipix sells ONLY professional products that have been tested 
and approved by our team. We have a bureau service available 
for transfers to and from broadcast videotape & film, 

REAL 3D NEWS - AVAILABLE NOW 

Windows 3.1 release version. It absolutely flies on a Pentium! 
Stand alone render engines for Amiga, Windows and Windows NT. 
Automatic network distributed rendering on IBM (Amiga soon). 
(Windows NT, Silicon Graphics and Sun versions soon). 






AMIGA ... 

The Next Generation 



love or first hyts 



Super Special* 

CD 32 The Home Entertainment 
System Console ... $450 

CD 32 Titles less 20%" 

" Offer valid lor limited lime only. Huny Sdoek is limited. 
♦♦ WbcnpTirdia^wimaCD n o^er^1sslO%Dis«miit. 



DKB4091SCSI-IICard $679 

High Density FDD Ext $299 

Em plant Mac Emulator $790 

SCSI Tape Drives from $450 

Micro Vitec Monitors $799 



Call for latest pricing on.. 
Amiga Hardware 
Addison Wesley Books 
Bruce Smith Books 
CD-ROMs & Disks 
DeskTop Video Solutions 
Neriki & E.D. Genlocks 
DKB & OVP Hardware 
Hard Drives (IDE/SCSI) 
Networking Solutions 
QuickNet now SANA-II 
S canners/D igitisers 
Mac & Amiga Software 



337 Penshurst St., Willoughby 2068 Sydney 
Tel: 02-417-5155 

Fax: 02-41 7-5542 BBS: 02-970-6444 



We are taking subscriptions for all overseas 

magazines including CD32 titles - available 

to you within two weeks of publication. 

© CALL NOW © 

Hard Drive Specialists 

We have extensive experience and spares for Hard 
Drive repairs and Data recovery. We will buy and 
trade unwanted hardware. Call for latest pricing on 
2.5" to suit A600/A1 200. Sizes from 40-250Mb. We 
also install data/power cables for Hard Drives - 
delivery ANYWHERE! 

$175 
$395 



d BEST Buys :260Mb (trade A4000 120Mb) 
420Mb (trade A4000 120Mb) 



ft Various sizes SCSI/SCSI-ll up to 4GIG! 
ft Delivery anywhere. 

■>V Removable media also available 

ft Bernoulli / Syquest / CD ROM / Seagate 

BARRACUDA 

ft AMIGA TOWER SYSTEM ft 

We will transform your A2000/4000 into a sexy 

230 watt floor standing heart pu riding system 

with provisions for 8 internal 5 1/4" or 3.5" 

devices. Prices start from $695!!! 



Peripheral Repairs Corp P/L 
ACN051 956 211 
Shop 2 - 1 76 Lyttleton Tee 
Bendigo VIC 33S0 



Tel 054 416 054 
Fax 054 416 277 



Tuto 




► To a new user, even one who has 
used other 3D packages, REAL 
3D's abundance of requesters, 
menus, tools and features can 
seem overwhelming. In this series 
of articles, I aim to provide many 
useful short hints and tips to help 
you towards your nest masterpiece 
image or animation with REAL 
3D. 

I will feature new material not 
in the REAL 3D documentation, 
as well as coverage of areas users 
have had the most difficulty with, 
and occasional hot news. To 
maintain interest for both beg- 
inners and experienced users, the 
tips will be short and sweet for 
advanced users, and there will also 
be fairly detailed material for less 
experienced users. I'll provide 
look-up references in the longer 
tutorials. 



Clip Mapping 

First, we need something to 
map. Mapping is the process of 
projecting each pixel of an image 
onto a 3D object. 

In a paint program, pick a large 
sized font and type in some text in 
any colour other than the 
background colour. Pick it up as a 
brush, and save the brush into the 
R3D2:Textures drawer with a 
suitable name, for example 
clip.brush. 

Next, create a sphere in REAL 
3D in XY (front) view. Now open 
the materials window and create a 
material with the following 
characteristics: 

Name - Clip, Texture - use the 
brush you just created. Use the 
materials window Define/texture 
menu to select it. 

Select colour map, Clip map, 
and Transparent colour boxes. 



Also, make sure that the Transp.R 
Transp.G & Transp.B gadgets are 
0, 0, 0. Click apply, and close the 
materials window. 

LMB (left mouse button) drag 
select around the sphere, change to 
XZ (top) view, select menu 
ere ate/mapping/sphere, select the 
Clip material, drag select around 
the sphere again to snap to its 
centre, and then size the mapping 
sphere just a little larger than your 
sphere object. Change back to XY 
(front) view. 

Here are some important points 
and manual references. See tutorial 
page 3.9 - Clip mapping will not 
work with either draft or environ- 
ment rendering because only 
transparency is simulated in these 
modes to increase rendering speed. 

Also see tutorial page 5.2 - if 
your scene contains transparent 
objects, or you are using clip 



AMIGA Review 



69 




mapping, the environment colour 
and the background colour should 
be equal, and neither background 
or environment gradient functions 
should be used. 

So open the render settings 
window, choose Lampless mode, 
make sure the environment and 
background colours are the same, 
and none of the environment 
mapping boxes are ticked. 

Take a perspective view, use 
the cursor keys to get a suitable 
viewing angle, Render, and there it 
is - clip mapping! 

If you need environment maps, 
you can create scene objects and 
give them a "scene" attribute so 
they are not visible except by 
reflection from objects in your 
scene. 

Some ideas on how you can 
use clip mapping. You can create 
very complex looking objects, but 
all they are is one simple solid and 
a texture. For example, a chain 
link fence. The easy way - draw a 
large single portion repeatable 
chain-wire : pattern in a paint 
program using a red gradient to 
define the relative heights, brighter 
means higher. 

Make it a tiled bump and clip 
map material and parallel map it 
onto a rectangle. Bingo, Instant 
fence. If you need to zoom in to 
one link of the fence full-screen, 
you'll have to model the fence. 
You can use the compound tools 
to do this, but we'll leave that for 
another time. 

If you want to use 24 bit 
brushes or images as clip maps, 
the transparent colour is defined in 
24 bit colour space, so all values 
vary between and 255. Some 
extra care is needed to ensure you 
enter the' correct RGB values for 
the background colour into the 
materials window Transp.R 
Transp.G & Transp.B gadgets. It 
works just as well. 



ON THE BLINK - on again, 
off again (for advanced 
users) 

Here's how to turn various 
objects on and off using the 
ATTRIBUTES animation method. 
You can use this to animate on/off 
things like motion blur, mapping, 
light source, and invisibility 
attributes. 

You can make blinking lights, 
objects that disappear, or textures 
that blink in and out. In fact, any 
object attribute. Quite a powerful 
method. Create the following 
structure. 

NOTES 
Object - 

(Level containing your objects) 

Targets - 

(objects to be affected) 

Attributes - 

(ATTRIBUTES) 

(attributes animation method) 

Active ■ 

(create/controls/attribute - set the 

ON attribute) 

Inactive - 

(create/controls/attribute - set the 

OFF attribute) 

Techno blurb 

If the time is within the time 
line of the object, the method 
assigns the attributes of the 
attribute object to the target 
objects. Otherwise the second 
attribute object is used. Or you can 
use the timeline editor to set the 
start and end of the action with the 
mouse. 

What does this mean? Well, 
create the above hierarchy with a 
sphere as the target, make the first 
attribute as RT-In visible, and the 
second, not RT-Invisible. Now add 
a tag to the ATTRIBUTES method 
(t hotkey): 

SFOR I = Frm % 2 



SFOR means 'String FOR- 
mula', T is a general purpose 
variable. The 'Frm' variable is 
defined by the animation system 
and is the current frame number. 
The '%' is the maths modulo 
operator which does the job. The 
result of the operation 'Frm %'T 
is 1 for odd frames and for even 
frames. This means the object 
blinks out every odd frame! Try a 
ray -trace of this one, but you will 
need to slow the animation down 
to see it blinking. 

Try SFOR 1 = Frm % 5 for a 
blink every 5th frame. More 
complex formulas are even more 
interesting. Try this one :- 

SFOR 1 = if (sin (t* 2* PI) > 0, 1, 0) 

You can use any of the many 
REAL 3D variables in formulas 
like this for just about anything. 
It's hard to find things you can't 
do. See the docs and on-line help 
for all the variables you can use! 

NICE WORK - what REAL 
3D users are doing. 

The realistic plastic cup image 
on the first page is by Steve 
Griffin from Adelaide, SA. Steve 
produces commercial work with 
REAL 3D, and the original very 
large IFF24 version of this was 
used in a recent full page 
magazine product advertisement. 
Steve can be contacted on (08) 433 
448. 

LETS FACE IT - full frontal 
fonts 

Here's a quick tip to improve 
the look of those logos and fonts 
with the boring flat faces which 
always seem to reflect badly front 
on. For each letter or single section 
of the logo, create a very large 
cylinder in top view and do a 
boolean AND between the 
cylinder and the letter to put a very 
slight curve on the front face. This 



70 



AMIGA Review 




will give you a nice glint as you 
pan or zoom past. See the picture 
to get the idea, 

HOT NEWS 

• Available mid-June - Stand 
Alone Render Engines (SARE's) 
for Amiga and Windows 3.1 (no 
dongie required). You should see 
REAL 3D rendering on a Pentium! 

• Amiga Version 2.48 upgrade, 
free for V2.47 owners. 

• Final release Windows version. 
Includes free SARE. 

• Available late July - Auto- matic 
Distributed Rendering (ADR) for 
Amiga and Windows. 

• DEC Alpha WINDOWS NT 
version (with SARE & ADR). 

• Intel WINDOWS NT version 
(with SARE & ADR), 

• SARE'S for SGI (Silicon 
Graphics) and SUN. 

• Apex (the Essence folks) are 
close to releasing Forge for REAL 
3D. Should be hot! 

REAL 3D USERS 
FAVOURITE PASTIMES 

Watching the look on 3D 
Studio (well known PC 3D 
package) users' faces when you 
zoom in close to a lens magnifying 
something in REAL 3D. Perfect 
glass, no object faces, no jaggies, 
real magnification, no fuss. 

This is a two minute demo any 
REAL 3D user could do in their 
sleep since version 1.3 days. Ho 
hum. Next challenge please! The 
PC version of REAL will put the 
cat among the pigeons! 

IS THERE ANYBODY OUT 
THERE? - A whole world of 
support. 

REAL 3D support includes: 
Phone/FAX - Free telephone 

support for registered REAL 3D 

users. 

BBS - see the latest list in 

REAL 3D V2.48's on-line help. 




tLets face it, 
a curved font 
frontal 



Australian BBS is Compulink (02) 
970 6444. 

Internet - There is a 
world-wide REAL 3D mailing list 
full of news, questions, answers, 
reports and tips. Ail the support 
guys from around the world hang 
out here. 

The Internet REAL 3D 
Mailing List Address is as follows: 
real3d@gu. uwa.edu.au. To join 
the list, you must have an Internet 
mailing address. In order to 
subscribe to the mailing list, send a 
message to: 

listserv@gu. uwa. edu. a u 
Subject Line: REAL 3D 

The first line of the message 
should read: 

subscribe real3d FirstName 
LastName (<- put your name here) 

If you have problems, e-mail 



the REAL3D Mailing List 
Administrator: 

brendan@ucc. gu. uwa. edu. au 

Local User Groups - currently 
being organised in each major city. 

Newsletter - hints, tips and 
news. Posted to registered users, 
by Digipix, the Australian distrib- 
utor of REAL 3D. 

NEXT TIME 

The next article will include 
RPL Tricks & Macros, What's 
Your Vector Victor? - What's this 
vector stuff? Nice Water - Refract 
and have some nice bumpy waves, 
Procedural Textures - How to use 
them. Also, comments, submiss- 
ions and hints from readers are 
most welcome. Send 'em in! 
Real 3D, PO Box 288, 
GladesvMe, NSW 2111 
Until then, it's gotta be REAL! 



AMIGA Review 



71 



THE GVP MULTIMEDIA A1 200 




EMPOWER YOUR AMIGA A1200 TODAY WITH GVP's LINE OF MULTIMEDIA PRODUCTS 




A1 230 Turbo* Performance Series II 

The A1230 Turbo+ Performance Series II is 
faster and more expandable than the competition 
to take your Amiga® 1200 to the limit! Featuring 
a 40MHz Motorola 68EC030 or 50MHz 
Motorola 68030 processor, an optional 40 or 
50MHz Motorola 68882 math coprocessor [FPU), up to 32MB of 
high-speed RAM, a battery-backed clock, and our exclusive DMA 
Peripheral Port |DPP] gives you power, performance, and expandability 
unmatched anywhere. 

At 291 SCSI Kit Performance Series II 

The A1291 SCSI Kit provides the single most 
asked for add-on for the Amiga 1200: a SCSI 
interface. This kit adds a high-performance 
external DMA SCSI-II interface to an A1230 
Turbo+ Performance Series II accelerator and 
uses the latest in active termination technology for stable, noise 
free SCSI data transfer. The performance and flexibility of SCSI 
devices is unsurpassed, and the A1291 SCSI Kit allows you take full 
advantage of virtually any SCSI device on the market such as: CD- 
ROMs, Removable Media drives, Tape backup drives, etc. 



Psiratuj 




e r i e 5 II 



□ IBITBU 5DLND 5TUQIO 



DSS8+ 



Our newest 8-bit digital sound sampling 
hardware, DSS8+, is the quietest, most 
professional sampler yet made. It comes with multifaceted software 
for sampling, editing, song composition, and playback of mono- 
phonic and stereo sound samples as well as the popular .MOD song 
files. DSS8+ offers all the tools needed to create and develop sound 
effects and audio segments for presentations. Its output is compati- 
ble with a wide range of Multimedia applications such as Scala 1 ", 
MediaPoint" and AmigaVision™. 




ImageFX 

ImageFX is a revolutionary product that 
combines the traditional elements of image 
processing, image editing, painting, and prepress color correction 
with high-end special effects and morphing for video, film, anima- 
tion, and still image work. ImageFX is easy-to-use in almost every 
respect: it supports a large variety of image file formats so you don't 
have to worry about converting files before working on them, it 
supports Virtual Memory so you don't have to worry about mniring 
out of RAM when you are just about finished with your master- 
piece, and it supports an on-line help system so you never have to 
go digging for the manual — help is only a HELP key away! 



%xx 



G-Lock 

The G-Lock genlock is a highly versatile, 
professional quality genlocking board for the 
Amiga platform. In any multimedia comput- 
ing environment, the need to manage multiple video and audio 
sources is critical, whether you view them on your computer screen 
or through an external monitor or tape source. In order to have 
different video sources appear together on the screen with profes- 
sional results they must share the same exact timing of their sync 
signals, and our G-Lock provides that synchronization. 



HGVP 




GREAT VALLEY PRODUCTS, INC. 

657 CLARK AVENUE KING OF PifUSSTA, PA 19460 • USA 

PHONE 610'354«949S * FAX 61 0- 337- 9922 



A1230 TurbCH, A1 291 SCSI Kit, Performance Series il, DSS8*, ImageFX. and G-Lmk art trademarks of GVP, Inc. 
Amiga is a registered trademark o( Commodore-Amiga, Inc. All otrier trademarks are held oy ttiair respective companies. 



Ahlh 



By 
Andrew 
Leniart 



Correction - Frozen Fish 
CD-ROM 

Last issue 1 made an incorrect 
statement regarding the Frozen 
Fish CD-ROM disk. I said that it 
could be used on MS-DOS 
machines. Quite simply, I was 
wrong. 

I ordered and purchased the 
Frozen Fish CD-ROM disk for my 
own BBS from Megadisc and 
quickly found out that MS-DOS 
will not read most of the contents. 
Sure, the filenames are mostly 
eight characters with a three 
character suffix, but they are 
completely innacessible to an 
MS-DOS machine because of the 
way the disk has been designed 
and laid out. To my mind, this is 
absolutely crazy. 

It's a well known fact that 
many, in fact most, Amiga 
supporting bulletin boards are run 
on IBM clones under MS-DOS. 
This is the case because of the 
abundance of cheap or free BBS 
software available for the IBM 
platform. Besides, why waste good 
Amiga CPU time with a meanless 
task like running a BBS when a 
cheap second hand clone can do 
the job for you? 

For a CD-ROM disk seller like 
Fred Fish to create a "BBS ready" 
Amiga BBS CD in such a way that 
MS-DOS machines can't read it 
effectively ensures that hundreds, 
if not thousands, of copies world 
wide will never be sold. This is 
self defeating and crazy. I'll be 
contacting Fred Fish shortly about 
this and will report back in these 



pages when I have an answer. 

Offline Mail Reading 

Quite a lot has been written in 
the past about the advantages of 
"pointing" for mail from a BBS. 
Yet even though the benefits are 
many, it requires a certain amount 
of dedication on your part and 
naturally doesn't suit everyone. 

If you're not a mail freak and 
just want to occasionally catch up 
on the latest gossip in a few 
conferences, you might like to 
consider offline mail reading 
instead. It works on a similar 
system to pointing, without 
needing a great deal of hard disk 
space or other system resources. 

I'll be using the Blue Wave 
offline mail system in my exam- 
ples here, because I've found it to 
be the best system for both the 
system operator and user, and also 
because it's now very well 
supported by the Amiga platform. 

AMYBW 

The only Blue Wave reader that 
used to be available for the Amiga 
was QBlue, with its five message 
limit until registered. It had limited 
features and didn't support many 



COMMUNICATIONS 




of the options that the BlueWave 
system offers. I'm happy to say 
that things aTe looking MUCH 
better now! Enter AmyBW by 
Leon Makkink. 

This little reader is a dream to 
set up and can only be described as 
sensational! Just about everything 
can be configured, including font 
used, colours, which editor you 
want to use to write your messages 
with and more. AmyBW also 
gives you the ability to "freq" (file 
request) files to be sent with your 
mail packets. 

You can automatically send 
private netmail replies to echomail 
messages if you choose to, append 
taglines to your messages, steal 
taglines from other people's 
messages, create a file which 
contains short names for people 
you like to regularly exchange 
mail with and a whole lot more. So 
how much would you expect to 
pay for something as useful as 
this? Twenty dollars US? Thirty? 

How about nothing? That's 
right folks, this power packed 
utility is absolutely free. Getting 
rid of the [Not Registered] 
message is as easy as sending a 
netmail to the author. Great stuff! 



The Blue time ConpsuSHe Off I me Header! 



Hs# |9S of 153 Bead 



FreH Iflndrey Farrell 



Seef 



To All 



; Add tone 



Sub j (tonnodore Situation Updal 

The following article appeared 

Aniga future sHll hopeful 
By Andrew Farrsll 
(cJ 1994 



p[ Reply ta a nessaje. 



|23:89:57 
Date |18 Hay 94 23:45 

_3 





Hane jHiJarewTirriTt 






Short jflCflR-Et | flddr 


13:114/989.1 | 


Jubj (tonnedore Situation 


Update | 





flit 



___J 



_|HetHail bits' IB 



Area JFidoKet -=NETKfllL = 
M i_j £co 








5S Post 


J 


Car&on Copy | 


fj-OFI IHII1IHH 






Sfj Add ftne... | 


Io (Undrew Farretl 






I Look Up,,. | 


flidr |3: 714/9*9, S | 


Subj l&mnwlore Situation 


Update 




_ I 





Ik 



iapceli 



__| Crash 

| Direct 

j Hold 

j/J Immediate 
j/jKiil/Sent 

j File Seq. 

__ Hith File 



AMIGA Review 



73 



L^^BJ 



HnyBK - -The Blue Have Canpatible Offline Reader \ 



Board Hwe jflndv's Rttid 
Sysop Hunt jflndrew Len tart 



Address |3"S33/1l6.i 
Packet |flflTTIC.SB2 



Login Hane Jflndrew LenUrt 



Alias Nafie [The Mad Mer 



Download AmyBW from your 
nearest Amiga supporting BBS 
and get in on the action. If you 
can't find it anywhere, feel free to 
log on to my BBS and download it 
from here. Just log in as GUEST 
(no password required) and head 
for the Free Files area, Once you 
have your copy, here's how it all 
works. 

Getting Your Mail 

Next time you log onto your 
favorite BBS, enter the BlueWave 
door and you'll be asked to answer 
a few simple questions about 
things like which transfer protocol 
and archiver you want to use and 
so on. Once that's done, simply 
select the message areas which 
you are interested in reading and 
hit the mail bundling key. The 
BBS end will make up a mail 
packet for you containing all the 
areas you selected. It'll archive it 
with the archiver of your choice 
and prompt you to download it. 
Download the mail packet and 
you're ail set! 

Now you can fire up AmyBW 
when you've logged off and spend 
as little or as much time reading 
and replying to mail as you please. 
No time limits to worry about, no 
line noise, no family members 
hounding you to untie the phone 
so that they can use it. When you 
log back on to the BBS next time, 
simply go into the BlueWave door 
again and use the Upload Replies 
function to upload any replies 
you've made. How much easier 
could it be? 



BBS fipeas [58 
Replies |F~ 



Total Hsgs J245 
Unread fls?s |i97 
Personal Msss |5 



NetriaU Credits (3163 
HetHaif tebits [1 



Things to Know 

Now that you can read and 
reply to messages in various 
conferences, you may find 
yourself scratching your head at 
some of the abbreviations. After a 
while, I guarantee you'll find 
yourself using a lot of these 
yourself. Their purpose is to 
simply say something common 
without the need to type it all out. 
Here are a few of the more popular 
ones as examples to start you on 
your way. 

ADN: Any Day Now 
AFA1K; As Far As I Know 
BK: Because 

BTSOOM: Beats The (Stuffing?) 
Out Of Me 

CMIIW: Correct Me If I'm Wrong 
CULSR: See You Later 
FITS: Fill In The Blank 
FUBAR: Fouled Up Beyond All 
Recognition 

FWIW: For What It's Worth 
FY1: For Your Information 
GD&R: Grinning, Ducking, and 
Running 

GO PRI: send private mail 
GR8T: Great 

HLVB: Hasta La Vista Baby 
IAE: In Any Event 
IMHO: In My Humble Opinion 
1MO: In My Opinion 
IOW: In Other Words 
rrSFWIr If The Shoe Fits, Wear It 
L8R: Later 

LLAP: Live Long and Prosper 
LOL: Laughing Out Loud 
NBD: No Big Deal 
NRN: No Reply Necessary 



NTL: Nevertheless, or 

Nonetheless 

ROFL: Rolling On the Floor 

Laughing 

RSN: Real Soon Now - industry 

term denoting indeterminate 

period of time 

RTFM: Read The (Fabulous?) 

Manual 

SNAFU: Situation Normal: All 

Fouled Up 

TTBOMK: To The Best Of My 

Knowledge 

TTFN: Ta Ta For Now 

Well don't just sit there! Grab 
your copy and get in on the action. 
Next month, some of the do's and 
dont's of participating in Echomail 
conferences. Andrew Leniart may 
be contacted direct via modem at 
Andy's Attic BBS 24Hrs a day on 
(03) 749-4897 Fidonet address 
3:6331106, AMigaNet 41:300/106. 

□ 



AMIGA PUBLIC DOMAIN 
SOFTWARE 

Over 7000 disks to choose from 

No Postage Charges - 

Australia only 

(Overseas orders add A$5.00) 

DI SKS FROM $2^50 

All orders shipped within 24krs ofrecipt 

Send $5.00 for 3 Disk Catalogue 
Catalogue Updated free with orders 

GAMES PACK 1 (WB1.3 only) 

10 disks full of games (over 50) 
Plus catalogue disks $30.00 

GAMES PACK 2 (WB2.0 only) 
10 disks full of games (over 45) 
Plus catalogue disks $30.00 

CManual on 12 disks $34.95 

Includes six manuals, 40 chapters. 1 75 
fully executable examples complete 
with source code, plus other goodies. 

17 BIT, AMOS, FISH, AMAZ. AMICUS, 

FAUG, NZAUO, TBAG. AMIGOZ. MUSIC 

& SOUND, APPLICATIONS. UTILITIES. 

ANIMATION, DEMOS, GRAPHICS, 

SCOPE PLUS OTHERS. 

WE ALSO HAVE OUR OWN RANGE OF 

OVER 600 DISKS ALL SELFBOOTING 

AND READY TO USE. 

Deja Vtt Licenceware - CLR Licenceware 

Amiga Public Domain Centre 

PO Box 435, St Agnes SA 5097 

Phone (081 396 2163 Fax (08) 263 1393 

We accept Bankcard, Mastercard and Visa 

Money Orders and Cheques 



74 



AMIGA Review 




CKJTPUTfB 

HIT =7+1 

BID IF 



PROGRAMMING 



BLITZ AND GADTOOLS 

I This month's topic of discussion 
is designing and using Gadtools 
Graphical User Interfaces from 
within your Blitz programs. 

Gadtools are a collection of 
system gadgets and menus for 
Workbench 2 and above. They 
were supposed to make gadgets 
more accessible and flexible to 
Intuition programmers, who up 
until then were struggling through 
a long laborious process to put 
even the simplest buttons or sliders 
in their applications. 

Whether Commodore was 
successful in this endeavour is still 
very much open to debate, but like 
them or hate them, Gadtools have 
become very popular. I get by far 
the most calls from users who 
have lost their way with 
programming their Gadtools 
GUI's, 

Gadtools support was added to 
Blitz in issue 5 of the Blitz User 
Magazine, or BUM for short. 
Several bug fixes and extensions 
have been added in issue 6, 
including the revised docs. If you 
got Blitz from the Amiga Format 
cover disk, you won't have the 
latest version, and may not have 
Gadtools support. You should be 
using v 1.8 for the best results. You 
can discover what version of Blitz 
you have in the opening requester 
when you first run it. 

The first stage in the creation 
of your slick, ground breaking 
graphical user interface is to 
design the. on screen layout of all 
your windows, buttons and sliders. 



This can be very tedious when 
done by hand. Trying to line up the 
rows of gadgets neatly is almost 
impossible, and there's no way to 
try it out as you go either. 

Aargh! 

Luckily, help is at hand, in the 
form of GUI designers. If you 
haven't seen these, imagine a 
program which allows pro- 
grammers to create their buttons, 
sliders and windows by moving 
them around on the screen with the 
mouse, and adding new gadgets 
with simple menu selections. You 
can even go into a special test 
mode, which allows you to play 
with your interface to get a real 
feel for it from a user's per- 
spective! When you are happy 
with the layout, you simply order 
the program to create the Blitz 
source code for you, and include 
that in your program. 

Blitz used to ship with a GUI 
designer called "Intuitools", which 
has been greatly revamped and 
improved to allow the creation of 
complex custom Gadtools inter- 
faces, in addition to full support 
for all your old favourite standard 
Blitz gadgets. If you haven't got 
Intuitools Version II, and you 
design the odd GUI, it's well 
worth getting hold of. The catch is 
it's only available to Blitz User 
Magazine subscribers. 

Another option is to use a PD 
designer called "Gadtools Box" to 
create your interface, then convert 
the program's machine language 
output into Blitz code using 
another utility. Both the latest 
version of Gadtools Box and the 
conversion utility are available on 
Compulink (Amiga Connection) 
BBS on (02) 970 6444. 

Having created your interface, 
either by hand or by using a utility, 
the time has come to plug it into 
your program. This month, I'll 
show you how to create a simple 
application which highlights all 



the basic principles involved. 
From there, I hope you can go on 
to create bigger and better things, 
then send them in to me for a look. 

The program is a calculator, 
which is a module from an actual 
commercial application currently 
under development. The object of 
this module is to allow a user to 
design a robot from various parts 
and components, and update the 
costs display in real time as the 
user fiddles with various configur- 
ation options. 

The module was created with 
Intuitools 2, and the source code 
imported into the main program. 
The main section is just an event 
loop which sleeps until the user 
interacts with a gadget, when the 
program acts on the user's request, 
updating the display. 

The source code for the whole 
program, transplanted into a com- 
plete program which you can type 
in and run, is over the page. 

EXPLANATION 

First, the program asks the 
system for the Workbench screen, 
so that Blitz can open a window on 
the Workbench. Next, it instructs 
Blitz to move the Workbench 
screen to the front, and not to open 
a default CLI window. 

Then comes the output of the 
Intuitools utility, which was used 
not only to position the gadgets, 
but to define their properties as 
well. By using the GTtags 
command, the program displays 
the current level of the slider in (in 
this case) two digit format. 

After some simple positioning 
of checkboxes (some are disabled 
to illustrate the technique) the 
program sets up some numeric 
display boxes. The GTNumber and 
GTText gadgets are used for 
displaying data, not allowing the 
user to interact with them. 

The AddlDCMP command 
tells Blitz to send messages to 



AMIGA Review 



75 




PROGRAMMING 



DEFTYPE.1 



WbToScreen : NoCli: WBetichToFront_ 



fS="^2!d":#tag=$80080000 



; format siring and tag constant 



GTTags #tag+42,&f$,#tag+41,2 ; Show slider value tag 

GTSlider0,1.32,ll,138,9,"CARGO",2,0,10 

GTTags #tagt42,&f$,#tag+41,2 

GTSliderO,2,32,23,138,9,"ARMOUR",2,0,10 

GTTags #tag+42,&f$,#tag+41,2 

GTSHder 0,3,32,35,138,9, "ENGINE ",2,0, 10 

GTCheckBox 0,4,411,49,26, 11, "TacNuke",2:GTDisable 0,4 
GTCheckBox 0,5,41 l,36,26,ll,"Rockets",2:GTDisable 0,5 
GTCheckBox 0,6,411,23,26,11, "Laser" ,2 :GTDisable 0,6 
GTCheckBox 0,7,41 1, 10,26,ll,"BoJtguns",2 

GTCheckBox 0,8,291,10,26,ll,"Vision",2 
GTCheckBox 0,9, 292,23 ,26, 11, "Radar" ,2 
GTCheckBox 0,10,292,49,26,1 l,"Sesmic",2 
GTCheckBox 0,11,292,36,26,1 l,"Infra",2 

GTNumber 0,12,160,58,32,12, ''ORE",1,0 
GTNumber 0,13, 160,72,32,12,"FUEL",1,0 
GTNumber 0,14,160,86,32,12, "TRON1CS",1,0 
GTNumber 0,15,160,10U,32,12,' ! BIO",1,0 

AddlDCMP S 400010 ; scroll od mouse 

Window 0,52,45,523,134,4622, "Droid Designer V1.0",l,2,0 ; open window 

AttachGTList 0,0 ; attach GT list 



GTBevelBox 0,8,18,240,43,0 
GTBevelBox 0, 84,65, 140,64,#tag+33 

Repeat 



; scroller's frame 

; cost's indented frame 



ev=WaitEvent 
Select ev 

Case $40 ; GADGET EVENT 

; Gadget played with, so display new cost! 

If GadgetHit=l Then caigo=EventCode 
If GadgetHit=2 Then armour=EventCode 
If GadgetHit=3 Then engine =EventCode 

co=cargo+armour+engine 

ct=engine 
cf=engine 

If GTGetAttrs(0,7,$80080004) Then co+2:ct+l:cf+2 ; Boltguns 

Fort=8Toll 

[f GTGetAttrs(0,t,$8OO8OOO4) Then co+l:ct+3:cf+l ; Sensor units 
Next 

GTSetlnteger 0,12,co 
GTSetlnteger 0,13,cf 
GTSetlnteger 0,14,ct 
GTSetlnteger 0,15,eb 

End Select 

Until ev=$200 ; repeat until a Window closed event happens 
WBetichToBack 



End 



Intuition every time the mouse 
moves and gadgets are held down. 
This lets GadTools update values 
while the user holds the mouse 
down over a gadget. Try leaving 
this out and observe the effect. 

Now the GadTools have been 
initialised, we can get into the 
program proper. A window is 
opened, and the prepared Gad- 
Tools list of gadgets attached to it 
with the AttachGTList command. 
Some decorative bevel boxes are 
added to make the display more 
attractive and functional. Accor- 
ding to Commodore's style guide, 
raised areas are for the user to 
manipulate, lowered areas are for 
information only. 

The main body of code is 
within a Repeat.,. Until loop, which 
continues until the user hits the 
close gadget. Inside this loop, the 
program is put to sleep with a 
WaitEvent command. This makes 
Blitz wait until an event happens. 
In this case we're really only 
interested in gadget events, and 
these are acted upon. 

In general, Blitz tells you 
which gadget the user hit via the 
GadgetHit command, and the 
value is returned by the EventCode 
command. An example of this is 
the slider handling, which sets a 
basic variable to a value to 10, 
based on which slider the user 
moved. The status of checkboxes 
is found by a call to GTGetAttrs, 
and the costing variables are 
refreshed and displayed with a call 
to GTSetlnteger. 

Although this example is a 
simple one, I hope it illustrates the 
general technique for GUI creation 
within the Blitz environment. 

You can reach me via modem 
on Powerhouse (042) 616380 or 
in Sydney on Compulink (02) 970 
6444. You can write me snail mail 
at Box 1420, Wolhngong 2500. 



76 



AMIGA Review 



Good 
Design 




^Finally, Amiga Review is 100% produced using Amigas!" 



> "How many pixels are there in 
an inch?" That question was 
actually asked by a work mate, it's 
a bit like asking how much water 
is there in a bucket. It depends on 
many things. However, the 
question illustrates the need to 
understand the basics. Anyone can 
desktop publish, but not everyone 
can do it well. Sure, you need to 
be able to use the software and 
hardware, but you also need to 
understand what good design 
means. 

Communicating 

Communicating or Just 
Making Pretty Shapes, by Colin 
Wheildon, is a booklet based on a 
four year study of typographic 
design by the Newspaper 
Advertising Bureau of Australia 
((02) 955 1044). Wheildon 
highlights interesting surveys of 
differing designs and their success 
in communicating messages. 

To quote the booklet, "design 
is not, or should not be, mere 
decoration and abstraction, but 
part of the business of communi- 
cation." 



Although the authors didn't 
want the results to be taken as 
design rules, they are excellent 
guidelines. The skill in designing 
comes from knowing the basic 
rules, and then breaking them 
creatively. 

Just about everybody has their 
own opinion on what makes a 
good design. But no matter what 
style you adopt, you should not 
forget the whole purpose for which 
you are designing - to communi- 
cate a message. 

Good design can only be 
measured by the response of those 
for whom it was intended. If you 
produced, for example, a booklet 
that looked fantastic, yet made it 
hard for the reader to understand 
your message, you've failed. You 
must consider you market's needs 
before you begin designing. 

For example, I also do a lot of 
production on PC Review. When 
the company I work for took over 
the magazine a year ago, we 
decided to change the format. 
Since PC Review is aimed at 
non-expert small office and home 
computer users, we kept a simple 



By Stuart Farrell 

design. 

Was this strategy successful? 
We doubled our circulation in 
under a year! 

The New Look AGAR 

Now, we've revamped Amiga 
Review. Amiga owners are more 
interested in the graphic side of 
their computers than PC owners 
(we tried an Art Gallery in PC 
Review, but it fizzled out). So 
when were changing the format of 
this magazine, we were more 
liberal with the design. 

So now, you have an Amiga 
magazine produced entirely using 
Amigas, from the design and 
layout to colour separations. 

We use Professional Page 4.1, 
although we're holding our breath 
for PageSrream 3.0. From the 
feature list (which we'll publish 
next issue), the new PageStream 
beats the pants of ProPage and 
matches Quark Express. Until then 
though, I'll run a little ProPage 
hints and tips section at the end of 
this column, and give away all my 
secrets. Well, maybe a few. 



AMIGA Review 



77 



D^op^fe 






We arc returning to rendered 
images on the cover, as we feel 
3-D imaging is one of the Amiga's 
strong points (if you've got it, 
ftauDt it!). We've also taken the 
Art Gallery to four pages. We are 
also testing the new "bulky" paper 
sections, and there are many other 
subtle changes. If you hate them or 
love them, write to us - we are 
always interested in hearing what 
our readers think! 

Professional Page Tip 

When designing in ProPage, 
the screen refresh can become very 
annoying, particularly when you 
are pressed for time. To speed 
things up, pull down the prefer- 
ences menu with the right mouse 
button. The options you're Inter- 
ested in are Wireframe Graphics, 
Black & White and Screen Mode. 

Firstly, your screen mode. 
Normally this would be set to 640 
X 512. But if you're dealing with 
an A4 page and want to have a 
reasonable magnification you can 
adjust the size of the screen you're 
working with, so you can scroll 
around without a refresh. 

As you can see in the Pic 
opposite, the screen size 1 use is 
800 X 900. 

Wireframe Graphics, turns any 
clip art into a wire frame; ProPage 
won't redraw it every time it 
refreshes the screen. Black & 
White reduces the displayed image 
resolution and turns colour into 
grey, for a further speed boost. 
You can also opt to hide images by 
double clicking on the image box 
and clicking Hide Contents. 

Wanting: ProPage has an 
interesting bug, whereby if you 
save a folio with several images all 
hidden, or choose not to load the 
Bitmaps it may swap them around, 
or simply put the same image in all 
of the boxes. 

So you must check all the 
images are correct before you 
output anything. 



One more hint. When you 
double click on an image box, 
you'll notice a small button called 
Bitmap Info. Click on this and you 
can see what the file is called and 
the size and type of image. Very 
useful if you are dealing with 
multiple images and you forget 
what one is called. Not that I ever 
do thai. (See pic below.) 



If your having any problems 
using Pro Page, send mc your 
questions and I'll attempt to 
answer them. Next month I'll look 
at a few bugs and how to get 
around them. 

Until next month, happy 
publishing, and I hope you like the 
new look Amiga Review! 

a 






1 



A 



Box Namo ^| 

| | Luck [■ Ir-an sparfn t 

! | H i dp Contents [M] Box Frane 

Text ij.i.. : ®NonE * llirl.-* ' 







?r effects 



flitUap Til*: KarhdifiA.M.f&.sa7J\lL<}4slvtAgii\r-sTe.xii\rp*. m /Aift 
£i»: MBx512 pixeli 



*Swk rem 



Scale: X 

Off let: x Ui;i!l!l!l V llWil:l;IM 



OK | iBIlwap Hifq| | Cancel ] ^'\n!? 



seefb ju umu«n 

v A Knot 1Mb a 



■ 7E imm 




/ 



on 



W 



itm*] Pago V4.t F.199J G&Id Sick Inc. 

Jj .-I ' .*.* ,'T .1 ,•! ,*1 .-l-H .H ."I ."I H ,-i ,-l -T-^y-l .-1 H ? ■! I 



\^s~ * Simieinterfi 



3.0 

ace, better effects 




cms bm, mm n> Mi 

W*tt D !»■! I \ 

u (en-:* C tubauf fcmdl. IrjiiJic 

.aptbiln*! ju. jflir iiBdakV 

Tib j- nlitad rcrpintaW 

Silver " ' ■"--n idxEi; tauw, 
iui 4s>r nuNttittvnlM 
bi umiS upchh, mqdy -ski 
taifni» inl t* Mbit tt tox^/ 

ftnim eht c£\'mi-jL 2.0 

net ■ let ill >tu](i<i Loakx# i 



i Uf«1 *■ 
lU JJluf- Li £ Tim at m. U 



■ ■:-»:: Use 

upl». hil h»it*^ f<E.1-chi*t1 



Kwik xnmikbL* duj^y e^/ikm 
flu* in' l» Jti «ld ffflttm tan 

V yai 4u d* bum* n in 



* wi-!=y»!i =ijf*t o4 t,« 



bfe ij£^il3B ben, ba(b Ihavw 
□ sii-. I =■) wybaLy nUly un a 
nBMBtf ;ivi»itiAi[i QMS 
LC'-pLiiULi" If yar «nnL* ■ 
YH, (tm »IS ftoC t* J "JV ■■■*. 
s ■ *a*d pari vrmi at t» 



In* AWvt ia*t L 14 mCft: 4 
■:-=.:; i :::-.■■:■■ [*u ■ 
(— .i Jjt.i!.,-! * ^t-^pama 

J^tSHnHO n-.t! 3£tJb d AIM 
litf A :raKTHi\ita IbjH. dttdlM 
14 bn ■iipky audi iu± ji 

Tb* iPP-pfi- POCSED*! 
bxv* m 






AUZG^flrnVw 



uT? 



II 



HS 



I s. 



P5 



/ 



"V 



Q] 






n 



75 



AM/GA /Jcview 





I A new public domain library has 
been launched in Australia, trading 
as Graphics Company. As the 
name might imply, Graphics 
Company focuses only on graphics 
and graphic application software 
for the C64 and 128. Of special 
interest to GEOS users is their 
collection of GEOS clips, which 
may be imported into geoPamt, 
geoWrite, geoPubush, and SO on. 
Graphics Company can also 
convert your images between IBM 
and Commodore formats. For 
more information or a catalogue, 
write to Graphics Company, 19 
Fletcher Court, Wodonga Vic 
3690. 

The Eastern Suburbs Comm- 
odore Group of Melbourne would 
like it known that their user group 
is still alive and kicking. ESCG 
caters for all C64/128 users, but is 
especially interested in hearing 
from new C64/128 owners. 

For more information contact 
Geoff Trovers on (03) 800 1223. 

If there are other user groups 
around Australia or New Zealand 
looking to promote themselves, 
send your details to: 

The €64 Column, PO Box 
288, Gladesville NSW 2111 or via 
Fido Netmail at 3:713/888.999. 

Scarce Software 

Software for the C64 is 
becoming increasingly scarce, and 
not just in Australia. In the US, 
where the C64 has enjoyed the 
most popularity over the past ten 
years, retailers are leaving the 
market in droves, as are the major 



wholesalers. US-produced C64 
publications, of which there were 
once many, have dwindled down 
leaving just the newcomer from 
CMD, Commodore World. 

In Britain, the picture is 
slightly more rosy. The C64 still 
remains a popular choice among 
game players, and there are several 
new games released each month. 
There are still a handful of C64 
magazines coming out of Britain, 
but few offer anything more than 
game tips and reviews. 

Here in Australia, although 
most retailers and wholesalers 
have long since abandoned the 
C64, it still enjoys good support 
from public domain outlets and a 
handful of local retailers. It has 
become a hotly traded item at 
garage sales and local markets 
where a keen shopper can pick up 
an entire system very cheaply. 

New Disks 

Brunswick Publications, long- 
time supporters of the C64, con- 
tinue to release compilation disks 
of C64 software at a regular rate. 
Below are some of their more 
recent releases. 

DISK 192 - Children's Edu- 
cation. Contains a large collection 
of educational programs for 
children aged between 5 and 12. 
Programs cover such subjects as 
maths and spelling, and most use 
graphics and sound. This disk also 
includes three interactive fairy 
stories and several games. 

DISK 193 - Disk Drive 
Maintenance. This disk includes 
many hints and tips for disk drives. 
Included are text files describing 
care and cleaning of your drive 
and reducing drive "knock", along 
with several do-it-yourself disk 
drive projects for the electronically 
gifted. 

DISK 194 - GEOS PD - IBM 
Clipart. This is a double-sided disk 
with a mammoth collection of clip 
art converted from the IBM world 



to C64 format for use in GEOS 
applications. TheTe are over 500 
images on this disk, covering a 
wide range of subjects. A great 
start for those dabbling in 
publishing or just wanting to 
spruce up their letters. 

DISK 197 - Stationery Store. 
This is a program especially 
designed for users with a Star 
LC-10, MPS 1230, CBM 1525 and 
most other Commodore com- 
patible printers. Designed to print 
lined paper, music staves, calen- 
dars, grocery lists, letterheads, 
forms, and more. 

DISK 200 - Assemblers. The 
C64 is one of the easiest 
computers to leam the basics of 
assembly language programming 
on. This disk includes four 
machine code assemblers, inclu- 
ding the hugely popular 65 10+. 
Also on disk are several sample 
source code listings and instruc- 
tions on how to get started. If 
you're at all interested in learning 
programming, this disk is a great 
place to start. 

DISK 205 - This disk contains 
Calc VI .3, a full -featured spread- 
sheet program. It's quite simple to 
use, and is suitable for home and 
small business use. Also on this 
disk is the Easy Chequebook 
program for managing accounts. 

DISK 206 - Program Graphics 
Manager. This disk will be of 
special interest to anyone who has 
toyed with programming graphics 
on their C64. This system uses a 
library of fast machine code 
routines that may be accessed from 
your own BASIC programs. 
Features include bitmap manipu- 
lation, multiple character sets, 14 
sprites on screen, using hidden 
RAM for character and bitmap 
data, and much more. Why 
re-invent the wheel? 

DISK 208 - Astronomy. This 
disk contains a great deal of 
information about the solar system 
and neighbouring galaxies. 



AMIGA Review 



79 




Animated displays of planetary 
orbits and a large database of 
information are included. 

DISK 209 - Mega Dump. No, 
Mega Dump is not a database of 
Melbourne [The editorial staff of 
Amiga Review would like to 
distance ourselves from this state- 
ment. Hate mail to Owen, please. 
td]. 

It's a program to allow the 
viewing and printing of pictures 
from many different formats, 
including Saracen, Koala, Ad- 
vanced Art Studio and even the 
now infamous FLI graphics. Will 
print with most Commodore- 
compatible 9-pin printers. Also 
included on the disk are ten 
impressive pictures to goggle at 
and print. 

DISK 215 - Business Letteis. 
As any business person will tell 
you, the writing of correspondence 
is a time-wasting evil. This disk 
can remove at least some of the 
hassle. 

Included are over 100 
pre-written business letters that 
have been converted from the 
world of IBM. Subjects include 
Reminders, Apologies, Com- 
plaints, and my personal favourite 
- Overdue Accounts. These files 
will load into most word 
processors with the greatest of 
ease, but also included is a basic 
word processor (named Big 
Editor) that will allow the loading, 
editing and printing of these and 
other files. 

If you'd like to order any of the 
abovementioned programs, contact 
Brunswick Publications by writing 
to: PO Box 745, Campsie NSW 
2194. All disks are S5.00 each. For 
a free printed catalogue, simply 
write to Brunswick requesting one. 

Printer Problems 

D.R. Cooper of Wauchope 
NSW writes: 

Dear Owen, I am writing to 



seek help with a GEOS problem. 
My first printer was a Star Gemini 
10X. When I first bought it in 1984 
I bought with it a very simple 
interface. Using that combination, 
GEOS worked quite well. 

A couple of years ago I sold 
the Gemini 10X and bought an 
LC-lOlf printer. There were a 
couple of things the original 
interface wouldn't do, so I sold it 
with the 10X and brought an Xetec 
Super Graphix Interface which has 
various DIP switch settings to 
allow use with various printers. 
This is where my two troubles 
started. 

A) The LC-WII printer is not 
specifically listed in the instruc- 
tions in the interface manual. The 
DIP switch settings for the other 
Star printers do not work with my 
word processor (a Write Now! 
cartridge), for which I have to set 
all switches to the Up position. 

So far as the instructions are 
concerned, that is the setting for a 
daisy wheel printer. When using a 
small spreadsheet program which 
I copied out of RUN magazine a 
few years ago, I have to set the 
DIP switches as for an Epson 132 
column printer, to get a result. 

B) The GEOS program 
predates the LC-10H printer, 
which is therefore not listed among 
the printer drivers there either. The 
Gemini 10X driver, and the Star 
LC-10 drivers don't appear to 
work. 

The problem is that the 
interface seems to require different 
DIP switch settings, depending on 
what program it is working with, 
and there are so many possible 
combinations of GEOS drivers and 
interface switch settings that I 
haven 't a hope of finding the right 
one by trial and error. 

Since it's a relatively new 
model, I'm not familiar with the 



LC-10IL but the first thing to 
check for is DIP switches on the 
printer itself. These can vary from 
printer to printer. Almost all will 
have settings for changing line- 
feed/carriage return combin- ation, 
but many have extra settings 
controlling fonts and possibly 
emulation modes. 

Check your printer's manual 
for any mention of setting up your 
printer to emulate another, such as 
an Epson or IBM, Also check the 
manual's recommended settings 
for dip switches on the printer 
itself. 

If you have no luck in finding 
an emulation mode for your 
printer, try setting up your inter- 
face and GEOS to behave as if you 
hadaStarNXlO. 

Failing that, set your interface 
to behave as an Epson, and use the 
Star driver that most closely 
matches your printer. If this still 
doesn't work, try setting up the 
Comm- odore Compatible driver 
in GEOS and experiment with the 
DIP switches on the Interface. 

You shouldn 't have to 
constantly change interface DIP 
switch settings between programs. 
Keep in mind that most word 
processors also have options to set 
up depending on your printer type. 
Again, begin trying the Epson 
drivers, as these are usually the 
most compatible. If any reader has 
had success in setting up this 
equipment, drop me a line. 

That just about wraps up this 
edition of The C64 Column. As 
always, I'd love to hear from you. 
Drop me a line care of: 

The C64 Column, 

PO Box 288, Gladesvitte, 

NSW 2111. 

Modem users can also reach 
me at Fido 3:7131888.999. 

□ 



80 



AMIGA Review 



Golden Gate 

Bridgeboard for A4000/3000/2000 
486LC2/50Mhz $1599 

Fastest bridgeboard available! 



Upgrade 386/486 Bridgeboard to 50Mhz - Call 



ATonce-PlusV3 286/16Mhz IBM AT-Emulator 
Amiga 2000/500 $249 

30 times faster than PC-Task 



Syquest3.5" SCSI-H removable hard drive 
270Mb $749* 105Mb $549 



New Release 

CD32 Communicator 
Interface any Amiga with the CD32 

Photo Lite CD 
Photo CD Presentation Package 
for the CD32, A1200 and A4000 



Phone for brochures and 94 price list_on disk 

Fonhof Computer Supplies 

64 Cross Street, Baulkham Hills NSW 2153 
Phone (02) 639 7718 Fax (02) 639 5995 



Amiga 

Computa Magic 

44 Pascoe Vale Road Moonee Ponds VIC 3039 
Phone (03) 326 0133 Fax (03) 370 8352 
NEW * NEW * NEW • NEW ■ NEW - NEW 

DKB 1240 - 6803OEC 40Mhz for A1 200 ■ $649 

DKB 1 240 + 4Mb RAM - $959 

DKB 1 240 + 33Mhz 68882 - $759 

DKB 1 240 + 4Mb RAM + 33Mhz 68882 - $1 059 

TRUE SCSI option - coming soon - $289 

Power High Density Drives • internal or external - $caJI 

Disk Expander software - call 

DKB 1 202 - with or without 68882 • new lower prices 

MIGRAPH colour flat bed scanners, with colour kit 

pro and OCR software 

MS1200- MS2400 $ NEW LOWER PRICING 

Colourburst Hand Scanner - $979 

Golden Image RAM Expansion • A500/600/1 200 

(PCMCIA) and A2000/.3000 

Amiga Brush Pen back in stock • Axelen Mouse - $LOW 

New products arrive daily - call us for details 

We also stock PC products, optical mouse, CD-ROM drives, 
sound cards, hand scanners, video cards and much more. 



ADPro 2.5 

New user interface as well as more loaders, 
savers and operators, and over 100 pre-written 
ARexx scripts. Features include: 

• Choice & intermixing of list or button oriented GUI 
Faster to work with 

• Image rendering on same screen as user interface 

• Support for FARGO Primera dye sublimation printer 

• New formats for the optional Pro Conversion Pack 

A-Max IV Colo(u)r 

The two most requested improvements to A-Max; 
colour and multi-tasking of Mac/ Amiga sessions 

Display devices can be several ECS or AGA screens 
Uses standard 2.1 Amiga drivers for storage & I/O devices 
Accesses Mac SCSI devices through your SCSI controller 
Saves Image Writer 9 and 24-pin output as Amiga IFF 
Supports text cut and paste between Clipboard & Finder 
Requires min. 68020, System 7.1, 2Mb free RAM, WB 2.1. 



Brought to you by accredited dealers of 

D^liimUtiliiim 

PO Box 3053 Manuka ACT 2603 Tel (06)239 6658 Fax 239 6619 
BBS now online with Xenolink software (06) 239 6659 







fe J 




Computer 
affair 

L A 


Love at first byte 

* Amiga Specialist 

* Education Systems & Training 

* Small Business Solutions 

* Home Office Computer Systems 

* Networking & Communications 

* Desktop Publishing & Video 

* CD-ROM & MultiMedia Solutions 

337 Penshurst St., Willoughby 2068 
Tel: 02-417-5155 Fox: 02-417-5542 



AMIGA Review 



81 



Imagine Objects 

Five Disks • Imagine Required 

Disk One : Enterprise, Chess peices, 

A3000 

Disk Two: Amiga 3000, very detailed 

Amiga 1000., with Key caps 

Disk Three: Alien drop ship, Australia, 

Bed, Chair, Couch, Electric Guitar, Frog, 

Person, Skull, Toothpaste 

Disk Four: Train, various Trees 

Disk Five: Battle Tech, Tonka Truck, 

V-Tech (this disks objects are 

compressed with LHARC - included, and 

may require tots of memory to toad) 



Entire set $19.95 
or $5 each 





Upper body - 

structured clip art in 

ProDraw format 

One Disk - $5 




Latest PD Games 

Deluxe Galaga $5 

A classic version of the 
the old arcade favourite 

A1200 compatible (in ECS) 

Pengo 2 $5 

Yes, another arcade 
conversion - Fun on ice 

A1 200 compatible 

Space Taxi $5 

Like the C64 game - a 
test in dexterity 

A1 200 compatible 



Klondike 
AGA 

Three disk set • HD installable 



BRILLIANT Graphics 

A classic AGA version of the popular 
patience style card game. Impressive 
playing cards in full AGA colour. 
Amiga 1 200 or 4000 required. 

We also have a number of other new 
strategy classic games, including 
Yahtzee. 



_l . 






■ j 


[~ 


; 


I 




r~ 




( 




















■ ■ 






I 



Image 
Processing 

Digital Illusions is fully 
functional and allows 
impress image processing 
and animation functions to 
be executed on IFF 
images. Powerful AdPro 
style interface. One disk. 
(HAMLAB demo inc. too) 













WW I 


*:■- :::.:;: 


. .. ■ ■.: , .!A: -r^:. 


fJlfDMii 


m 1 


ISnsSjjfc 


■■■"■'::■;"'■ 


(WMMt 


;;\ : 


fbttm.lt HUM WW \M 


■:: 


:vit. d : :■ 


.-■ ;:■; :-:;YMM 


te)tt«i(8f*teijlld 


• ; e: 




■:■■■■:'■ ■r-^'Am 


«IW«!!*IWW 


« 




tereltswsrilhi 


.:■::.:;.: ■. :. 


B) 


"jVi .!V< 


JteiMwhiHli'lWtiinl 


.:■.;.: !j&lfiW 




a^MirC 


mtimt'm 


:;■-.: -. 


■:: 


wt^imt 


mnOissyftB 


■s ; ■ 




tMmft* 


Ura&fct 


"iffx-te! 


~ 


Ira.fri 


■?':«'!."~:j!;:. 


MSutlLHU 


S! 


1m.1i 


;=■!:: .■'1MJS8M 


IMMbttliM 


H 


!™.Ji 


S": ■HI". '-.-: 


: vj:';:;: .!"■:■; 


r 


-. . ..... ..... 


N'ltvMrv 


-lr.V.-r. <: 


&: 



Database II 

A collection of simple to use database 
programs for maintaining all sorts of lists ■ 
from catalogues to clients. Flexer - 
pictured above - is one of the new 
programs included on release II of the 
database compilation. Flexer's form-like 
display makes it ideal for beginners, and 
powerful enough for advanced users. 



I.N.«*.I.IH.H.I,l»n»k-L*JIM.-EE 




3 rati] 
m urn 



Done 



Leve I 

Scare 

Top Score 



1 :1 



Education #5 

We now have a total of six disks of 
education software. Mem {a memory 
game - picture above) is from education 
#5 - one of five programs on the disk. 
Others include Maths Adventure, 
Division, Counting and Lemonade. 
Education 6 has an excellent puzzle 
game called OXYD. 



Workbench 2.x and 3.0 

Screen 
Blanker 

SUPER DARK 2.1 



SuperDark 2.1 



NEW 



The ultimate screen blanker - complete 

with various modules offering a wide 

variety of blanking activities - highly 

configurable. 

Designed to avoid burn-in of static 

monitor images. Requires Workbench 2.x 

or better. 

One Disk 



NEW NEW NEW NEW NEW NEW 

Workbench 3.0 

NEW NEW NEW NEW NEW NEW 

Enhancer 



WB3.0 Enhancer NEW 

Numerous data types, viewers, utilities 
and enhancements for Workbench 3.x 
machines - such as the Amiga 1 200 or 
Amiga 4000. includes high-speed JPEG 
and GIF viewers. 

One Disk 



• Expert Advice • 
• Fast Service • 
Mail or Telephone 
Order • 





008 252 879 

FREE CALL 

Sydney (02) 879 7455 



Amiga 1200 Make It Work 

Having trouble getting programs 
to run on your new A1 200? This 
disk gives you a number of 
options to dramatically improve 
compatabtiity. Simply run it first 
before trying the program in 
question. 



MagicWB - Ideal for A 1200 

Revamp your Workbench - new 
icons and backdrops - slick, 
clean look - needs 8 colour, 
hires-laced display Ideal for 
A1 200 or A4000 owners with 
1 940 or better monitor. 
WB2.x or better required, 



HOT GAMES DISKS 

- Air ACS, Missile Comma/id {Aran 
style), Care Race. DownM! Racer 
(Skiing) 

#2 - Blackjack, Metro (Trains), 
China Challenge. Klondike (21) 

■ #3 - Hate (3D Perspective shoot 'am 
up). Megaball Qreak-cul style game) 

■ 04 - Ga!a*ian pacman. Space 
Invaders and Asteroid loofc-a-likee * 
"ihe classics" 

■ #o - Imperlum, Msch Figrrt, SCombat 

■ #6 - Chute!, Defend*:. PharoatTs 
Curse. SkyFlghl. SpacaWar 

■ #7 - Amiga Tanx. Gave Runner. 
X-FIre, Bally iit. Uamstron, 

Obees-0-Matlc 

■ rfrs - Asteroids, Bug Blastar, Microbe, 
Poing, Revenge oi [he Mulanl 
Camels, Ring War, Trlx 

* #9 ■ Pacman (brilliant copy of the 
original), OmegaRace, Coliirrms, 
Nebula and POD. 

*#10 ■ Donkey Kong, Malaga (the 
best!), Artilenje, Fleuoh 

* #11 - Scorched Tanks - the Eateet 
super version, 2-i players, 

- Adventure 1 - Island of Mephoton, 
Hascue & Jungle, Zut Alors! and 
Treasure Island. Some texl based 

♦ Star Trek ■ The Game, with 
sound-FX, animation, point and click 
Interface, various missions. 1Mb 

• Balance cl Power ■ Stralegy gsrrie 
tor one or two players. Control the 
work) powers lo avoid nuclear war. 

■ UChess - Chess game ■ Needs 4Mb 
and accelerator - Idea! for A1200 or 
4O0D- AGA Support. 

Home OHIO* 

< CAD - Five Programs: Speaker and 

;:i-r:.j I JtiLH Lji, _ar.cscaoo b 

Architeetual 



New Database and Finance 

Our popular Database and 
Finance disks have been 
updated with new versions of 
software and new programs 
including Flexer and EasyCalc. 
Now they're both easier to use 
and more powerful. ^■s.m'iwiB 
Update NOW. 

EasyCalc -> 




JC-Graph 

Create impressive 3D graphs- 
save as IFF or object files for 
Imagine and other animation 
programs. Load/save and edit 
data. Works with most 
wordprocessors and DTP. 



• Databaaa - Hyparbsse, HyperDiater, 
DataEasy, Moms Manager. bBasell 

' Forms Designer - Text based forms 

editor, 

■Genealogy 1 -A-Geneand Family 

History 

■ Genealogy 2 - ArJay - Up 10 1QO0 
paopla h WBS.x/IMb required, 

■ Home Budget - Assorted home 
finance programs^ 

- Home Tools - Touch-Typing, simple 
d&ta&ase, Furniture Helper, Resume 
Maker, VCR Database, Diet Aid and 
LP Database. 

* Spreadsheet - Easy to use SCalc, 
SPREAD and EaeyCate 

■ Finance - BankH, /our Money, 
Budget and Checkbook 

- Test Editors - Az, UEdit, QED, DME 
+ Text Editors Guide 

* Wordprooessing -Text Piue. 
AmigaFOX, Uner. Supeifi,etl_at, 
GWPRint & Print Studio 
' Protext 4.3 • Includes spell 
checker, word count, footnotes, 
anagrams - hundreds mors 
features. Taxi only - no graphics, 

■ Bowling * Keep track of bowJing 
scores. 1Mb required. 

Communications 

■ NCOMM 3.0 ■ Shareware AREXX. 
SCRIPT mg,. simple BBS mode. 

* Term 3.4 - Freeware, scripting, 
powerful, Z disks, hard drlva raq. 
WBS.x required. 

Fonts- 

' CG-Foni Pack t - Suliabl* for 
workbench. 2.x. and above, FmM 
Copy, Professional Page, Pagesiream 
and PageSetter [ti. 60 dfffereni 
ConfipuG/apriic lonte-. $ disk set. 

• Bit-Mapped Fan! Pack 1 - Suitable 



Minimorph 

Create your own 
animation of 
morphing just like 
program costing 
$100's. Well even 
scan in your photos 
for you and prepare 
them ready tor 
processing, ($5 per 



orks in grey-scale 
only. 1 Mb RAM 
required. Powerful 
reasonably easy to 
learn interface, (deaf 
forA120Q + 



for WOrbencri 1.3. Over 40 different 
fonts, ready to use dfrectJy from floppy 

■ idesi for Deluxe Paint and most paint 
programs, 6 Disk Sal- 
Clip Art 

■ Clip Art Pack 1 ■ A selection ot Wack 
and while, bitmapped clips, suitable 
for wordprocassing and desktop 
publishing. Three disk eel - $13.50 

* Structured Clip 1 - Assorted 
ProDraw format dip -art. 

Desktop Publiehl no 

* PagsBtre&m Enhancer - requires 
Pagestieam 2.x or better. New 
drivers, Postscript utilities and more. 

* Prolesslonal Page Enhancer - 
requires PPage Sj( or better. Lots of 
great genies for smart borders^ 
copying pages, group, special etlects. 

* PageSeRer 1 .2 ■ Entry level! desktop 
publishing program. 

Cartoons (Require 1Mb FREE) 

* Cartoon 1: Batman, Bhufllfreodk, 

Stealthy 

■ Cartoon £: Amy V$ Walker 

■ Cartoon 3; Jugelle, Jugette 2. 
Juggler 2 

* Cartoon 4: Fie Combat, Siealtny 
Manver H 

■ Cartoon 5; 0ejS Bunny 
Big Cartoons {Require 3Mb) 

■ Big Cartoon 1 r Antl-LerYurKngs 

■ Big Cartoon Er Coyote 

■ Big Cartoon 3; PogO 

" Big Cartoon 4; The Dating Game (2 
disks} 

■ Big Cartoon 5; Unsporting 

■ Big Cartoon 6; Enterprise Docking 

■ Big Cartoon 7: Bait-Masking 



Education 

* Education i - Elements, Draw Map, 
Rubjk, Space Log, Gears 

* Education 2 - daWty Well. Planets, 
Life Cycles, Orbit, Enigmas, ZPIol 

- Education 3 • Word Puzzle, 
Crossword, Word Game. A-Sotve, 
POWER LOGO! 

* Education 4 - PtoWap -Two disk sat 

- creates maps ot world, save in IFF 
format. 

* Hypertext - Create tetft files with 
links to animaiion, graphics, sounds, 
songs - anything (via AREXX). 1Mb S 
WB2.x required. 

■ Slocfcmarket Simulation - Buy and 
sell shares, take out a bank overdraft, 
end eventually qualify to jaing the 
insiders cM>. Local 1 program to 
simulate local conditions. 

■ Chernisuy - Create 3D models of 
different molecules 

Emulation 

■ Atari Emulator - German Only 

■ MS-DOS Emulator ■ PC-TASK 
(shareware- no write to disk) & 
Transformer. Hun most MS-DOS 
business software. 

■ C64 Emulator ■ Hun G64 Program, 
Interface G&4 Peripherals (opt. 
Interface available from U.S.A. Only) 

Graphics and Animation 

* Graphics 1 - Still Store: For 
sequencing stills for video production 

* Graphics 2 - Moslra, ImageLab, 
TilleGen, sMcvle, ABridge, 
ScaneGeriDemo. SlldeMasier 

» Graphics 3 - toon-Editor, Turbo Title. 
Cyro-Anlmation Utile 
r Graphics 4 - FresPainL Qraffitj, 
PED t PicBasa ■ IFF Dat^jase 

* MandleBrot Tools - Six Disks, Create 



DISK PRICES 

All our disks are covered by one 
pricing schedule. All prices 
includes postage, packing and 
support. 



Disks 


Price 


Cost/Disk 


1 


$5.00 


$ 5.00 


2 


$ 9.50 


$ 4.75 


3 


$13.50 


$ 4.50 


4 


$17.00 


$ 4,25 


5 


$20.50 


$ 4.10 


6 


$24.00 


$4.00 



(for orders of 6 or more disks, each 
additional disk is S3.7S) We use quality 
Memorex Brand diskettes. 

Price includes postage. 
CO.D extra $4.75 



3m&2rng shapes and patterns! 

■ MinlMorph - Create your own 1 G 
grey-scale morphrs, 1Mb 

- AQA Demos 1 - HOlS-ACA and 
AGA- Amiga Bolng. 

■ MoblLel - By Spacebars ■ 3D 
Animaiion, A120Q and 3000 

c s ti r, ?■ r. !e 

* AQA Images ■ Six disks ol hoi AGA 
piccies Including 3D rendered In 
Aladdin, and photos. 

* Imagin* Objects 1 - Enterprise^ 
Ch#as Pieces, Amiga 30CH>. 

Hu^Id 6nti Sfluntt 

* Med 3.1 - The best Amiga low-level 
sequencer - some MIDI support 

* Sound Tools - Play, edii, arrange, 
distort and crease IFF sound samples 

■ Sound FX 1 - Fined with short, sweet 
sound samples -Bells, Horns, Doos P . 

■ Remix 1 ■ Two remixed music 
samples - Madonna and Biaek Box 

■ Tracks 1 - 17S3.. Agr*ssto-n, Angias. 
Arkenoid, Atmospharlc, AxelF, 
Azekev 

■ Tracks 2 - Beat, Benny, Biochali, 
BlochaJE, Blue Da^s, Blue Moon. 
Boss, Call We, T.C-S- 

■ Tracks 3 - Cloud Song. Creation 2 h 
Crockets, Ear, Eleclilc Or#ams h Last 
Ninja II, Megaforce, Metal Synlh 

■ Tracks d - Oxygens, Piano- Pllnk. 
Popcorn, RSI-Hard, Skyligrit. Smoke, 
SupeBASJC. Tocatra 

* TtKks 5 - BalDsnee, Bond, Fre«h 
House, Lambada, PawnJ, WastaLand 

* Movie Samples 'ft Disks of IFF 
"Make My Day" style samples 
(Tracks. S-2S also available now.) 

rmprove Vour Workbench 

■ AGA Utilities 1 - AGA Anim players, 
picture showers, AGA disable, SIF 



shower and more. 

* WH1.3 Supe/dlsk - Bootable, 
leady-to-run. ReadWrlie MS-DOS 
disks, DIRWORK file manager, 
AutoCU WB Enhancer, includes 
Documentation on disk, 

' WB£.x Enhancer - loons. Presets, 
MAG program for appointments. 
Fractal Screen Brariker, KCommodity 
Auto window activation, 
CkKk/Memory usage, K£y&1roke 
Audible Click, GadgetlesS window 
closing, Hoikay, Mouse accelerator 
and much more. 

' Antivirus -Latest protection using 
BQQTX Tutorial on Virus Protection 
and more 

■ Hacker ■ Rip music from games, 
create custom boot brOCks, took tor 
secret massages on disks 

* DOS Utilities III - All the latest PD 
Uiil lieK lo uryanise your disris 

■ MS-DCS Utilities - READAWRITE 
and FOHMAT 720K MS-DOS Disksl 

■ Hard Disk Utilities 1 - HD Backup. 
Alack security, Undeieter, Disk editor. 
mark out bad blocks, alter your boot 
logo, find misplaced files and 
HDMeim. 

* Parbench - Network two Amigas via 
a special Parallel cable. Ideal for 
CDTV owners to u-se as a CD-ROM 
drive. 

Programming 

■ ACE AmigaBASIC Compiler 1.1 ■ 
Speed lip your BASIC programs into 
Cast executable binary. Includes linker 
and assembler. 

* Pascal - Two disks. PASCAL 
Includes- PCQ compiler. A6SK,. HHnk, 
Debugger, tfon, examples and PCQ 

SOU'Ce, 



Hot Games 1 1 

Two player 

fun! 

• Scorched Tanks - a classic 
action/stralegy game for 2-4 

players. 

• TNG - Star Trek strategy 

game with Next Generation 

scenarios. 



ORDER FORM - Post to Prime Artifax, P.O. Box 388, Gladesville 2111 

July ACAR 

Name 

Address 

Post Code 

Day Phone 

Card No. □□□□ DOBU 0000 OOOO 



ValidTo \ Visa DB/C DM/CD COD Q Cheque D 

Signature 



Public Domain Disks 



Please bill me each month for your 
NEW disk/s of the month offer : Q 






I The secret agent fish with feet 
just won't go away, and neither 
will the lousy puns. Ignore all 
these. 

Ignore also the fact that the 
game conies with a complete 
F.I.5.H, agent kit, incorporating 
various stickers and cardboard 
articles. 

Furthermore, ignore the grainy 
digitised animated intro, which is 
the same one we saw on James 
Pond 2 CD-32. 

All these silly trimmings 
surround a rather good, if cutesy, 
platform game. James Pond's 
abilities have been changed again; 
he's lost his telescopic midsection 
but has gained the ability to sprint 
up impossible slopes, walk upside 
down on suitable surfaces, punch 
bad guys and pick up and use 
various items. 

These include a variety of 
crude projectiles - rocks, pieces of 
cheese, fruit - a parachute- 
umbrella, a fruit gun, dynamite, a 
bomb - you get the picture. 
Different enemies are best 
squished with different weapons; 
there's a certain satisfaction to 
flattening an evil little bomb- 
spiting mouse with a wedge of 
cheese. There are also (radical 
development) a whole load of 
bonuses, many of which you 
obtain by (another startling 
advance) jumping up and bashing 



the underside of bricks with your 
head. 

What else is different about 
this game? Not a whole heap. The 
graphics are still sparse but 
comprehensible, with quite good 
attention to detail - 1 prefer that to 
the million-colour smorgasbord 
attempts in games like Oscar, 
where you get a migraine trying to 
figure out what's where. 

The animation is smooth and 
speedy, which is just as well 
because Pond has the usual cute 
platform hero ability of moving 
like a dogtrack bunny. 

The sound, like the graphics, is 
not very plentiful but good when it 
happens. Music's good, the 
sampled speech adds nothing to 
the game but doesn't annoy. 

The control system feels a little 
squishy, but once you're 
accustomed to Pond's behaviour - 
how to control his headlong 
plunges down slopes, how he 
always jumps perpendicular to the 
surface he's on - it's very playable. 
You need a bit more precision than 
is necessary for many platform 
games - it's easy to miss things by 
a pixel or two - but it's not 
excessively fussy. 

Thanks to Computer Affair 
for our review copy. 

(02)4175155 



84 



AMIGA Review 




s 



Video 

^^ Make your own 

Creator musk videos 




By Aridrew Farrell 



I Take a CD jam packed with 
graphics, add your favourite music 
track, and some very slick 
presentation software and the 
result is Video Creator. The blurb 
promises you'll be making your 
own professional looking music 
videos in no time, and that's not 
far short of what I managed to 
achieve within my first hour of 
tinkering. 

Video Creator is somewhere 
between the Red Sector Demo 
Maker and Scala - it's a package 
filled with the sort of graphics you 
would expect to find in a 
Euro-hacker demo, but the 
interface is easy to use, very 
powerful, and not unlike the very 
popular Scala. 

You'll need a mouse or 
trackball to operate the program - 
using the standard CD32 game 
controller is out of the question. 
The idea is to use the thousand 
plus off the shelf images included, 
or any of the several hundred 
permutations of vector graphic 
animations, sequenced with a good 
dose of special effects all in time 
to the beat of a CD or Video track 
of your choice. 

The amount of variety on offer 
makes for hours of potential fun. 
The greatest drawback is the 
inability to save your finished 
video unless you have a serial 
connection to a regular Amiga. 



When you first run the CD, the 
main menu offers the choice of 
viewing a short, but impressive 
demo, editing, loading or saving a 
video, or having the software 
make some random raves for you. 
The trick here is whether to select 
all the various bits you need off 
the Video Creator CD before 
inserting your music CD, or to 
play it by ear and end up in a disc 
swapping frenzy. 

The disc comes with only one 
short music track, suitable foi 
experimentation but hardly long 
enough for any serious work. Once 
you know your way around, and 



have a bit of an idea which song 
you want to put some spice into, 
it's easy to select a number of 
parts from the CD before flipping 
over to a music disc to get them all 
in the right spot. 

The main edit menu is much 
like Scala - with a few things 
missing, and a number added. A 
thumb nail of the screen appears, 
following by the effect number, 
description, a graphic of the effect 
and the time. 

At the top of the screen a time 
line shows when the effect will 
happen. These can be dragged 
with the mouse. 




AMIGA Review 



85 





Stringing it all together 

Each event in the video is 
referred to as an effect, and can be 
any one of several things including 
an IFF image, 3D vector 
animation, 2D vector animation, or 
a Quadanim. Confusingly, an 
effect can also be a command to 
change the settings of the current 
2D or 3D vector anim or 
Quad-Anim. 

The images on disc range from 
faces and fractals, to scenery and 
borders. There's 45 Quad-anims, 
which are small anim files which 
can be displayed video-wall style. 
You also have 45 3D vector- 
objects, the sort you might find in 
any good hacker demo, each with 
adjustable speed on the X, Y and Z 
axis. 

There's also 45 2D 
vector-anims, once again straight 
out of hackerville, including 
silouette dancing sequences. 

The Quad-anims can be 
displayed in any one of eight 
different modes, and there are 
1500 IFF images, all carefully 
sorted in theme groups and 
sub-groups. 



Special Effects 

Each event line includes an 
effect type. These range from 
simple transitions, such as reveal, 
slide and move to more complex 
actions such as peel, squeeze, 
shrink, melt, or cube. There's also 
a cross -fade effect, which is 
limited only by the number of 
colours in the source and 
destination images. 

The most amazing effects is 
overlay. 2D and 3D vector objects, 
quad anims and images can be 
overlayed two at a time to create 
an impressive montage of 
graphics. Images can also be 
colour cycled - with a number of 
variations in how the colours are 
moved. 

Text support is minimal. You 
cannot choose a font, or point size. 
You simply bash in some text, and 
Video Creator does the rest, 
positioning it in the middle of the 
screen. Text can also be overlayed 
onto other effects. 

Synchronisation 

There are three ways to 
synchronise each effects to music 
or a video CD. You can physically 



adjust the postion of the effect on 
the time line at the top of the 
screen simply by dragging the 
effect number. Or you can select 
the effect, hit the sychronise 
button and when the CD plays the 
bit you want, hit the left mouse 
button to record the timing. 

The last method is good in 
theory, but a little more tricky in 
practise. You select a range of 
events or effects. Now when you 
hit the synchronise button, each 
effect will by synchronised one 
after the other, 

FMV or Genlock 

The source track can be either 
an audio CD, or a video CD. The 
CD32's graphics are overlayed 
onto the FMV image. In theory it 
would also be possible to use the 
CD 32 as a source on a mixer, or 
perhaps as a sync to a genlock. 
There's all sorts of possibilities, 
many of which will open wider 
once the CD32 becomes more 
expandable or A1200 CD units 
start shipping. 

Wrap Up 

The Video Creator seems well 
suited to the current craze of rave 
dance music clips. However, it 
could be equally at home as a fun 
thing to enhance the life of your 
own party. Considering this is the 
first commercial incarnation of the 
program, Almathera have done 
very well. It would be a logical 
step to release the package for use 
on ail AGA machines, especially 
once CD-ROM support becomes 
more readily available. The ability 
to play ANIM files would be a 
nice addition, as would better text 
support. Right now, it's a fun toy 
that could also be of professional 
use to special effects people. 

Thanks to Computer-Affair 
for our review copy. For info call 
(02) 4175155. RRP is $99. 



86 



AMIGA Review 












l?j Andrew Farrett 



I Until recently I was not 
adequately qualified to review this 
program. However, I have a 
confession to make. I have seen 
Noddy, the live stage show. Yes 
folks, there's nothing quite like 
several hundred screaming kids, 
and a lesser number of bewildered 
parents, packed into a tiny theatre. 
Noddy, it seams, is enjoying a 
politically correct revival. The 
modem edition is minus the 
elements that sent shock waves 
through the homes of families 
through-out the world - when it 
was suggested Noddy was gay. 
Now whether you believe such 
allegations, I can assure you the 
game has no such references. 



Installation onto hard disk is 
something of a lesson in dexterity. 
Are you ready? When you get to 
the animated loading screen, press 
both Alt keys, FS and F6! Are 
these guys serious? Anyhow, you 
then enter the destination path and 
al J four disks are copied to your 
hard drive. Running from floppy is 
possible, but a rather frustrating 
amount of disk swapping is likely. 

The package is basically a 
bunch of very simple activities, 
connected by a map to Toy land. 
To move to a particular game, you 
must guide Noddy in his cute little 
car to the appropriate destination. 
On the way you can pick up and 
drop off other Toy land characters. 




There's no particular purpose to 
this, it's just there for fun. You can 
make Noddy sound his horn, 
wave, brake, nod or roar the 
engine as you potter along. 

When you're tired of driving, it 
is possible to jump directly to the 
game section using the function 
keys. 

Edutainment content 

Each of the games begin with a 
scene containing lots of little 
things to click on which do 
something. Nothing too enter- 
taining mind you, just something... 
like opening, or moving, or 
blinking, or falling. Usually this is 
accompanied by a sound effect, 
and one of the objects will be the 
way to get to the game. 

There are seven games in all, 
Kitchen Fun (find hidden food), 
Noddy's Scales (match weights to 
balance the scales), Tricky Trees 
(a glorified version of Simon, 
where you have to remember 
sequences of notes), Can You Find 
Me (find shapes and colour in a 
picture), Bert's Scrapbook (sort 
pictures in a scrapbook), Beach 
Sorter (match animals to their kind 
- mammal, reptile and so on), 
Picnic Attack (stop the lobsters 
from stealing Noddy's picnic). 

The controls for Noddy are a 
little confusing, the mouse is best 



AMIGA Review 



87 




for playing the games, but 
Noddy's car can only be driven 
using the keyboard or a joystick. 
Big Ears appears in the corner of 
the screen to give help if required. 
The games themselves are a cut 
above average when It comes to 
making wrong answers. 

Typically, you'll be prompted 
or coached to try and get the right 
answer, for several tries. Only then 
does the correct answer appear. 
This is a step up from the simply 
right or wrong approach of many 
educational programs. 

The three levels of difficulty 
offer more than a simple increase 
in the complexity of questions. 
The method of solving each game 
actually becomes considerably 
more complex, which is why the 
game spans from three to seven 
year olds without too much 
trouble. 

All this and a 
word processor! 

Disk four contains a bonus - 
it's a picture and word 
wordprocessor. There are three 
levels of operation. At the easiest, 
you simply choose from a bank of 
small pictures to tell a story. The 
line beneath each row of images 



may contain the first letter of the 
picture name. At the second level, 
the wordprocessor supplies a 
partially spelt version of the 
complete name of each picture. 
You have to fill in the blanks. 

On the highest levels, the 
pictures are merely a reference - 
you have to do all the typing. You 
can load, save and print the 
resulting document, which may 
have many pages. It's a good, 
simple package bound to help 
younger ones develop word skills. 
However, it lacks the bells and 
whistles likely to hold the attention 
span of younger minds. 

Wrap Up 

Overall, Noddy's Big 
Adventure is a reasonably solid 
package. Installed on hard disk, it 
runs smoothly. From floppy, it's a 
bit of a pain. 

The interface is great, and the 
educational value reasonably 
good. It lacks a little in the long- 
evity department, but the multiple 
levels of difficulty will help ensure 
the program lasts you a few years. 



if 11 M 





88 



AMIGA Review 




I The best ideas, and games, are 
often simple. How about little 
guys running around a Gridfire 
style maze, dropping bombs? The 
bombs blow in four directions, and 
the blast stops if it hits a breakable 
rock or indestructible wall or if it 
just runs out of puff. You can get 
bonuses (by blasting rocks) for 
extra bombs at once, extra bomb 
range, bombs you can trigger and 
so on, and you can play with up to 
five humans at once. 

If a bomb blast hits another 
bomb, that one goes off too, 
whether it's reached the end of its 
couple-second fuse or not. And if 
you blast the exit transporter or a 
bonus, monsters come out. That's 
about it. 

The DynaBlaster formula 
worked well at the arcades, where 
it joined the ranks of Japanese 
Cute Games; being able to get four 
of your friends in on the blasting is 
definitely what makes it 
worthwhile. 

As a single player experience, 
DynaBlaster's average. Instead of 
evil scheming human opponents 
you get computer monsters of 
various levels of intelligence, 
which can only kill you by running 
into you. Challenging this is, when 
you get into the big scrolling 
levels with hordes of bad guys, but 
there's not the thrill of putting ten 
pounds of instant sunshine under 
your best mate's behind. 

How do you get five players at 
once without cramming your 
keyboard with humanity? Use the 



parallel port adaptor supplied with 
DynaBlaster, which accepts two 
joysticks, making a total of four 
sticks and one keyboard player. 
The adaptor, which is universally 
referred to on the box and in the 
documentation as an "adaptator", 
is also DynaBlaster's copy pro- 
tection; you can't play the game 
without it. 

In fact, the only good reason 
not to buy DynaBlaster is the 
price. At $79 it's a bit on the steep 
side for a simple game like this, 
and you can get a very, very good 
shareware imitation for about $5 to 
evaluate and $US10 (or more - the 
author kindly lets you send him as 
much as you like!) to register, 
from any PD library. Dynamite 
Warriors, on Fred Fish disk 931, 
doesn't have a single player 
option, but it can handle five 
players too if you've got one of the 
old (Leatherneck) type four player 
adaptors. 

Dynamite Warriors isn't quite 
as pretty as DynaBlaster, but there 
are more interesting power-ups, 
some specifically designed to 
make other players miserable like 
the joystick reverser and the bomb 
dropping preventer. 

DynaBlaster's slightly prettier, 
but if you're going to buy it for the 
multi- player mode (which is the 
best thing about it), check out 
Dynamite Warriors; $50 off is 
significant! 

Thanks to Amadeus Computers 
on (02) 652 2712 for the review 
copy. 




% One toasted 
bad dude, and the 
one that got away! 



Bonus > 

Rolierskates allow 
you to move faster! 



1 16Q0J n' g--45( ffl-l| 





'imo G ®3:y$m i09ooj 










j 




-^ mm m"m 

■41 QB B8 Bfi 

13 I H i 

m m m or 
a 








w 

.. - 

■ 

PS 


..... 
■ 

' m 
m 



AMIGA Review 



89 
















- ^^H 


K " -: 








pi 

" --■ ■• 


lis 







V There are two sorts of Platform 
Game Heroes. Super-butch heavily 
armed skullcrushing maniacs, and 
cute things with no sharp edges. 
Mr Nutz, in case the name didn't 
make it plain to you, fits in the 
latter group. 

The story behind this platform 
game is even sillier than usual, so I 
shan't bother you with it. The bad 
guys are chickens, you're a 
squirrel, never mind why. 

As is traditional for Cute 
Heroes, Mr Nutz has no gun, no 
nun' a accessories, no sock full of 
wet sand. He kills baddies 
primarily by jumping on them, 
though he can get a couple of 
non-shooting accessories to make 
the job easier. He can run and 
jump, and he can roll up into a ball 
when he's running downhill (hang 
on, doesn't that sound a bit 
like.,,?). Furthermore, Mr Nu1z 
carries a collection of Hit Points 
with him, and when he gets hit by 
something they fly off. When he 
runs out of Hit Points he dies, but 
he can grab lost points back if he 
can catch them (wait a minute, 
that's just like...). 

No! No! It's not Sonic the 
Hedgehog! It's not! Honest! 

OK, it's a bit like Sonic. Like 
Sonic, Mr Nutz can't turn on a 
dime, but skids a bit when he 
stops. Like Sonic's levels, you can 
burn through those of Mr Nutz by 



just sprinting right and jumping 
like crazy (you miss a lot of 
bonuses and take a few hits, but 
whaddaya want?). 

Unlike Sonic, there are map 
stages between the platform ones, 
which slow the game down and 
add not a lot to the gameplay. You 
can't die on the map, and it 
appears in a weeny little window, 
so its inclusion is a bit of a 
mystery. All sorts of silly 
characters as well as evil chickens 
show up and talk to you in the 
map, and you can pick up extra 
bonuses too, but other games fit all 
this sort of stuff into the action. 

On the plus side, there's no 
time limit, so you can inch through 
the levels to get them absolutely 
perfect. You can also fly if you get 
the right bonuses and have enough 
Hit Points; flight ranges from 
simple gliding to complete 
aerobatics depending on how 
powered-up you are, and is huge 
fun once you master the rather 
puzzling control system. 

The ECS graphics are clear and 
colourful, the sound's good, the 
music's pretty funky and once 
you're used to the squish y feeling 
control it's quite playable. 
Revolutionary? No. Worth a look? 
Yes. 

For more information contact 
Sega-Ozisoft on (02) 317 0000. 



90 



AMIGAReview 




•>*^^^-i&^F . 



SIR R TREK 

SS m RNNMRSRRH 



I The USS Enterprise, all yours. 
Kirk may be sitting in the big 
chair, but you're holding the reins 
and controlling the destiny of the 
crew as they blast their way 
through the galaxy (this is the 
original series, not that new age 
Next Generation powder-puff 
convention). 

When you beam down, you're 
in charge of Jim, Bones and Spock 
and tell them what to do to solve 
various puzzles. 

On the face of it, it looks a 
winner. The PC version was. The 
mouse-driven graphic adventure 
interface was criticised by some as 
a bit clunky, but I didn't mind it. 
The graphics in both 25th Anni- 
versary and its sequel, Judgement 
Rites, were clear, the gameplay 
interesting without being overly 
difficult and the open-ended, finish 
any way you like format makes it 
worth playing over and over, to get 
the scenerios done better and 
better. The dialogue's brilliant, 
too; the programmers obviously 
watched a few episodes and got 
the series* tone down perfectly. 

But I reckon the Amiga version 
stinks. 

Why? Sheer laziness on the 
part of the coders. The graphics 
have been ported straight from 256 
colour VGA to 256 colour AGA - 
nothing wrong with that. The 



AMIGA Review 



music was lousy to start with and 
so hasn't lost much; the sparse 
sound effects are acceptable. But 
the interface is useless, because 
whatever person at Interplay was 
responsible for porting the game 
over was evidently unaware that 
the Amiga has mouse support built 
in. 

So instead of using the 
perfectly comprehensible, logical 
and universally accepted internal 
mouse routines, this guy rolled his 
own, which are paralytically slow. 

The mouse movement matches 
the rest of the game; on a 1200 
with fast RAM it's better than 
Valium and not much better on a 
40MHz 030. 

You can't fight a space battle 
when the ship steers like a 
supertanker, and it's hard to snap 
off a perfect phaser shot when the 
pointer appears to be made of lead 
and connected to the mouse with a 
rubber band. 

If you are patient, dextrous and 
desperate to see an improbably 
trim William Shatner on your 
computer screen, check Star Trek: 
25th Anniversary out. Otherwise, 
it's a sad case of close but no 
cigar. 

If you really feel compelled to 
go out and buy it, then call Sega- 
Ozisoft on (02) 317 0000. 




• 






5 i*4 




















It ■ J^: : "^: : ;:.^"r^'V: f :- . •■■ vv' 


















■ 



704 x 566, 24bit, rendered in Imagine. 
By Mark Johnson, Video Pixel. 



Welcome to the new BIGGER Amiga 
Art Gallery. With the increased size 
of Amiga review, we have also 
increased the size of our Art Gallery. 
So, if you have some graphic art to 
contribute, why not shoot us a disk - 
or modem the file to our simple BBS 
on (02) 816 4714. 

Please include your name, tel no and how 
you created the image in a text file. 




800 x 600, 24bit, rendered in Imagine 3, 
By Colin Chung. 



736 x 566, 24bit, rendered in Imagine. 
By Colin Baggarley. 



f £ 








1280 x 256, HAM8, rendered by David Kennedy. 




352 x 566, EHB, hand drawn. 



640 x 512, 24bit, rendered in Imagine 3. 
By Colin Chung. 




L 






640 x 512, 24bit, rendered in Imagine 2. 
By Perry Wong. 



736 x 566, 24bit, rendered in Real 3D 1.42. 
By Ivan Smith. The new A5000? 






704 x 562, 24bit, rendered in 
Imagine 2.9. By David Woolley. 



^■H 



















: 










, : 
















..... 


m 













704 x 566, 24bit, rendered in Imagine 2. 
By Steven Pronger. 



1 7 



trf 



640 x 512, HAM8, rendered in 
Imagine 2. By Perry Wong. 




704 x 566, 24bit, rendered in 
Imagine 2. By Steven Pronger. 



640 x 512, 256 colours, hand drawn. 



576 x 768, 24bit, Opal paint and Vista Pro. 
By Mark Johnson, Video Pixel. 







704 x 566, 24bit, rendered in Imagine 2.0 with 
Essence and AdPro 2. By Steven Pronger. 













>_ 








&T 


,^alB 




|L. 


k^ 1 . 






; L . 






■H r 



* 







\ 



^fe 



640 x 512, 256 colours, ray trace. 



DKB A1202 



• Handles 1, 2, 4, 5,6 & 8 MB of 32bit RAM 

• Features 2 SIMM sockets for better flexibility 

• Includes built in real-time battery backed clock 

• Fits into the A1200 Trapdoor for easy installation 

• Co-Processor socket for 68881 or 68882 

A1202 without Co-Processor 0MB $199.00 
A1202 with 68882 @ 20MHz 0MB $249.00 
A1202 with 68882 @ 20MHz 4MB $549.00 




The Ultimate 
Video System 



v;)< Ai/tsion 



DKB1202 




• Fast SCSI II DMA controller 

• Full 32bit Zorro 111 card 

• Suit all A3000/A4000 models 

Now only $ 679.00 




• 24 Bit Display 

• 24 Bit Paint Package 

• 24 Bit Animation 

• Now with FREE Montage 24 

• Optional Expansion Modules | 

Call Today for a Demo 



C* Productivity Software 



Adorage V2.0 AGA $1 95.00 

AMOS Pro Com piier $ 69.95 

AMOS Professional $109.00 

AMOS 3D I 66.95 

Aladdin 4D V3.0 f429.0O 

Ami-Back 2.0 $ 67.95 

Ami -Back Pi js Tools $109.00 

Ami-Back Tools S 69.95 

Amiga Vision Professional $139.00 

Anim Workshop $ B9.9S 

Anim Workshop V2 $149.00 

Art Department Abekas Driver $209.00 

Art Department CGM Loader $ 69.95 
Art Department Conversion Pack V2.5 $ 79.95 

Art Department Epson Drivers V3 $195.00 

Art Department HP Drivers $249,00 

Art Department Multiframe $125.00 

Art Department Pro V2.5 $299.00 

Art Department Pro Control $ 89.95 

Art Department Sharp JX1 00 $135.00 

Art Department Tools Pro V2.0 SI 99.00 

Art Expression $259,00 

Bars a Pipes Creativity Kit $ 69. 95 

Bars & -'pes Vi, t yen a K'T $ 59,95 

Bars & Pipes Pro Studio Kit $ 69.95 

Bars & Pipes Professional II $399.00 

Bars & Pipes Rules For Tools $72.50 

Blitz Basic V2 |l 69.00 

BoardMaster $ 97.50 

Brilliance $210,00 

B roadcast Till e r 2 Hi-Pi es $369.00 

Calagari 24 $465.00 

Calculus s 59.95 

Can Do V2.5 $209.00 

Cinemorph $ 99.00 

ClarlSSA . 3J19S.OO 

CNetV3 t $219.00 

Cocoon Morph $ 69.95 

Contact V2.0 | 74,00 

Cross Dos V5.0 / Cross PC § 59.95 

Cycteman (Suit imagine) $ 69.95 

Cyelemusd as ( Su it "m agin e ) $169.00 

Cygnus Ed ProfessionarV3.5 $1 09.00 

Deluxe M usic V2 $165.00 

Deluxe Paint 4.1 £ 94,95 

Del uxe Paint 4. 5 AG A $139.00 

Directory Opus V4. 1 1 $105.00 

DrWors'2 $ 84.95 

Distant Suns V5 f 96.95 

Easy AMOS $ 84.95 

Edge §109.00 

Electric Thesaurus $ 56.95 

Essence for Imagine $ 74.95 

Final Copy H (Australian Version) $139.00 

Final Writer (Australian Version) $209,00 

Fontasia 300 CG Fonts $ 75.00 

Fred Fish CDTV $ 79.95 

■GigaMemVS $159.00 

Ginseng Collection S 65.00 

Hisoft Dev Pack 3 $1 19.00 

' Home Office Kit Deluxe $1 85.00 

Hoopy Paint $ 59.95 

Humanoid V 1 .0 ( Su it Imagine) $269.00 

Hypercache Pro $ 54.95 

* Prices with NEW or CALL were unknown 



CD 32 Best Sellers 





$129.00 



AMIGA tSOP w 

The Chaos [mm 

fc la, ?1 



$64.95 



$64.95 



EE23E: 




$64.95 



Image FX V1 .5 
Imagsmaster R/T 1.0 
Imagine V3 



Imagine Diner Objects 
Interchange Plus V3 
Intro Cad Plus 



Kind Words 3 
Mao to DOS 
Magic Lantern 
Mapmaster (Suit Imagine) 
Map Studio (Suit Imagine) 
Max. Plan 4 
Media Point 3.0 
Mini Office 
Montage 24 
Montage Fontpack 1 
Montage Postscript Module 
Morph plus 
Morphus for Imagine 
No Virus 

PC-Task (Supports 256 Colour VGA) 
PageStream HotLinks V1 1 
Pagesetter V3 
PageStream Font Classic 
PageStream Font Newsletter 
at the time of publication. 



S429.00 
§275.00 
$699.00 
S 54.95 

! 189.00 
S4.95 
119.00 
135.00 
99.95 
69.95 
59.95 
169.95 
389.00 
139.00 
429.00 
S209.00 
S305.00 
S219.00 
S109.00 
S 29.95 
S 49.95 
3139.00 
S 99.95 
S199.00 
S114.00 



PageStream Font Pack 1 
PageStream V2.2 & 47 Fonts 
PageStream V3 

Pascal High Speed 

Panorama V3 

Patch Meisler (Bars 5 Pipes) 

Peoqer JPe- Utility 

Personal Paint 4 

Pelican Press 

PhotoworX 

Pixel 3D & Anim Workshop Pack 

Playrnation 

Power Copy Professional V3.03a 

Power Packer Professional V4 

Printmaster Plus 

Pro Fonts Volume 1 (Suit ProWrite) 

Pro Fonts Volume 2 (Suit ProWrite) 

ProWrite 3.3 

Professional Calc V2 AGA 

Professional Draw V3.0 

Professional Page 3.0 

Professional Page V4.1 

Proper G rammer It 

Quarterback Tools Deluxe 

Quarterback V6 

Quickbrush 

Qiiir.kWrle 

Real 3D V2 

SAS C V6.5 Dev System 

Scala HT 

Scala MM210 

Scala MM 300 

Scafa EE100 Echo (Suit MM30G) 

Scala Art Library Vol 2 

Scala Art Library Vol 3 

Scala Music Pack 

Scapemaker V3.0 

Scenery Animator V4 

SoflCllpart Animals 

SoftClipart Classic 

SoftClipart Ccllocto-s 

SoftClipart People 

SoitFaces Vol 1 ,2,3,4 (each) 

Studio Printe-' Software 

Super Desk Jet Drivers V2 

Super Jam VI .1 

Superbase Persona! II 

Sup er base Personal 4 

Superbase Pro 4 V1 .3 

Tapeworm 

TAKE 2 

TV Paint (IV24 or Retina) 

True Print 24 

TypeSmith V2 

Video Director 

Virtual Reality Studio V2 

Visional re 

Vista Lite 

Vista Pro 3 

Vista Pro 3 Lite 

World Atlas 2.5 

Wordworth V3 ASA 

Your Family Tree 



AUTHORISED I 

Commodore 

DEALER 



LA Y-BY 

AVAILABLE 



Ample Free On-Site Parking 



Dedicated to the Amiga & its 






Melway Ref: Page 51 A8 



Accelerators & RAM 
Expansion 

I A500/600: 

■ A500 51 Sk RAM Expansion w/ No Clock $ 49- 
I • A600 1 MB RAM Expansion w/ Clock $ 119- 

■ A600 16bit PCMCIA Credit Card RAM 2MB $ 269- 
' G VP A530+ '030 40 MHz 1 MB R AM from $ 999- 

■ VXL 030 25 MHz No Co Pro 0MB $ 326- 
| • VXL 030 25 Mhz w/ 68832 Co-Pro $ 525- 

■ VXL 32bit RAM 2MB (Suit above VXL 030) $ 529- 

IA1200: 

• GVP A1 200 SCSI Ctr w/ No Co-Pro & 1 MB $ 499- 
| • GVP A1 200 SCSI Ctr w/ 33Hz 68882 & 4MB $ 949- 

■ GVP A1 230 Series II (New Model) See Box Below 
> Microbotics M8X1 200z w/ 68681 & Clock 0MB $ 275- 

• DKB 1202 w/ B8862 & Clock 0MB (2 SIMM Sockets!) $CALL 

I A2000: 

• GVP G-Force 030 40MHz w/ 68882 & 4MB $1 299- 
| • GVP G-Force 040 33 MHz w/ 4 MB 60ns RAM $1 999- 

A4000: 

■ DKB 3128 Ram Exp up to 128MB 32bit RAM SCALL 
I • DKB 4091 SCSI-1! Expansion Card S 679- 

• GVP A400B HardCard Up to 8MB 1 6blt RAM $ 315- 

| • Fastlane SCSI II Expansion Card 

■ Commodore 25MHz '040 Card (as traded) $ 995- 

• GVP 40MHz '040 Up to 32 MB 32bit RAM S2695- 

[ A50Q/A2000 Chip RAM Expansion: 

• DKB MegaChip board S 369- 



Maestro 

/rlL/L#C7##-> 



14.4 Kbps with Fax & GPFax 

Only $499.00 

28.8 Kbps with Fax 

New $799.00 



Quality Genlocks for 
the Video Enthusiast 

• PAL Composite Genlock 

• PAL Y-C Composite Genlock $ 775- 

• PAL Sirius Genlock $1 425- 

• PAL Neptune Genlock SNEW 

• Call into our showroom for a demo 




PtBfOEMA UCt 




HGVP 




• 40 MHz'040 with 4MB 60ns RAM 

• Up to 32MB RAM on main board 

• Up to 96MB RAM on opt. module 

• Opt. FAST SCSI I! DMA module 

• Suit A3000/3000T/4000/4000(T) 

Only $2695- 



»A1230/030/40MHz/4MB $ 995- 

• A1 230/030/50MHZ/4MB $1 375- 

• SCSI Kit suit above 

• FPU Kit 68882 40MHz Scheap 

• FPU Kit 68882 50MHz Scheap 

(to suit A1200) 




• Biindingiy fast 24 Bit Display Card 

• Zorro II orZorro III operation 

• PassThru for single monitor use 

• Up to 1 600 x 1280 in 256 colours 

• Complete with 2MB video RAM 

Only $995- 




Broadcast 
Quality 
you can 
afford !! 



• Time Base Corrector 

• 24 Bit Framegrabber 

• Video standards converter 

New Lower Pricing 



This Ad was produced entirely using Amigas *AJ1 Prices Subject to Change Without Notice 



Dorset Road, 



Postal Address: P.O. Box 627, Croydon, Victoria 31 



DISK 

EXFJnDER 

Double your Hard Disk 
capacity using the latest in 
j file compression software. 

Only$ 76.50 




P n*ri Computing ltd 

Power Drive HD Floppy 

• Utilise up to 1.76MB per disk 
- UseMS-Dos 1.44MB disks 
> Compatible with PC-Task 

Only $299.00 



How to 
Order 




"Its Easy" 

We Accept 

Cash, Cheque, Bankcard, Visa, 
Mastercard, Money Order or Di- 
rect Deposit. Please call for cur- 
rent freight charges. 



VISA 



e m 



Bam 

Phone, write, fax or come and see 
us in our showroom. Please in- 
clude phone number when writng 
or faxing. All letters will be an- 
swered. 
*Please do not send cash through the mail 




.Across Australia 

^ -'Far orders overaiCO ■ \ 



X? 




COMMODOREAMIGA 

RAM & DISK DRIVES 

External Disk Drive 149 

A500 Internal Drive 160 

High Density Floppy Drive Ex 269 
High Density Floppy Drive Internal 
forA1200,A20D0.A500 

Requires Kickstart V2.0 or above, r 239 
Can also act as Standby 880K J 

A500- 512Kb Ram No Clock 48 

A500- 512Kb Ram Clock 65 

A600 1Mb Ram Clock 99 

Chip Ex 2Mb Chip Ram with Agnus 289 

MBX 1 200 Ram Card 68881 0Kb 249 

MBX 1 200 Ram Card 68881 2Mb 449 

MBX 1 200 Ram Card 68881 4Mb 549 

A1200 Ram Card 0Kb No FPU 179 

A1200 Ram Card 2Mb No FPU 349 

A1200 Ram Card 4Mb 479 

MBx123o-50MHZ+5uMHZvFPU4Mb 1399 
GVP1230A+ 50MHZ+4mbRAM 1300 

DKB 12Q2C Ram card and Copro 249 
DKB 1202 Ram card plus clock 179 

We can supply SCSI or IDE 
3.5" HARD DRIVES 



SCSI 127 Meg 


299 


340 


629 


450 


799 


540 


999 


IDE 130 


349 


251 


399 


340 


449 


450 


499 


540 


579 



2.5" IDE INTERNAL HD 

Hard drives for the A600/A1200, 

40MB INTERNAL HD 249 

60MB INTERNAL HD 299 

85MB INTERNAL HD 385 

120MB INTERNAL HD 450 

200MB INTERNAL HD 599 

251MB INTERNAL HD CALL 

NEW 340Mb INTERNAL HD 749 



1 Commodore CD32 Titles 




VIDEO ITEMS 




Nigel Mansell 


49 


Dank 


59 


RomboVIDM2 


229 


Sensible Soccer 


49 


Fury of the Furries 


59 


RomboVIDI 12 Real Time 


429 


Morph 
Alfred Chicken 


49 
49 


Fuzz Ball 
Oscar 




RomboVIDI24AGA 


629 


Arabian Nights 


49 


Pinball Fantasies 


59 


VLAB YC Framegrabber 


679 


Deep Core 


49 


Premiere 


59 


VLAB External A1 200 


549 


Fly Harder 
Mean Arenas 


49 
49 


Zool 1 & 2 Ea 
Naughty Ones 


59 


Electronic Design Y/C Genlock 


699 


Overkill/Lunar-C 


49 


Lemmings 


59 


Sirius Genlocks 


1399 


Summer Olympics 


49 


Gunship2000 


59 


PAL Genlock 


499 


Alien Breed/Owak 
Bubba 'ft Srix 


52 
59 


Global Effect 
Elite II - 


59 
Due 


Picasso II 24 Bit Card Retarget 


1059 


Castle 2 


59 


Legacy of Sorasil 




Picallo 24 Bit Card + VID 


1159 


Chambers of Shaolin 


55 


Gulp 




GVPEGS Spectrum 2MB 


975 


Chaos Engiie 
Chuck Rock 


59 
45 


Lost Vikings - 
Flambo Quest 


Due 


GVP G-Lock VGA 


2149 


Generation 


52 


Games and Goodies Ea 45 


GVP TBC Plus NO SMPTE 


1640 


Dangerous Street 


55 


Utopia 2 - Soon 




GVP G-lock only 


679 


Dennis 


59 


That's what I call Games 1 & 2 Ea 4: 






Disposable Hero 


59 


Myth 








Fire Force 


55 


Whale's Voyage 


55 


CHIPS AND SPARES 


International Karate 

Jamb a la 


59 
52 


Exile 

Super Methane Brothe 


59 


We stock a wide range of parts 


James Pond 2 


49 






and spares 




Labyrinth ot Time 


59 


Due Soon 




Optical Mice 


$69.95 


Liberation 


59 


Pinkie - Daggers - Arcade 


Mouse 


$29.99 


Lotus Trilogy 
Microcosm 
Nick Faldo's Golf 


59 
99 
59 


Pool - Battel Toad - Brutal 
Soccer - Cannon Fodder - 
Gulp - Impossible Mission - 
Little Devil - Sabre Team - 


2MB x 8 SIMM GVP Impact 2000 
4MB x 8 SIMM GVP Impact 2000 


95 
295 


Pirates Gold 


59 


SIMM 32 x1MB -60 GVP 


149 


Prey 


59 


Second Samurai - Kick Off 3 


SIMM 32 x 4MB -60 GVP 


389 


Project-X/F17 Challenge 59 






1MB SIMM X1 A4000/1200 


129 


Putty 

Seek and Destroy 


13 

55 


A570 Titles 


$ 


4MB SIMM X4A4000/1200 


300 


Trivial Pursuit 


59 


17BitPD1+2Ea$48 


90 


2MB RAM 44256 for A590/2000 


160 


Trails 


49 


17 Bit Continuation 

CDPD* 

CD PD 2 


45 


1MBX1 RAM 


CALL 


Sleep Walker 


52 


45 

45 

45 


4MB ZIPS for A3000 


360 


Total Carnage 

American Football 


49 
59 


CD PD 3 * 


PCMCIA 2MB 


229 


Defender of the Crown 


Demo CD 


45 


PCMCIA4MB 


389 


Genesis - 


Soon 


Demo CD 2 * 


45 


V1 .3 KICKSTART ROM 


29 


Golden Collection Comp 


Soon 


Multimedia Toolkit * 
Aminet CD 
Lock 'if Load * 
CD Remix V2 * 


45 
45 
45 
39 


V2.C5 KICKSTART ROM 


CALL 


Grolier Encycloqedia - I n now 

Guiness Disk of Records II 

Humans l & II 


FAT AGNUS 8372 1 meg 
BIG FAT AGNUS 8375 2 meg 


CALL 
75 


Insight Technology 


69 


Battle Chess 


79 


HI-RES SUPER DENISE 


49 


Lion Heart ■ 


Soon 


Battle Storm 


59 


GARY 


20 


No Second Prize 
Ryder Cup Golf 

Soccer Kid 


59 


Defender of the Crown 
Fractual Universe 
Lemmings 


69 
59 
59 


PAULA 

CIA 8520 CHIP 


49 
50 


Treasure of the Silver Lake 


NASA Space 


59 


A500 POWER SUPPLY 


99 


Winter Sports 


79 


American Vista Atlas 


99 


MODEM CABLE 


9.99 


Battle Chess 


59 


World Atlas 
Fresh Fish 

Grolier Encyclopaedia 
EuroScience - 1 


99 


PRINTER CABLE 


9.99 


Beavers 

Last Ninja/Surf 

Inferno - Soon 


59 
59 


60 


SCSI CABLE 
SWITCHBOARD FOR 204-1.3 


9.99 
30 


Brutal Sports 


58 


* Will Work on CD 32 




SKIMS SUIT ALL AMIGAS 


32 


Bubble and Squeak 


58 










Chuck Rock 2 


58 


We will do 




MODFMS 




Fire and Ice 
Impossible Mission - 


58 
Due 


Trade-ins on CDs 


Maestro 1440 Data/faxmodem 475 










Interlink Voidax II Data/FaxA/oice 629 


CD Rom £ 


lift A 


mica NEC Drive 




Interlink Voidex III Data/Fax/Voice 789 


Driver for Am 


iga Format $90 








CDR 25 external 


$299 




CD32 expansion SXI Soon 


CDR210 




$799 




Disk expander doubles the capacity on 


CD 32 Console 


CALL 




HD and floppies 

PCMCIA Interface for CD 




A570 




CALL 




Special Cables fore CD32 


NEC Dual/Tripple 


???? 









Computer Man 

61 1 Beaufort St. Mt. Lawley Perth WA 6050 
(09)328 9062 (018)911 011